alyosha-tas
|
7b8a61b8e4
|
NESHawk Cleanup
|
2017-10-26 09:58:24 -04:00 |
alyosha-tas
|
4f8559f637
|
NESHawk: Fix state errors
|
2017-09-05 20:53:09 -04:00 |
alyosha-tas
|
874d06797f
|
NESHawk: Code Clean up
remove redundancies, fix scanline count
|
2017-09-02 10:48:23 -04:00 |
alyosha-tas
|
40ec613982
|
NesHawk: Single Tick PPU
Should allow for breaking out into a debugger.
|
2017-09-01 22:11:41 -04:00 |
nattthebear
|
77a535a7d8
|
Implement ICycleTiming on neshawk
|
2017-08-11 19:59:10 -04:00 |
alyosha-tas
|
497513f93a
|
NESHawk: PPU: Fix OAMADDR
-Implements $2004 write glitch
-Correctly implements OAMADDR initialization
|
2017-08-02 11:24:49 -04:00 |
adelikat
|
3c799931bc
|
NesHawk - better clean up of ppu open bus decay method even more, this should be more performant too
|
2017-06-28 13:44:55 -05:00 |
adelikat
|
ebdb244714
|
NESHawk - a small speedup (a few fps) - don't call Board.ClockPPU unless it is implemented
|
2017-06-28 10:24:19 -05:00 |
alyosha-tas
|
13b99bafd0
|
NESHawk: Clean up and minor refactor
Simplify the code base a bit and gets a performance boost as well.
|
2017-06-16 21:41:13 -04:00 |
J.D. Purcell
|
b53502eed8
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
alyosha-tas
|
9d93fe404c
|
NES Timing Update
Update per Visual NES inspection of $2001 writes
Correctly fixes Micro Machines while maintaining Battletoads 2p warps sync
|
2017-03-21 19:01:30 -04:00 |
alyosha-tas
|
e82f19c39e
|
NES Set up a known valid state for testing
|
2017-03-09 17:50:19 -05:00 |
alyosha-tas
|
22da9ae6ea
|
NES Update Core
|
2017-03-08 12:18:30 -05:00 |
alyosha-tas
|
df7a93e83a
|
NES Update $2003 behaviour
Fixes Huge Insect
Some debate reamins about what exactly is happening here though
|
2017-03-07 22:30:41 -05:00 |
alyosha-tas
|
0960ca8a89
|
NES PPU clean up
|
2017-03-03 20:51:36 -05:00 |
alyosha-tas
|
ca2fa6c95e
|
NES PPU2006 write delay
See NESDEV discussion:
http://forums.nesdev.com/viewtopic.php?f=3&t=15484
|
2017-03-03 14:57:38 -05:00 |
zeromus
|
fd71ab0160
|
fix lightfun more better by masking out the unwanted bits from xbuf
|
2016-12-07 22:26:30 -06:00 |
alyosha-tas
|
097bbee267
|
Fix Lightgun reading an undefined pixel color
|
2016-12-07 21:47:04 -05:00 |
nattthebear
|
25dfe00203
|
nes: vs lightgun stuff. hogan's alley seems to do something now
|
2016-11-11 18:42:44 -05:00 |
alyosha-tas
|
18d8baa65d
|
Add files via upload
|
2016-10-23 20:50:06 -04:00 |
alyosha-tas
|
d0b57a02ca
|
Update for accuracy
|
2016-10-16 17:27:52 -04:00 |
alyosha-tas
|
663aded7b2
|
Pass a few more tests
and fix a few regressions
|
2016-07-01 22:31:06 -04:00 |
alyosha-tas
|
27c4bac062
|
ppu open bus emulation
ppu_open_bus - passes
cpu_dummy_writes_ppumem - passes
|
2016-06-21 17:14:46 -04:00 |
alyosha-tas
|
ec27890aba
|
Improve DMC DMA timing wtih RDY
passes dpcmletterbox
Far more accurate but still needs to interact correctly with OAM DMA
|
2016-06-21 09:20:52 -04:00 |
alyosha-tas
|
8dca88b779
|
obj overflow timing
now passes all 5 of blargg's sprtie overflow tests
|
2016-06-13 08:22:14 -04:00 |
adelikat
|
9f6c0ca695
|
NES - remove the partial class closure on the PPU object files
|
2015-01-17 21:09:33 +00:00 |
adelikat
|
3b2c00cf39
|
NES - remove a bit more partial class as namespace abuse
|
2015-01-17 21:02:59 +00:00 |
zeromus
|
92243cd393
|
neshawk - add PPU reset to soft reset, to fix #327
|
2014-11-30 05:02:12 +00:00 |
goyuken
|
53d3abb4f6
|
NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability...
|
2014-04-16 21:04:07 +00:00 |
goyuken
|
47b1e3ae49
|
I AM MASTER OVER DOG
|
2014-04-16 02:11:22 +00:00 |
goyuken
|
b2eef124e2
|
nes: controller infrastructure
|
2014-03-05 04:08:24 +00:00 |
goyuken
|
3ffde6b88a
|
NES: rework controller infrastructure. zappers and such will be coming soon now
|
2014-02-28 04:05:36 +00:00 |
adelikat
|
7e45f13282
|
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
|
2013-11-15 14:05:47 +00:00 |