adelikat
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bb2ff540db
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Some code refactoring - movie winform specific code from RecentFiles to ToolHelpers
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2013-10-17 00:21:45 +00:00 |
adelikat
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568fe3c1a2
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tiny code refactor
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2013-10-14 03:22:33 +00:00 |
adelikat
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0e934d5454
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More fixes to the cheats system
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2013-10-14 02:26:06 +00:00 |
adelikat
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0a0b8ac173
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Lots of fixes to Ram Search, Ram Watch, and Cheats
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2013-10-14 01:37:09 +00:00 |
adelikat
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6f9d912300
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Ram Watch - various fixes to saving and loading files
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2013-10-14 00:20:32 +00:00 |
adelikat
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6b38ab74b5
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Fix drag & drop on ram watch, ram search, and cheats
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2013-10-13 17:04:46 +00:00 |
adelikat
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cc19b392eb
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DIalog cleanup on AV dialogs
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2013-10-13 16:34:12 +00:00 |
adelikat
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a41f192aa0
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oops, fix freezing of addresses from Ram Search and Ram Watch
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2013-10-13 16:05:28 +00:00 |
adelikat
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e1a81d1716
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Ram Search - don't immediately preview after doing a search, since all results will usually be filtered, wait until the next UpdateValues() call
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2013-10-13 15:44:08 +00:00 |
adelikat
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1d61f8f08d
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Ram Search - turn off label edit
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2013-10-13 15:36:17 +00:00 |
adelikat
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4223204348
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N64 Virtual Pad - add Power and Reset buttons
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2013-10-12 23:53:07 +00:00 |
adelikat
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c16ef4dae7
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Fix bug in savestate loading during multitracking
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2013-10-12 23:39:59 +00:00 |
adelikat
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7604be7abd
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more places to flag NeedsToRepaint
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2013-10-12 23:02:28 +00:00 |
adelikat
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c08532df2e
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Yet another fix to the Turbo hotkey
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2013-10-12 22:51:55 +00:00 |
adelikat
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f9aa5fbc72
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Fix repainting issues
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2013-10-12 15:40:20 +00:00 |
adelikat
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3ba7239a2b
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a better fix to turbo
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2013-10-12 13:25:53 +00:00 |
adelikat
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a2d787efa4
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turbo should bypass the 240fps cap (as opposed to fast forward)
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2013-10-12 03:10:05 +00:00 |
adelikat
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599a22bb25
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implement ram poking of fixed point types. Ram Search/Watch - clean up display of fixed point 20.12 and float types
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2013-10-12 02:56:11 +00:00 |
adelikat
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f9ef8a7271
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Implement Ram Poke - poking of float types, and fix bugs in float validation
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2013-10-12 02:37:50 +00:00 |
adelikat
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ed637998fb
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Ram Search - fix losing some settings when starting a new search
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2013-10-12 02:06:53 +00:00 |
goyuken
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eda191007d
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gb: fix lfsr reg init value -- 0d07cb7851
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2013-10-11 21:28:44 +00:00 |
adelikat
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f8c2706fca
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Some more config menu items put into the context menu - config sub menu
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2013-10-11 18:05:22 +00:00 |
adelikat
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7fa89b89b3
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Refactor various numeric textboxes in ram tools to use new better built in methods and properties
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2013-10-11 17:57:58 +00:00 |
adelikat
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400e01cc0e
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Some code refactoring - fix Watch Editor to use the ToolHelpers method for creating Memory Domain dropdowns
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2013-10-11 17:26:15 +00:00 |
adelikat
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e12caea716
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add Saturn info to about box
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2013-10-11 16:41:12 +00:00 |
adelikat
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3fb1900040
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add a Close and Clear SRAM context menu option that is visible when the game has an existing sram file
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2013-10-11 16:32:36 +00:00 |
adelikat
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f090fff176
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Oops, broken input widget highlighting when ripping out conflicts
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2013-10-11 16:09:36 +00:00 |
adelikat
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e114f24865
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Ram Search - a small speedup when starting a new search
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2013-10-11 16:03:42 +00:00 |
adelikat
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35e19a3bc5
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Controller Config - Rip out conflicts display for now since it doesn't work right, and looks confusing, and slows things down
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2013-10-11 15:41:11 +00:00 |
adelikat
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0c2851e34f
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Input Widgets - some tweaks/optimizatons and general code cleanup in an attempt to make it feel less laggy when autotabbing, still some work to be done
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2013-10-10 01:53:18 +00:00 |
adelikat
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c4b8226900
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implement some Ram Search Hotkeys - New Search, Do Search, Next/Previous Compare To, Next/Previous Compare Type
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2013-10-09 20:43:13 +00:00 |
adelikat
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fe023713e3
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Cheats - define the CheatList as distinct cheats, a cheat is distinct on Domain and address only
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2013-10-09 16:28:15 +00:00 |
adelikat
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f08c737dcc
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Hex Editor - fix increment/decrement logic with frozen addresses. Also support increment/decrement on all highlighted addresses at once, not just the primary one
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2013-10-09 15:28:45 +00:00 |
adelikat
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634a465c06
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Lua - implement mainmemory.getname()
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2013-10-08 23:24:56 +00:00 |
adelikat
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88d29148f9
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lua - implement client.opentracelogger()
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2013-10-08 19:21:00 +00:00 |
adelikat
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5bd1777609
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Clean up the LuaImplementation.cs file, it was getting out of control, no functional changes from this commit
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2013-10-08 15:50:24 +00:00 |
adelikat
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7e0e8ed51d
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Lua - implement memory.readfloat() and memory.writefloat() and equivlant mainmemory functions
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2013-10-07 21:41:19 +00:00 |
adelikat
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bcfe4ff576
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Ram Search - when setting intelligent defaults, set the size and type dropdowns too
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2013-10-07 20:56:22 +00:00 |
adelikat
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012fb6d464
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Fix pop up location with the "Go To Address" feature in Hex Editor and Ram Search
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2013-10-07 19:33:06 +00:00 |
adelikat
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efc1a3550f
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Ram Search - fix bug where clear preview permanently clears it
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2013-10-07 18:39:34 +00:00 |
adelikat
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0645a216b7
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Ram Search - use binary search to grealtly speed up preview when scrolling deep into the list
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2013-10-07 18:32:53 +00:00 |
adelikat
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4a1d9ee576
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Ram Search - intelligent defaults per core
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2013-10-07 18:02:44 +00:00 |
adelikat
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dd55ad1985
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Ram Search - small speedup to starting a new search
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2013-10-07 14:54:29 +00:00 |
adelikat
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dd11967ed8
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Ram Search - oops, fix anchoring
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2013-10-07 13:48:28 +00:00 |
zeromus
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092337b065
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tighten up RomGame file loading and in particular for n64 to avoid some buffer copies and re-dearchiving operations
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2013-10-07 05:59:44 +00:00 |
adelikat
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0b340d3176
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Move memory viewer to Hex Editor folder
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2013-10-07 01:45:36 +00:00 |
adelikat
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1b0c77c620
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Ram Search - greatly speed up preview mode
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2013-10-07 01:40:45 +00:00 |
adelikat
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b0884ad0d0
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Ram SEarch - clear message label on new search
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2013-10-07 01:15:49 +00:00 |
adelikat
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2885edef78
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Ram Search - fix exceptions caused by null compare to values
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2013-10-07 00:58:48 +00:00 |
adelikat
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be742bc919
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Ram Search - implement Go to Address (Ctrl+G)
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2013-10-07 00:28:43 +00:00 |