jdpurcell
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a13d74af14
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Flip around one of the 'if' statements. Changes the output enough to avoid false positives with some virus scanners.
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2015-03-08 18:56:14 +00:00 |
jdpurcell
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2f5a7543ca
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Add Yield/SwitchToThread in SNES IPCRingBuffer. Improves performance on Core 2 Duo, about the same on i5, and will prevent it from going < 1 fps on a single core machine :).
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2015-02-04 04:31:41 +00:00 |
zeromus
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5d0cfcac52
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fix bsnes performance core lag counter; fixes issue #180
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2014-09-14 01:33:09 +00:00 |
zeromus
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5d754cf507
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change how snes firmware chips survive loadstating, so that loadstate/rewind matches performance from builds earlier in 2014. still kind of slow, but basically OK.
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2014-09-02 05:01:51 +00:00 |
zeromus
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237045fde2
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add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
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2014-06-17 22:03:08 +00:00 |
zeromus
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52bceeeee5
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update libsnes exes
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2014-05-23 19:27:27 +00:00 |
zeromus
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8193e0b281
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snes-repair BG layer toggling
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2014-02-09 22:52:09 +00:00 |
zeromus
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cc73af76bd
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snes-make CARTROM memorydomain actually edit bsnes's sense of the cartrom, instead of the rom[] array that the core now pointlessly holds onto
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2014-01-29 21:59:06 +00:00 |
zeromus
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50ef1b19f5
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snes-fix bugs caused by breakpoints leaving emulator state unstable (most noticeable when taking savestates)
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2013-12-29 02:20:13 +00:00 |
zeromus
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492a99694f
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fix snes savestates?
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2013-11-25 20:51:26 +00:00 |
zeromus
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4c247672fe
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snes hooking system and GetCpuFlagsAndRegisters now work normally
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2013-11-22 09:33:56 +00:00 |
zeromus
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7a260abb54
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update libsnes building for new output directory, and add support for exec/read/write/nmi/irq hooks
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2013-11-03 22:44:49 +00:00 |
adelikat
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cd856a0011
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move output folder up one level
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2013-11-03 14:06:46 +00:00 |