brandman211
c06a44c495
ImportText now only allows version 3 for .FM2 files.
2012-07-04 06:41:57 +00:00
brandman211
62e9143fdd
-Made the boolean parsing more consistent.
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-Subtitle parsing now allows excessive whitespace.
2012-07-03 22:24:24 +00:00
brandman211
1aa8030cf4
ImportText now works case-insensitively and trims whitespace.
2012-07-03 16:47:08 +00:00
brandman211
24a27d543a
Fixed the case (should have detected "guid", not "GUID") for parsing the guid, preventing an extra space from showing up in converted FM2 files.
2012-07-03 16:04:17 +00:00
phillip.grimsrud
8bc250e7dd
1. Added Atari 2600 to COMMANDS dictionary.
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2. Added Atari 2600 case when updating virtual pads.
2012-06-30 01:23:02 +00:00
phillip.grimsrud
f7fa9f7751
1. Fixed an Atari 2600 mnemonic bug for issue 77. Note that TAStudio is still broken for Atari 2600.
2012-06-30 00:42:42 +00:00
zeromus
15e63a84ec
oops
2012-06-25 17:42:30 +00:00
zeromus
9a54ad750a
reorg multiclient source files with an AVOut directory, because there had got to be so many of those in the multiclient root
2012-06-25 17:35:01 +00:00
zeromus
1d254c3705
nes-fiddle around with board irq signal tracking system. break every NES savestate. fix a desync bug in a bunch of mappers
2012-06-25 06:32:54 +00:00
adelikat
690fb786a5
Hex Editor - move "nibble" display to a readable place (broken from the header speed optimization)
2012-06-25 03:21:54 +00:00
adelikat
5f3f6547aa
Hex Editor - on find next/prev focus Hex Editor rather than find box
2012-06-25 03:13:02 +00:00
adelikat
7291a8ab0f
Hex Editor - ability to increment/decrement frozen addresses. Big Endian and wrapping logic for Increment/Decrementing 2 byte values
2012-06-25 03:10:04 +00:00
beirich
b599c69c18
Add VirtualWidth to IVideoProvider and the (numerous) implementations. This is just phase 1, client needs to be updated to utilize this information, and some cores (especially PCE) should be updated in a more involved way to provide better TV emulation.
2012-06-25 02:50:34 +00:00
adelikat
4d91471bab
Record movie dialog - use filesystem safe name of game when choosing a default name. Fix regression that made default filename not populate in the savefile dialog.
2012-06-25 00:06:07 +00:00
zeromus
7e8752a5b9
nes-sort out some bus conflict flags for CNROM games to fix colorful dragon (unl) (sachen)
2012-06-24 17:39:12 +00:00
adelikat
d59b1e82c7
As usual, I forgot to check in new winform files
2012-06-24 03:45:56 +00:00
adelikat
2d4c6acc04
Hex Editor - implement shift logic to Home/End keys
2012-06-23 21:09:20 +00:00
adelikat
0d40a40ea4
Hex Editor - add shift highlighting logic to up,down,left,right,pageup,pagedown keys, add multi-highlight logic to tab and shift+tab. Still todo: several other keys.
2012-06-23 20:48:17 +00:00
adelikat
12e674973d
Hex Editor - implement a find box with Find Prev/Next functions. Also make find highlight all values in the search string when finding a vlue, add Find Next/Prev menu items with hotkeys.
2012-06-23 18:45:01 +00:00
zeromus
5b356c5157
nes-support mapper 178 and fix a regression from yesterday that made most roms not loadable
2012-06-23 18:30:27 +00:00
adelikat
dcdd98fc03
Fix mapper 116 code so that project compiles
2012-06-23 15:45:58 +00:00
zeromus
50d4564e0e
nes-support mapper 116
2012-06-23 08:52:12 +00:00
zeromus
c89b55696a
some text changes to aboutbox
2012-06-21 16:26:26 +00:00
zeromus
d302db48b7
remove tahomas from the gui--shouldve been unset (use defaults)
2012-06-20 22:29:00 +00:00
zeromus
8bf9b92949
nes-support mapper 241
2012-06-20 22:24:56 +00:00
zeromus
a5df44f1a7
why is segoe ui 9 used in the hex editor instead of tahoma 8.25 like everything else ? not anymore
2012-06-20 22:22:33 +00:00
adelikat
980e23b419
Hex Editor - better window size
2012-06-20 01:01:18 +00:00
adelikat
985af6f34c
Hex Editor - Find - implement multi-select
2012-06-19 23:44:36 +00:00
zeromus
6156188676
nes-support m015
2012-06-19 21:23:24 +00:00
adelikat
11de294bf5
Hex Editor - implement multi-highlight, make freeze/unfreeze, add to ram watch, and copy use all highlighted addresses. Add Copy & Paste to context menu
2012-06-19 02:42:07 +00:00
adelikat
6bfb4be61c
Hex Editor - fix scroll wheel scrolling broken on last Hex Editor commit
2012-06-19 01:33:32 +00:00
brandman211
cd6cf72195
"Prev Value as change" and "Display Watches On Screen" now restored by "Restore Default Settings" in Ram Watch.
