Commit Graph

39 Commits

Author SHA1 Message Date
alyosha-tas 7b8a61b8e4 NESHawk Cleanup 2017-10-26 09:58:24 -04:00
alyosha-tas 874d06797f NESHawk: Code Clean up
remove redundancies, fix scanline count
2017-09-02 10:48:23 -04:00
alyosha-tas 497513f93a NESHawk: PPU: Fix OAMADDR
-Implements $2004 write glitch
-Correctly implements OAMADDR initialization
2017-08-02 11:24:49 -04:00
adelikat 3c799931bc NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too 2017-06-28 13:44:55 -05:00
adelikat bc8ac1c1a4 Nes ppu - ppu_open_bus_decay - Cleaner, and possibly a little faster 2017-06-28 11:11:20 -05:00
alyosha-tas 13b99bafd0 NESHawk: Clean up and minor refactor
Simplify the code base a bit and gets a performance boost as well.
2017-06-16 21:41:13 -04:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
alyosha-tas 9d93fe404c NES Timing Update
Update per Visual NES inspection of $2001 writes

Correctly fixes Micro Machines while maintaining Battletoads 2p warps sync
2017-03-21 19:01:30 -04:00
alyosha-tas e82f19c39e NES Set up a known valid state for testing 2017-03-09 17:50:19 -05:00
alyosha-tas 22da9ae6ea NES Update Core 2017-03-08 12:18:30 -05:00
alyosha-tas 7127c130bc Update PPU.regs.cs 2017-03-07 22:57:09 -05:00
alyosha-tas df7a93e83a NES Update $2003 behaviour
Fixes Huge Insect
Some debate reamins about what exactly is happening here though
2017-03-07 22:30:41 -05:00
alyosha-tas b453745404 NES PPU update sprite evaluation 2017-03-06 20:27:37 -05:00
alyosha-tas fe66504e2f Update PPU.regs.cs 2017-03-06 07:07:49 -05:00
alyosha-tas 0960ca8a89 NES PPU clean up 2017-03-03 20:51:36 -05:00
alyosha-tas ca2fa6c95e NES PPU2006 write delay
See NESDEV discussion:

http://forums.nesdev.com/viewtopic.php?f=3&t=15484
2017-03-03 14:57:38 -05:00
alyosha-tas 3c8a6a4e19 NES: Fix PPU timing and Race condition 2017-02-04 09:14:55 -05:00
alyosha-tas 48e3cdfcdc NES: Minor code cleanup 2017-01-25 20:35:50 -05:00
alyosha-tas 647f0914ed NES: Some PPU cleanup 2017-01-25 19:17:24 -05:00
alyosha-tas af93beb6af Add security for VS top gun 2016-11-05 21:23:07 -04:00
alyosha-tas 85bb52f9b9 VS system updates 2016-10-28 21:55:18 -04:00
alyosha-tas ea644c2707 more VS system updates
Start Supporting 2c05 boards
2016-10-27 21:27:35 -04:00
alyosha-tas 35ac71f350 VS updates
-support for 2c05 which swaps regs 2000 and 2001
2016-10-27 18:17:08 -04:00
alyosha-tas 18d8baa65d Add files via upload 2016-10-23 20:50:06 -04:00
alyosha-tas 92d4e1bd17 Fix power up behaviour (and Dragon Slayer IV)
Power up timing is now consistent with all know information regarding VBlank timing and initial state.

This is mostly thanks to True's console testing of Battletoads, which happens to require exacting timing to sync.

However, Dragon Slayer 4 requires writes to $2000 to be recognized well before the PPU is initialized, and even blargg states that this should not be the case. Since the game obviously is supposed to run, I have removed all write ignore code until more testing can be done.
2016-10-16 17:25:13 -04:00
alyosha-tas 29cec0e49b small timing fix
needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas 99fde0c4ba start clean up of APU and fix Saint Seiya 2016-07-03 16:18:25 -04:00
alyosha-tas 663aded7b2 Pass a few more tests
and fix a few regressions
2016-07-01 22:31:06 -04:00
alyosha-tas 27c4bac062 ppu open bus emulation
ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
2016-06-21 17:14:46 -04:00
alyosha-tas bc17e6519c Fix a bug in OAM regs
passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas ec1be59d4e Fix sprite evaluation and $2004 reads
Fixes Micro Machines

Passes sprite overflow test #4
2016-06-12 21:16:31 -04:00
zeromus 8840be027c Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
This reverts commit a53200d98e.
2015-10-12 20:32:06 -05:00
zeromus a53200d98e un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""
This reverts commit a31492a57f.
2015-10-11 21:30:44 -05:00
zeromus a31492a57f Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"
This reverts commit d012dd831f.

We'll do this after the next release, along with some other major timing stuff.
2015-09-22 00:33:23 -05:00
zeromus d012dd831f neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?) 2015-09-20 20:49:04 -05:00
adelikat 9f6c0ca695 NES - remove the partial class closure on the PPU object files 2015-01-17 21:09:33 +00:00
adelikat 3b2c00cf39 NES - remove a bit more partial class as namespace abuse 2015-01-17 21:02:59 +00:00
goyuken 9909b972fb NES: fix nondeterminism in tracelogger when execution passes over $2007 (or mirrors) 2014-04-30 19:43:55 +00:00
adelikat 7e45f13282 Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00