Commit Graph

2381 Commits

Author SHA1 Message Date
brandman211 c06a44c495 ImportText now only allows version 3 for .FM2 files. 2012-07-04 06:41:57 +00:00
brandman211 62e9143fdd -Made the boolean parsing more consistent.
-Subtitle parsing now allows excessive whitespace.
2012-07-03 22:24:24 +00:00
brandman211 1aa8030cf4 ImportText now works case-insensitively and trims whitespace. 2012-07-03 16:47:08 +00:00
brandman211 24a27d543a Fixed the case (should have detected "guid", not "GUID") for parsing the guid, preventing an extra space from showing up in converted FM2 files. 2012-07-03 16:04:17 +00:00
phillip.grimsrud 8bc250e7dd 1. Added Atari 2600 to COMMANDS dictionary.
2. Added Atari 2600 case when updating virtual pads.
2012-06-30 01:23:02 +00:00
phillip.grimsrud f7fa9f7751 1. Fixed an Atari 2600 mnemonic bug for issue 77. Note that TAStudio is still broken for Atari 2600. 2012-06-30 00:42:42 +00:00
zeromus 15e63a84ec oops 2012-06-25 17:42:30 +00:00
zeromus 9a54ad750a reorg multiclient source files with an AVOut directory, because there had got to be so many of those in the multiclient root 2012-06-25 17:35:01 +00:00
zeromus 1d254c3705 nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers 2012-06-25 06:32:54 +00:00
adelikat 690fb786a5 Hex Editor - move "nibble" display to a readable place (broken from the header speed optimization) 2012-06-25 03:21:54 +00:00
adelikat 5f3f6547aa Hex Editor - on find next/prev focus Hex Editor rather than find box 2012-06-25 03:13:02 +00:00
adelikat 7291a8ab0f Hex Editor - ability to increment/decrement frozen addresses. Big Endian and wrapping logic for Increment/Decrementing 2 byte values 2012-06-25 03:10:04 +00:00
beirich b599c69c18 Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation. 2012-06-25 02:50:34 +00:00
adelikat 4d91471bab Record movie dialog - use filesystem safe name of game when choosing a default name. Fix regression that made default filename not populate in the savefile dialog. 2012-06-25 00:06:07 +00:00
zeromus 7e8752a5b9 nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen) 2012-06-24 17:39:12 +00:00
adelikat d59b1e82c7 As usual, I forgot to check in new winform files 2012-06-24 03:45:56 +00:00
adelikat 2d4c6acc04 Hex Editor - implement shift logic to Home/End keys 2012-06-23 21:09:20 +00:00
adelikat 0d40a40ea4 Hex Editor - add shift highlighting logic to up,down,left,right,pageup,pagedown keys, add multi-highlight logic to tab and shift+tab. Still todo: several other keys. 2012-06-23 20:48:17 +00:00
adelikat 12e674973d Hex Editor - implement a find box with Find Prev/Next functions. Also make find highlight all values in the search string when finding a vlue, add Find Next/Prev menu items with hotkeys. 2012-06-23 18:45:01 +00:00
zeromus 5b356c5157 nes-support mapper 178 and fix a regression from yesterday that made most roms not loadable 2012-06-23 18:30:27 +00:00
adelikat dcdd98fc03 Fix mapper 116 code so that project compiles 2012-06-23 15:45:58 +00:00
zeromus 50d4564e0e nes-support mapper 116 2012-06-23 08:52:12 +00:00
zeromus c89b55696a some text changes to aboutbox 2012-06-21 16:26:26 +00:00
zeromus d302db48b7 remove tahomas from the gui--shouldve been unset (use defaults) 2012-06-20 22:29:00 +00:00
zeromus 8bf9b92949 nes-support mapper 241 2012-06-20 22:24:56 +00:00
zeromus a5df44f1a7 why is segoe ui 9 used in the hex editor instead of tahoma 8.25 like everything else ? not anymore 2012-06-20 22:22:33 +00:00
adelikat 980e23b419 Hex Editor - better window size 2012-06-20 01:01:18 +00:00
adelikat 985af6f34c Hex Editor - Find - implement multi-select 2012-06-19 23:44:36 +00:00
zeromus 6156188676 nes-support m015 2012-06-19 21:23:24 +00:00