2012-06-19 00:27:57 +00:00
adelikat
640269318c
Hex Editor - another tiny speedup by moving something outside the values generation function
2012-06-18 03:39:21 +00:00
adelikat
b4c10f2e15
Hex Editor - several fps speed up - only draw left column of addresses when needed instead of every frame
2012-06-18 03:34:14 +00:00
adelikat
b40d0eb199
Update about box to reflect the 1.0.4a release
2012-06-18 02:58:21 +00:00
phillip.grimsrud
a6ced95e07
1. Fixed tastudio memory leak. This was accomplished by dropping the oldest saved stats after hitting a size limit (1 GB).
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2. Changed StopOnEnd to StopOnFrame. This expands the functionality so that you can tell the emulator to run and then stop at a predetermined point.
3. Expanded the functionality of RewindToFrame to handle more cases. Now you can go back or even forward to a frame and it handles the execution and greenzone appropriately.
4. Due to the change in structure some code was changed to check the index of the first and last saved states in the greenzone rather than relying on the size of the saved state list.
5. Changed the list of saved states in the movie log from a list of byte[] to a list of structures (the structure has an int for the index and byte[] for the state).
6. Saved an init state in the movie log. This is used to go back to the beginning if the beginning of the movie is no longer in the list of saved states.
7. Expanded the AddState and SetFrameAt logic in the movie log to account for the fact that the size of the saved state list is now capped.
8. Fixed a bug in the log interpretation for SMS.
9. Fixed a bug in the sms virtual controller, buttons 1 and 2 were hooked to the wrong objects.
10. Fixed the tastudio listview to show lag as pink.
2012-06-18 01:36:38 +00:00
zeromus
4435b58c0b
fix messages (e.g. savestates) anchored to bottom or right of window
2012-06-17 23:07:57 +00:00
goyuken
a4cbce89f0
VideoWriterChooserForm: save config
2012-06-17 15:09:53 +00:00
goyuken
766737ca63
FFmpegWriterForm: save config
2012-06-17 15:04:41 +00:00
adelikat
714c090e86
Add GoodNES 3.14's 'good dump' of Lagrange Point to gamedb
2012-06-17 13:42:09 +00:00
adelikat
16d0afa607
update version to 1.0.5 interim.
2012-06-17 00:05:50 +00:00
adelikat
61fe30b316
Oops, also add natt
2012-06-16 23:51:48 +00:00
adelikat
5f76625939
About box - updated version and release date, add pasky13 and link_7777 as contributers
2012-06-16 23:50:29 +00:00
adelikat
a2a9bfde3c
NES - implement mapper 92
2012-06-16 23:34:42 +00:00
adelikat
bcef8e62d7
Hex Editor - fix bug where highlighting highlights the row above, was broken by my last Hex Editor commit
2012-06-16 23:11:43 +00:00
zeromus
c2be40b6ed
make viewport panels background threads, so that they dont make the process hang when exiting (why did this start happening lately?)
2012-06-16 17:16:57 +00:00
zeromus
ace86fa321
nes-clarificatoin to mapper 19 and 210 (theyre actually identical)
2012-06-16 16:59:02 +00:00
goyuken
42c9a78047
Add FFmpegWriterForm, dialog choosing what ffmpeg format to write to
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Fix some error handling and cleanup
2012-06-16 16:51:47 +00:00
zeromus
540be07cf2
nes-support mapper 076
2012-06-15 19:55:29 +00:00
zeromus
21b1bde8af
forgot part of the config serializer fix checkin
2012-06-15 19:55:11 +00:00