Commit Graph

9027 Commits

Author SHA1 Message Date
adelikat aa75bd52e9 When adding an address to ram watch from another ram tool, don't load ram watch if it is already open 2015-06-21 00:21:36 +00:00
goyuken 1f0c994b46 some gambatte trunk stuff 2015-06-19 21:08:08 +00:00
scrimpey 17ce177e5f Debugger - Make Register Boxes use Hex input. 2015-06-19 20:32:05 +00:00
scrimpey 2da9650be5 Apple II Debugger - Add Stepping ability 2015-06-19 18:34:52 +00:00
adelikat 212f94814d Intellivision - misc reorg 2015-06-18 16:44:30 +00:00
zeromus b7bf0b38cc bsnes - vs2015 can now be used to build 2015-06-18 03:09:08 +00:00
zeromus 2f21d4e506 bsnes - use msvc struct packing in one place where needed 2015-06-18 03:08:34 +00:00
zeromus 401aeda91c bsnes - fix a boatload of general portability problems 2015-06-18 03:07:00 +00:00
zeromus 3cf7041e68 bsnes/nall - fix bug in serializer copy constructor 2015-06-18 03:06:02 +00:00
zeromus 95a7062fad bsnes/nall - fix dangling references bug in stringify 2015-06-18 03:05:39 +00:00
zeromus 0d2830f616 bsnes - fix inexplicable errors with non-void functions returning nothing on some codepaths 2015-06-18 03:05:16 +00:00
zeromus 23dc607a1a bsnes/nall - nothing to see here 2015-06-18 03:02:48 +00:00
zeromus 4aa0813795 bsnes/nall - fix mysterious compile error 2015-06-18 03:02:36 +00:00
zeromus 0fcfcf3379 bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls 2015-06-18 03:00:27 +00:00
zeromus 55549f7ae1 bsnes/nall - change some non-standard dynamic local arrays to slightly less non-standard alloca calls 2015-06-18 02:59:41 +00:00
zeromus e60cde3314 bsnes/nall - revise some constexpr to be more legal+portable 2015-06-18 02:58:59 +00:00
zeromus a922f7bda4 test commit 2015-06-18 02:54:34 +00:00
goyuken 81d8018d4c apple2: support MONCHRONOME 2015-06-16 23:24:52 +00:00
hegyak 343190094e Apple IIe is not a Lynx. 2015-06-16 12:05:59 +00:00
zeromus 27e37679e7 psx - improve user friendliness of PSX options discriptory stuff 2015-06-16 10:00:48 +00:00
zeromus b5d5cb03e1 commit an ancient comment that's meaningless to me now 2015-06-16 10:00:11 +00:00
zeromus f2c62161a9 psx - update to mednafen 0.9.38.4 2015-06-16 09:44:50 +00:00
zeromus e2aabbab60 psx - fix error in PAL PixelPro mode scaling 2015-06-16 09:31:14 +00:00
adelikat 1631297cdd Start AutoHawk, just a stub with the anticipated required services and a config object 2015-06-15 22:12:24 +00:00
scrimpey 154d4a1983 Fix Whitespace for AppleII.IDebuggable 2015-06-15 21:48:36 +00:00
scrimpey 4b1547384b Implemented AppleII.SetCpuRegister 2015-06-15 21:29:28 +00:00
hegyak f2bcbf8502 VersionInfo.cs updated for 1.10.0 release 2015-06-15 17:08:08 +00:00
zeromus 5f5fcc4812 fix big memory leak in bsnes performance core loadstates 2015-06-15 13:18:46 +00:00
adelikat 6517178e6d lua - savestate.looad() - if path does not exist put a helpful error message rather than a vague .net error 2015-06-15 01:17:02 +00:00
adelikat 55b4991d8e Fix bug where movie was failing to go into finished mode and would crash instead, fixes issue #429 2015-06-14 13:29:19 +00:00
goyuken 9a02a5cac0 mgba: RTC and syncsettings 2015-06-13 18:01:26 +00:00
goyuken 0de4c85d14 Add mgba.dll 2015-06-13 17:21:52 +00:00
adelikat a99c0787a8 Apple II - implement IDisassembler, and IDebuggable.GetCpuFlagsAndRegisters() 2015-06-12 23:51:03 +00:00
adelikat 71f23f4886 nothing to see here 2015-06-11 13:13:11 +00:00
adelikat 5bcdfb5991 IInputPollable - remove the set on LagCount as it is not needed 2015-06-11 01:23:14 +00:00
adelikat 80957a1071 Apple II - set status of core as released, add file extensions to the released version of the open rom filter, and add author info 2015-06-10 22:32:47 +00:00
zeromus a06b7318c0 add vcxproj and patch for libsnes vs2015 support, for later use 2015-06-10 02:43:06 +00:00
goyuken b2ead68c4d lag frame in mgba 2015-06-10 01:19:09 +00:00
adelikat 7a090edcb0 hack to fix a bkm to bk2 bug 2015-06-08 22:49:30 +00:00
adelikat 4f4b26d10e Apple II - put prev/next pressed states into savestates 2015-06-08 22:03:48 +00:00
adelikat fe776eab2b Apple II - hackery to make prev/next disk buttons stay held, as opposed to swaping rapidly ever frame 2015-06-08 20:56:29 +00:00
goyuken 274c29ff37 fix infinite recursion in loadrom for unsupported GB games 2015-06-07 16:43:10 +00:00
goyuken 2c35a85fa4 gambatte: fix behavior for MBC5 when bank == 0 is written. Thanks Dabomstew for pointing this out. 2015-06-07 16:16:11 +00:00
adelikat f3dbf8e013 On startup, respect the show status bar flag, fixes issue #421 2015-06-06 22:31:56 +00:00
adelikat 59eb3dc2f2 Fix SNES Game Genie Add button (issue #420) 2015-06-06 22:26:32 +00:00
goyuken 68506d6ea1 some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba 2015-06-06 22:23:42 +00:00
goyuken 98bfc77d47 change libquicknes.dll back to mingw build. i think it's a little faster? i forget 2015-06-06 21:29:28 +00:00
adelikat 7e35ca00a8 Add core name to GBA savestates 2015-06-06 21:06:59 +00:00
adelikat b9d9ffe7a5 Core picker for mGBA 2015-06-06 20:47:50 +00:00
goyuken f57c3b86f0 support reading the old vba-next savwerams in the mgba core 2015-06-06 17:42:47 +00:00