adelikat 11de294bf5 Hex Editor - implement multi-highlight, make freeze/unfreeze, add to ram watch, and copy use all highlighted addresses. Add Copy & Paste to context menu 2012-06-19 02:42:07 +00:00
adelikat 6bfb4be61c Hex Editor - fix scroll wheel scrolling broken on last Hex Editor commit 2012-06-19 01:33:32 +00:00
brandman211 cd6cf72195 "Prev Value as change" and "Display Watches On Screen" now restored by "Restore Default Settings" in Ram Watch. 2012-06-19 00:27:57 +00:00
adelikat 640269318c Hex Editor - another tiny speedup by moving something outside the values generation function 2012-06-18 03:39:21 +00:00
adelikat b4c10f2e15 Hex Editor - several fps speed up - only draw left column of addresses when needed instead of every frame 2012-06-18 03:34:14 +00:00
adelikat b40d0eb199 Update about box to reflect the 1.0.4a release 2012-06-18 02:58:21 +00:00
phillip.grimsrud a6ced95e07 1. Fixed tastudio memory leak. This was accomplished by dropping the oldest saved stats after hitting a size limit (1 GB).
2. Changed StopOnEnd to StopOnFrame. This expands the functionality so that you can tell the emulator to run and then stop at a predetermined point.
3. Expanded the functionality of RewindToFrame to handle more cases. Now you can go back or even forward to a frame and it handles the execution and greenzone appropriately.
4. Due to the change in structure some code was changed to check the index of the first and last saved states in the greenzone rather than relying on the size of the saved state list.
5. Changed the list of saved states in the movie log from a list of byte[] to a list of structures (the structure has an int for the index and byte[] for the state).
6. Saved an init state in the movie log. This is used to go back to the beginning if the beginning of the movie is no longer in the list of saved states.
7. Expanded the AddState and SetFrameAt logic in the movie log to account for the fact that the size of the saved state list is now capped.
8. Fixed a bug in the log interpretation for SMS.
9. Fixed a bug in the sms virtual controller, buttons 1 and 2 were hooked to the wrong objects.
10. Fixed the tastudio listview to show lag as pink.
2012-06-18 01:36:38 +00:00
zeromus 4435b58c0b fix messages (e.g. savestates) anchored to bottom or right of window 2012-06-17 23:07:57 +00:00
goyuken a4cbce89f0 VideoWriterChooserForm: save config 2012-06-17 15:09:53 +00:00
goyuken 766737ca63 FFmpegWriterForm: save config 2012-06-17 15:04:41 +00:00
adelikat 714c090e86 Add GoodNES 3.14's 'good dump' of Lagrange Point to gamedb 2012-06-17 13:42:09 +00:00
adelikat 16d0afa607 update version to 1.0.5 interim. 2012-06-17 00:05:50 +00:00
adelikat 61fe30b316 Oops, also add natt 2012-06-16 23:51:48 +00:00
adelikat 5f76625939 About box - updated version and release date, add pasky13 and link_7777 as contributers 2012-06-16 23:50:29 +00:00
adelikat a2a9bfde3c NES - implement mapper 92 2012-06-16 23:34:42 +00:00
adelikat bcef8e62d7 Hex Editor - fix bug where highlighting highlights the row above, was broken by my last Hex Editor commit 2012-06-16 23:11:43 +00:00
zeromus c2be40b6ed make viewport panels background threads, so that they dont make the process hang when exiting (why did this start happening lately?) 2012-06-16 17:16:57 +00:00
zeromus ace86fa321 nes-clarificatoin to mapper 19 and 210 (theyre actually identical) 2012-06-16 16:59:02 +00:00
goyuken 42c9a78047 Add FFmpegWriterForm, dialog choosing what ffmpeg format to write to
Fix some error handling and cleanup
2012-06-16 16:51:47 +00:00
zeromus 540be07cf2 nes-support mapper 076 2012-06-15 19:55:29 +00:00
zeromus 21b1bde8af forgot part of the config serializer fix checkin 2012-06-15 19:55:11 +00:00