fix typo in 'visbile' sprites
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@ -433,7 +433,7 @@ namespace BizHawk.Emulation.Cores.Consoles.Nintendo.QuickNES
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{
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[DefaultValue(8)]
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[Description("Set the number of sprites visible per line. 0 hides all sprites, 8 behaves like a normal NES, and 64 is maximum.")]
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[DisplayName("Visbile Sprites")]
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[DisplayName("Visible Sprites")]
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public int NumSprites
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{
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get { return _NumSprites; }
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