Commit Graph

15 Commits

Author SHA1 Message Date
nattthebear e3fab1a4d5 cleaner 2017-05-02 18:15:33 -04:00
nattthebear a94be3c03c these constants document the allowed range and the approximate expected results of the quality parameter to the resampler 2017-05-02 18:04:17 -04:00
adelikat 271137797a A couple of documentation fixes 2017-05-02 08:52:42 -05:00
adelikat 08be637131 Remove some unused constants in SpeexResampler, and some meaningles whitespace cleanups 2017-05-02 07:44:23 -05:00
adelikat 130f881ea0 Emulation.Common - more misc cleanups throughout 2017-04-27 12:25:12 -05:00
adelikat 957736b787 Misc Emulation.Common cleanups 2017-04-27 12:07:34 -05:00
adelikat 8eb9d68fa6 Emulation.Comon - misc cleanups 2017-04-27 11:56:33 -05:00
adelikat ee842fbde3 Emulation.Common - cleanup SpeexResampler, and DCFilter 2017-04-27 11:27:26 -05:00
adelikat 183f5b0672 Emulation.Common - misc cleanups mostly fixing documentation 2017-04-26 09:10:00 -05:00
adelikat 76b9367378 more misc cleanups 2017-04-24 07:43:02 -05:00
nattthebear 010fb01bf8 Don't leak memory in the speex resampler wrapper if something goes bad 2016-12-11 20:02:16 -05:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
goyuken 8b186f6fa4 a bit of cleanup in speex resampler and yabooze core 2013-12-11 04:01:33 +00:00
adelikat e606429219 more misc cleanup and removing some usings that should have been removed when moving things from one project to another 2013-11-15 01:52:03 +00:00
adelikat d67ff542ba Move sound files to BizHawk.Emulation.Common 2013-11-14 22:09:48 +00:00