nattthebear
|
7996f5dfbc
|
snes9x: Don't set virtual size of 0 on frame 0
|
2017-07-29 08:24:03 -04:00 |
adelikat
|
c6e0e9fa57
|
Rename CoreAttributes to CoreAttribute as to not be a bad person
|
2017-07-12 14:10:55 -05:00 |
nattthebear
|
c04beea4d0
|
update snes9x to use WaterboxCore
|
2017-06-17 12:57:43 -04:00 |
nattthebear
|
e3d2681d99
|
snes9x: connect obj disable by priority
|
2017-06-14 17:00:27 -04:00 |
adelikat
|
551abcd1e4
|
snes9x - some display name and descriptions for settings
|
2017-06-03 11:11:11 -05:00 |
nattthebear
|
a3f9f47c84
|
set snes9x to released
|
2017-05-29 14:40:19 -04:00 |
nattthebear
|
2887ba5823
|
savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful
|
2017-05-29 11:26:38 -04:00 |
nattthebear
|
94c397a4f8
|
snes9x: IRegionable
|
2017-05-29 07:36:49 -04:00 |
nattthebear
|
7f7f490b6d
|
The InputCallbackSystem on this Core is now fully operational. https://www.youtube.com/watch?v=g7-tskP0OzI
|
2017-05-28 14:18:08 -04:00 |
nattthebear
|
7d0330bb9e
|
snes9x - cleanup usage of the IMonitor semantics. This makes memory domains slower.
|
2017-05-28 13:12:48 -04:00 |
nattthebear
|
6c2d4ff044
|
snes9x: add ISaveRammable and fix virtualsize
|
2017-05-28 12:54:22 -04:00 |
nattthebear
|
ffed0d2205
|
snes9x: memory domains
|
2017-05-28 10:32:21 -04:00 |
nattthebear
|
61aa4f5df3
|
Connect Snes9x controllers, syncsettings, and regular settings
|
2017-05-28 10:18:20 -04:00 |
nattthebear
|
0cc1abd51b
|
snes9x: savestates
|
2017-05-28 06:39:11 -04:00 |
nattthebear
|
37dc9908d0
|
Waterbox: Add XOR based savestates for GPGX64
|
2017-05-27 16:18:38 -04:00 |
nattthebear
|
b737959d11
|
snes9xHawk which is totally not a thing: connect audio
|
2017-05-27 14:32:12 -04:00 |
nattthebear
|
9bcd693910
|
snes9x: video output is now fully functional
|
2017-05-27 13:33:44 -04:00 |
nattthebear
|
2665510502
|
Add enough changes so that snes9x now boots. This includes stubs for a bunch of syscalls, a few mmglue changes, and C++ global constructor support
|
2017-05-27 12:29:05 -04:00 |
nattthebear
|
7739b9dc80
|
rough in some snes9x stuff. not working yet
|
2017-05-21 17:43:43 -04:00 |
adelikat
|
1dae91e6a8
|
clean up core constructors - consistent parameter casing, and put them at the top of the class
|
2017-05-05 19:05:36 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
|
2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
|
Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
|
2017-05-05 11:21:37 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
3192cc70ae
|
slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship
|
2017-04-26 19:09:00 -05:00 |
adelikat
|
40be0dd0b3
|
Refactor the way a Null ControllerDefinition is created
|
2016-12-16 23:34:18 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
|
2016-12-11 11:15:00 -06:00 |
adelikat
|
b697110098
|
Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
|
2016-12-09 10:24:43 -06:00 |
zeromus
|
baaa1c3ec2
|
use proper SNES PAR
|
2015-10-21 19:38:40 -05:00 |
goyuken
|
adc3e96ca8
|
iemulator single instance attribute. to find out about: PSX, Apple2
|
2015-03-03 00:23:50 +00:00 |
goyuken
|
82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
|
2015-01-14 22:37:37 +00:00 |
adelikat
|
9fc46f6764
|
mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
|
2014-12-12 01:58:12 +00:00 |
adelikat
|
d8a204572d
|
Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
|
2014-12-04 03:38:30 +00:00 |
adelikat
|
a83d714c42
|
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
|
2014-11-30 20:29:30 +00:00 |
adelikat
|
76148ae111
|
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
|
2014-11-30 16:42:58 +00:00 |
adelikat
|
865795049b
|
Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface
|
2014-11-30 15:22:08 +00:00 |
adelikat
|
0e82fff3ff
|
Clean out ClearSaveRam() calls since they are no longer used
|
2014-11-24 15:00:54 +00:00 |
adelikat
|
9c285e3e3a
|
Put NotImplemented attribute on a bunch of things, and remove IMemoryDomains from a few cores that were implementing it but throwing a NotImplementedException
|
2014-11-24 01:17:05 +00:00 |
jlennox
|
a64017366c
|
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
|
2014-10-19 01:22:47 +00:00 |
jlennox
|
10b6bed056
|
Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister
|
2014-10-18 22:30:06 +00:00 |
adelikat
|
5ba74c631c
|
Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
|
2014-09-01 18:43:41 +00:00 |
goyuken
|
1d383a62cc
|
romloader stuffs, nag me if it breaks anything, i don't think it breaks anything
|
2014-08-23 19:06:37 +00:00 |
goyuken
|
f0c8bd3842
|
IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
|
2014-08-13 17:52:13 +00:00 |
goyuken
|
0c0f9eb93a
|
snes9x rough-in
|
2014-07-28 20:45:21 +00:00 |