Commit Graph

7217 Commits

Author SHA1 Message Date
pjgat09 ad66bc4f30 N64: Merged jabo's settings from PJ64's RDB into our gamedb. Tweaked the plugin settings screen to use those settings. 2014-08-07 02:48:01 +00:00
adelikat 86ed925cc7 N64 plugin config - finish up jabo settings 2014-08-07 01:17:14 +00:00
goyuken 3e3a885bd6 GB prefs UI: fix small bug in the getdefaults button 2014-08-06 14:52:27 +00:00
adelikat 0b81b6f773 start an experimental new widget intended for tastudio, doesn't do anything now but load and do nothing 2014-08-06 01:32:27 +00:00
goyuken 0a7803c547 gb and dgb config UI: when movie is not active, be smart and don't commit syncsettings if they weren't touched 2014-08-06 01:06:52 +00:00
goyuken 09ca43328d generic core config - block making syncsettings changes when movies are active. other core config UIs to follow 2014-08-06 00:51:23 +00:00
adelikat 3d14177877 GB settings - diable Property Grid if a movie is active 2014-08-06 00:40:20 +00:00
adelikat 572ad8f6ab another fix to the nes nametable viewer - I moved the location of a widget somehow 2014-08-05 02:31:41 +00:00
adelikat 7efc567519 Revert nes nametable viewer hijacking 2014-08-05 02:26:30 +00:00
zeromus d5d2c87d68 butcher rendering performance test for more speed 2014-08-05 01:03:16 +00:00
adelikat 35d31c418b Temporarily hijack the NES nametable viewer for a gdi experiment 2014-08-05 00:18:55 +00:00
goyuken 8cfc640d1e woop woop call the cops see if i care 2014-08-04 22:25:07 +00:00
adelikat 9b385adb7b config saving - do a try/catch instead of my attempt at checking read-only 2014-08-04 03:17:39 +00:00
zeromus 04255670f7 neshawk (MMC5) - fix uchuu keibitai SDF; fixes bug #232 2014-08-04 02:59:08 +00:00
zeromus d5c4787792 dont crash when organizing firmware 2014-08-03 22:38:27 +00:00
goyuken 4deda7eb91 settings cleanup 2014-08-03 22:19:55 +00:00
goyuken 78d1e95791 settings cleanup 2014-08-03 22:09:08 +00:00
goyuken 768c2762a5 cleanup 2014-08-03 22:05:32 +00:00
goyuken 84ad460d20 add missing file 2014-08-03 21:44:00 +00:00
goyuken 4fa8df8e30 internal settings infrastructure 2014-08-03 21:36:38 +00:00
adelikat 2a7d4025cf Multitracking - restart when stopping or starting a movie, I busted this when refactoring to the Queued movie concept, also simplify some code in the multitrack object 2014-08-03 20:34:45 +00:00
adelikat 41ee6bf199 When saving N64 plugins, reduce the number of times it shows the message "A core reboot is needed" from 3 to 2. A 50% reduction in redundancy! 2014-08-03 18:29:18 +00:00
adelikat bbad6c90a4 N64 core - being picky - change IsLagFrame and IsViFrame to internal setters instead of public 2014-08-03 18:13:33 +00:00
adelikat b1cd40f276 N64 plugin config - Jabo - add per game settings logic and the Direct3D clear mode per game option, still todo: resolution width/height 2014-08-03 17:50:56 +00:00
adelikat 5908c0ab12 add Jabo settings to N64 plugin config, for non-game specific settings 2014-08-03 16:14:47 +00:00
adelikat ac7f1ff7eb When saving the config file - check if the file is read-only first, if it is, don't try to save 2014-08-03 15:51:08 +00:00
adelikat d047e1f45c I'm picky about namespaces 2014-08-03 13:51:40 +00:00
adelikat da3f9db018 Make mupen-style lag a setting not a sync-setting 2014-08-03 13:06:53 +00:00
zeromus cf75851e50 blacklist foully-licensed jabo dlls from MakeRelease.bat 2014-08-03 05:11:05 +00:00
zeromus 532cd76af0 round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes 2014-08-03 05:09:28 +00:00
pjgat09 eb087b460a oops 2014-08-03 04:24:39 +00:00
pjgat09 ec1a4b2d9e N64: Resolution setting is now applied in the jabo wrapper. 2014-08-03 04:21:17 +00:00
pjgat09 40b42feea3 N64: Change the resolutions available in the plugin config dialog when changing to/from Jabo. If the previously selected resolution is not supported by the newly selected plugin a resolution that is close is picked. 2014-08-03 03:40:48 +00:00
adelikat ed976055c2 oops, more files needed for N64 - add a menu item for "Mupen style lag" 2014-08-03 02:22:56 +00:00
adelikat 7fa58557a6 N64 - add a menu item for "Mupen style lag" 2014-08-03 01:16:11 +00:00
pjgat09 5e0ba6cd30 N64: Added an IsVIFrame flag 2014-08-03 00:00:26 +00:00
adelikat 7b72a43265 remove an unused method from RecentFiles.cs (one that had little to no value anyway) 2014-08-02 23:09:01 +00:00
adelikat 9de16f8af3 Don't offer to remove a recent menu item if the list is frozen 2014-08-02 23:03:29 +00:00
adelikat 3c39a91977 slight tweak to Freeze menu item - disable Clear if frozen 2014-08-02 22:52:22 +00:00
pjgat09 089b50d896 N64: Committing changes to the gamedb to help with issue 226 in OoT and MM 2014-08-02 22:51:33 +00:00
adelikat a65e4a2be7 Add a Freeze/Unfreeze option to recent menus 2014-08-02 22:49:27 +00:00
adelikat ae233f623e Fix Restart Movie/Play from Beginning 2014-08-02 19:29:40 +00:00
adelikat 8799f27f60 Rip out the sync settings hack 2014-08-02 17:49:10 +00:00
adelikat bcd78cc4b8 Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
hegyak 71db42634c Correct Named SaveState Dialog so it writes .State to the user's file if they forget. And improved file dialog selection for Named SaveState to allow filtering for .State and All files. 2014-08-02 13:58:32 +00:00
adelikat 93b71373eb Rom Loader - Catch CGBNotSupportedException and output a message to the screen, then automatically reload the rom in regular mode 2014-08-02 02:41:12 +00:00
adelikat 9cfb30093a Ram Watch/Ram Search - Fix freezing of float values as well as some other types 2014-08-02 01:54:07 +00:00
adelikat a84e3b3a3b Ram Watch - account for separators in my background drawing bypassing logic 2014-08-02 01:36:06 +00:00
hegyak bfc42f3e58 Hide Jabo Tab in non-developer builds. 2014-08-01 17:34:33 +00:00
goyuken 8c2e4d7f76 woops 2014-08-01 15:04:20 +00:00