Commit Graph

622 Commits

Author SHA1 Message Date
goyuken ec659a418a compensate for australia 2014-09-16 03:04:11 +00:00
goyuken bacbaa2bec lynx: controllers and frame timing fix 2014-09-16 00:40:15 +00:00
goyuken 28a37a57da lynx mah boi https://www.youtube.com/watch?v=bNpLXo55yfw 2014-09-15 20:12:11 +00:00
zeromus ed4c715a9f add ROM memorydomain to n64 2014-09-14 18:39:26 +00:00
zeromus cfa433a9a6 for issue #223 : create 2 workarounds for taskbar minimizing ding-and-fail bug and activate one of them. The bug is virtually impossible to fix and isnt really our fault. The bug is theoretically existing under other conditions than the "run n64 core" repro steps. The workaround might could be deployed in other situations as needed. 2014-09-14 09:11:34 +00:00
goyuken 184b4dcba9 change some cores to use filedata instead of romdata. NES handles headers internally, and others shouldn't ever have headers. 2014-09-12 15:39:04 +00:00
zeromus 2c8295ba76 Fix bug with core inventory launching n64 core with data that romgame had mangled in cases. todo: delete romgame. 2014-09-12 01:02:09 +00:00
zeromus 87e9d235f6 make some effort to support memdomain of full 32bits size, and use it for n64 system bus. make sure to check that its disabled in ramsearch engine and in hex editor. we could probably fix it to work in hex editor later. 2014-09-09 21:34:41 +00:00
pjgat09 a8684c34a6 N64: Hooked up the system bus domain. 2014-09-08 22:31:51 +00:00
adelikat 8a36049b81 N64 - start a system bus memory domain, doesn't yet work 2014-09-08 22:19:44 +00:00
goyuken 7a25e05189 snes: faker system bus (ram only) for determinstic mode) 2014-09-08 15:43:34 +00:00
goyuken 93eb656eba gpgx: account for the fact that rom and ram are emulated with 16 bit swaps 2014-09-08 14:50:36 +00:00
adelikat 28bd6229c8 N64 - some core code reorg 2014-09-07 21:48:05 +00:00
zeromus d220b94e76 change n64 memdomain so that rdram is big endian, and also working now. not sure about the other memdomains, they could still be broken. 2014-09-07 18:43:31 +00:00
pjgat09 181313cdf9 N64: Removed checks to see if the correct jabo dll was present 2014-09-07 03:13:53 +00:00
pjgat09 239df5d5f9 N64: Savestates now only save and load half the RDRAM if the expansion pack is not installed. 2014-09-07 00:43:19 +00:00
adelikat a59793b55b N64 - Support getting an expansion slot flag from the gamedb, and set Majora's Mask and Donkey Kong 64 to use it 2014-09-07 00:23:15 +00:00
adelikat 88daf797db N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting 2014-09-06 23:03:34 +00:00
zeromus 5d754cf507 change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK. 2014-09-02 05:01:51 +00:00
goyuken 8634d52bed remove the dummymemorydomainlist as its not needed anymore (if a core has no memory domains, it simply doesn't have the interface) 2014-09-01 21:09:25 +00:00
adelikat 66dcccf651 Atari 2600 - code refactoring, separating out memory domain code to its own file, no functionality changes 2014-09-01 20:12:45 +00:00
adelikat 5ba74c631c Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
scepheo a75827687d Atari 2600: Fixed PlayField Score flag not being set. 2014-08-29 20:09:08 +00:00
goyuken 1170b5cd06 VBA: allow bios intro to be skipped even when in determinstic mode 2014-08-27 22:19:26 +00:00
goyuken 79b741b869 sms: use standard message when bios is required but not supplied 2014-08-25 00:14:14 +00:00
goyuken 227f5d6b53 gba: skip bios intro by default. beta tester note: if you've used the gba core before, this won't change your existing setting 2014-08-24 17:33:23 +00:00
goyuken ab50181b31 C64: standardize missing firmware errors 2014-08-24 17:28:17 +00:00
adelikat b689d9d2ff change release flag on the vba core to true 2014-08-24 14:11:30 +00:00
goyuken 65a3435530 comments 2014-08-24 01:52:37 +00:00
goyuken dad905b738 vba-next: callbacks n shiz 2014-08-24 00:04:57 +00:00
pjgat09 5dc7327c1f N64: Hopefully fix some crashes associated with restarting the core early in the emulation 2014-08-23 22:40:29 +00:00
goyuken 0e37b01a88 polish up r7867 slightly 2014-08-23 19:16:47 +00:00
goyuken 1d383a62cc romloader stuffs, nag me if it breaks anything, i don't think it breaks anything 2014-08-23 19:06:37 +00:00
goyuken c905b6fed2 dual gameboy: hook up to front end cable connected status indicator 2014-08-23 01:30:22 +00:00
goyuken e8d9ae7e7c vba: cpu flags and registers 2014-08-21 23:51:25 +00:00
goyuken 7a7a7783dc fix stuff with PCE multicontroller config which already worked without any sort of config at all years ago 2014-08-20 18:03:04 +00:00
goyuken 047f148f20 dual gameboy: with the savestates being recently obsoleted, take this opportunity to make actual text savestates 2014-08-18 17:21:17 +00:00
goyuken 56afd7c482 gb: minor cleanup 2014-08-18 16:26:40 +00:00
goyuken ca7a7886ed dual gameboy: SAVESTATES OBSLETEEDDDEEDDDDDDDDDDDDDDD. link cable connection toggling 2014-08-18 02:31:42 +00:00
goyuken 9774630e54 vba next -- add that weird combined memory domain for feature parity with meteor 2014-08-17 20:32:08 +00:00
goyuken d7f39ca831 vba next: coreside work for alternate palettes 2014-08-17 20:05:56 +00:00
goyuken 9c24c180f2 vbanext: support GPU VIEW. it should still work in meteor... 2014-08-17 19:02:10 +00:00
pjgat09 fdb2e5a838 N64: Fixing the gamedb for jabo 2014-08-17 18:07:02 +00:00
goyuken 8c4696609d vba next: memory domains 2014-08-16 05:45:31 +00:00
goyuken ceae8d71b5 memory domain: minor refactor and cleanup 2014-08-15 21:21:17 +00:00
zeromus 2a66a0672a load 512-entry palettes, but dont do anything with them yet 2014-08-14 15:52:25 +00:00
zeromus 6ad6126536 fix typo in 'visbile' sprites 2014-08-14 15:50:33 +00:00
goyuken 1d6a6030f5 vba next: RTC should be functional now. maybe. 2014-08-13 21:49:28 +00:00
goyuken b8472ea760 gba stuff 2014-08-13 20:33:59 +00:00
goyuken f0c8bd3842 IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00