Tastudio - fix mouse up logic, only navigate if in bool painting mode
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@ -833,15 +833,20 @@ namespace BizHawk.Client.EmuHawk
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}
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else
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{
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if (!string.IsNullOrWhiteSpace(_startBoolDrawColumn))
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{
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// If painting up, we have altered frames without loading states (for smoothness)
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// So now we have to ensure that all the edited frames are invalidated
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if (CurrentTasMovie.LastEditedFrame < Emulator.Frame)
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{
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GoToFrame(CurrentTasMovie.LastEditedFrame);
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}
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}
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ClearLeftMouseStates();
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}
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// If painting up, we have altered frames without loading states (for smoothness)
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// So now we have to ensure that all the edited frames are invalidated
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if (CurrentTasMovie.LastEditedFrame < Emulator.Frame)
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{
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GoToFrame(CurrentTasMovie.LastEditedFrame);
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}
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DoTriggeredAutoRestoreIfNeeded();
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}
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