adelikat
b9f6432ddf
DS - wire up rotate options, screen logic doens't work yet
2020-03-29 11:07:18 -05:00
adelikat
f15bf2e731
disable some movie menu items on the mainform when tastudio is open, like play and record movie. These jack up tastudio instantly, and there's no reason to be doing this stuff
2020-03-29 10:11:23 -05:00
alyosha-tas
29fded3025
GBHawk: add testing framework
2020-03-29 10:21:34 -04:00
alyosha-tas
73afca9c67
GBHawk: finish intergration functions
2020-03-29 10:10:13 -04:00
James Groom
8274c2c115
Add melonDS to WIP and slightly improve Linux build instructions
...
I'll get around to documenting Linux properly one day...
2020-03-29 15:08:17 +10:00
alyosha-tas
47704b94fd
GBHawk: more integration work
2020-03-28 20:21:43 -04:00
adelikat
a072879dca
DS - fixes to dsm importer, add mnemonics for LidOpen and LidClose
2020-03-28 17:45:48 -05:00
adelikat
cea0e80637
DS cross hair display script - account for movie playback
2020-03-28 17:27:51 -05:00
adelikat
6511632f15
add .dsm importer, doesn't import commands yet, need some examples, doesn't parse the TimeAtBoot value
2020-03-28 17:08:09 -05:00
adelikat
d1032f38f8
DS - add a DS lua library with a touchScreenStart() method, add a cross hair stylus input display script
2020-03-28 15:43:31 -05:00
adelikat
c008b57324
DS - some cleanup
2020-03-28 15:15:45 -05:00
adelikat
5f889e2568
DS - add screen gap option
2020-03-28 15:12:47 -05:00
adelikat
a541b45231
DS - refactoring
2020-03-28 15:05:13 -05:00
adelikat
0aaf2b4151
DS - rethink ScreenArranger, fix side by side options
2020-03-28 14:48:24 -05:00
adelikat
730156b5db
DS - wire up some screen setting options, the side by side ones don't work because screen arranger has a bug, and it is flawed, going to refactor all of this
2020-03-28 12:03:26 -05:00
adelikat
1647783fa8
DS - wire up settings to UI
2020-03-28 11:35:13 -05:00
adelikat
3e89a7f201
DS - refactor settings so that it is an enum that then translates to ScreenArranger settings
2020-03-28 11:21:39 -05:00
adelikat
e2ac7d7a8f
cleanup ds video options code
2020-03-28 10:31:25 -05:00
adelikat
eea7b2136f
remove unused dependencies in a few lua libraries
2020-03-28 09:31:28 -05:00
zeromus
6c541de69d
ZOOM
2020-03-28 03:51:47 -04:00
zeromus
90246dd4c1
fix raw screenshots, which previously were a mixed up mess of user filters and sysdrawing downscaling. fixes #1902 .
...
This was broken by 95bc69b448
(or else it was benign at that time and broken later, but the fundamental change was here).
This caused the raw screenshots to go through the displaymanager instead of very simply converting the core's videoprovider at that point. The reason was because only the displaymanager had the power to render an opengl core's texture ID.
In this commit, I fixed it so that displaymanager had the power to render a videoprovider WITHOUT the user's scaling filters
2020-03-28 03:46:31 -04:00
alyosha-tas
98265cd066
GBHawk: Clean up files and definitions
2020-03-27 20:16:24 -04:00
alyosha-tas
b8233666ac
GBHawk: finsih mappers start integration
2020-03-27 16:44:45 -04:00
alyosha-tas
03b83a1043
GBHawk: Mapper cleanup
2020-03-26 10:22:14 -04:00
alyosha-tas
649f96b617
GBHawk: start C++ifying mappers
2020-03-26 09:39:44 -04:00
alyosha-tas
31c41f6279
GBHawk: C++ memory map
2020-03-26 08:58:46 -04:00
alyosha-tas
37e8b29056
GBHawk: finish PPU ports
2020-03-25 20:52:16 -04:00
adelikat
6ee8d6d312
Add DS to the Core picker dialog
2020-03-25 18:37:12 -05:00
adelikat
81bcf45d53
SystemLookup.cs - pointless refactoring
2020-03-25 18:37:12 -05:00
alyosha-tas
7662de47ca
GBHawk: more C++ work
2020-03-25 17:55:09 -04:00
SuuperW
7aec03d788
Merge branch 'master' of https://github.com/TASVideos/BizHawk
2020-03-25 14:11:16 -05:00
SuuperW
ca9e12a929
update libmelonDS.dll
2020-03-25 14:10:24 -05:00
SuuperW
1b419c7cfc
fix an audio issue
2020-03-25 13:52:50 -05:00
SuuperW
34bfa46673
new Lid handling strategy
2020-03-25 13:50:21 -05:00
SuuperW
cb73761ff6
fix for when screen layout options somehow get messed up
2020-03-25 13:45:18 -05:00
alyosha-tas
79fecef41b
GBHawk: more transformation work
2020-03-24 19:44:11 -04:00
campbell000
373a05dcb4
Fixes joypad.set() method in Lua Console ( #1898 )
...
* Fixed lua joypad set method to accept button inputs with "P{controller}"
designations. Also allowed joypad set method to accept 0 or 1 as per
documentation
* Added comment
2020-03-24 12:40:18 -05:00
alyosha-tas
d0cf220391
GBHawk: start C++'ification
2020-03-24 12:05:49 -04:00
alyosha-tas
26619d367b
O2Hawk: remove some unused code
2020-03-23 21:30:06 -04:00
alyosha-tas
c5043d2ec3
O2Hawk: fix PAl timing a bit
2020-03-23 21:21:42 -04:00
adelikat
8988c9bb8f
O2 - bk2 mnemonics for some missing buttons
2020-03-23 14:06:05 -05:00
adelikat
7aa0b08dd5
O2 virtualpad - add keyboard
2020-03-23 14:05:40 -05:00
adelikat
0717878fae
Odyssey2 - Virtualpads - cleanup, add Power button
2020-03-23 09:27:11 -05:00
adelikat
f50b4e4c54
Odyssey2 - fix joypad.get(), apparently lua tables do not like keys that are just "."
2020-03-23 09:27:11 -05:00
YoshiRulz
16ed9e7bc9
Reorder modifiers (rule SA1206)
2020-03-23 20:03:51 +10:00
YoshiRulz
b168ea0600
Add FxCop Analyzer and update StyleCop
...
I thought StyleCop was missing a few rules...
2020-03-23 19:09:02 +10:00
adelikat
b52d674959
virtualpads - cleanup
2020-03-22 20:14:09 -05:00
adelikat
b2c2b5c362
VirtualPads - Genesis activator - attempt to fix it up, it at least maps to correct buttons now
2020-03-22 20:10:30 -05:00
adelikat
49b57bbb22
Virtualpads - fix up vectrex - add console buttons, fix analog logic
2020-03-22 19:54:19 -05:00
adelikat
7f2e1438ba
VirtualPads - style console pads differently
2020-03-22 19:34:04 -05:00