adelikat
|
00f33d2ae9
|
Bk2 - implement the PokeFrame() method
|
2014-07-04 00:24:41 +00:00 |
adelikat
|
686610b047
|
Support analog range up to 9999, this is bad code but I hope to not have to do anything more clever anytime soon
|
2014-07-04 00:15:33 +00:00 |
xmikecampx7
|
3797fc6fd8
|
Added First Boot Profile Dialog to Main Status Bar
|
2014-07-03 23:08:27 +00:00 |
adelikat
|
fd80c62cdb
|
More Util methods -> extension methods
|
2014-07-03 19:20:34 +00:00 |
adelikat
|
bf88be8c72
|
Convert some more util methods to extension methods
|
2014-07-03 19:05:56 +00:00 |
adelikat
|
1c0eca190e
|
Remove some unused extensions, Remove Extensions.cs and move methods into better named files with their own namespaces
|
2014-07-03 18:54:53 +00:00 |
adelikat
|
6269e957e6
|
Remove some unused extension methods and move some others to CollectionExtensions
|
2014-07-03 18:43:49 +00:00 |
adelikat
|
a9aa65397c
|
Convert a Util method to an extension method
|
2014-07-03 18:29:51 +00:00 |
adelikat
|
a5fadb8e0b
|
Some useless cleanup
|
2014-07-03 18:17:09 +00:00 |
adelikat
|
47514784eb
|
Separate stream and writer extensions to an IOExtensions object and namespace
|
2014-07-03 17:13:09 +00:00 |
adelikat
|
1964f3754a
|
Merge InputValidate into StringExtensions
|
2014-07-03 16:00:57 +00:00 |
adelikat
|
f546a8080c
|
Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
|
2014-07-03 15:35:50 +00:00 |
adelikat
|
3a68f96b7a
|
remove a zzz variable to remove a warning
|
2014-07-03 15:30:24 +00:00 |
adelikat
|
0eb37ad36d
|
Convert IntHelpers to NumberExtensions and change namespace appropriately, remove StringHelpers.cs
|
2014-07-03 15:16:47 +00:00 |
adelikat
|
467f8da2fb
|
Convert StringHelpers into extension methods, and merge into StringExtensions, change namespace of string extensions
|
2014-07-03 15:05:02 +00:00 |
adelikat
|
d5e2808944
|
Fix namespaces
|
2014-07-03 14:56:13 +00:00 |
adelikat
|
513cc5fdad
|
A bit more reorg
|
2014-07-03 14:51:33 +00:00 |
adelikat
|
bfb541a5a9
|
Move InputValidate and StringHelpers to BizHawk.Common
|
2014-07-03 14:51:03 +00:00 |
adelikat
|
461b73f1df
|
Ram Search - make manually deleting items a lot faster, since it was taking many many minutes when user was manually deleting an absurd number at once
|
2014-07-03 01:46:14 +00:00 |
adelikat
|
2bd52403a7
|
Bk2 movies - remove auto input log conversion on load, since load is too soon to do this as it will not use the controller definition of the new core instance that hasn't been loaded yet. As of this commit, it doesn't use the log key when reading input either, so log entry logic is dependent on mnemonic orders and such things from the controller definition. Will need to ponder a way to put this back in.
|
2014-06-30 12:50:46 +00:00 |
adelikat
|
5262bed608
|
make bk2 the default even in non-developer builds
|
2014-06-30 12:03:10 +00:00 |
adelikat
|
3a011ad788
|
Refactor to put multitrack logic into the multitrack object itself instead of in the OSD manager and hotkey logic
|
2014-06-29 23:13:44 +00:00 |
adelikat
|
9e554b7aa9
|
Virtualpads - target screen and analog button - make clear unsticky the float values, also fix sticky context menu item check
|
2014-06-29 21:16:33 +00:00 |
adelikat
|
893a8b16e5
|
Record Dialog - Fix crash when movie folder does not already exist
|
2014-06-29 20:07:21 +00:00 |
adelikat
|
6e7fefb7b4
|
Fix mnemonic lookups for C64 keyboard
|
2014-06-29 16:25:29 +00:00 |
adelikat
|
dd5842ec9b
|
Ram Watch - ability to hide/show the address column
|
2014-06-29 16:04:41 +00:00 |
adelikat
|
d3838f4559
|
upon further contemplation, I like this behavior better for the -32000 problem
|
2014-06-29 15:09:21 +00:00 |
adelikat
|
edee19e11d
|
Fix -32000 bug when saving and loading window position
|
2014-06-29 15:04:20 +00:00 |
adelikat
|
27fb2ce9a0
|
Virtualpad Analog sticks - in record mode show the previous frame's input in gray
|
2014-06-29 14:42:20 +00:00 |
adelikat
|
e475edc3c6
|
Lua - joypad.setfrommnemonicstr() - catch errors and log to the lua console the error instead of killing the script
|
2014-06-29 13:40:49 +00:00 |
adelikat
|
38b76ea5d9
|
fix N64 dpad mnemonics and virtualpad buttons, fix pce and snes virtualpad buttons
|
2014-06-29 13:05:10 +00:00 |
adelikat
|
01ba63dd09
|
Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
|
2014-06-29 12:32:36 +00:00 |
adelikat
|
9e73db3daa
|
A round of code cleanup on movie code
|
2014-06-29 03:03:27 +00:00 |
adelikat
|
6fce0bcad6
|
remove Time from IMovie and instead implement the logic in PlatformFrameRates
|
2014-06-29 00:57:33 +00:00 |
adelikat
|
055e88fea3
|
Remove Fps from IMovie
|
2014-06-29 00:48:36 +00:00 |
adelikat
|
402db49ed8
|
PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog
|
2014-06-28 22:48:07 +00:00 |
adelikat
|
90e95752e4
|
Wonderswan - Mnemonics and Virtualpads, virtualpads are a bit clunky with Standard and Rotated showing at all times, perhaps at some point we should be smart about knowing the rotated state
|
2014-06-28 19:07:18 +00:00 |
adelikat
|
88d4a2a5a8
|
Genesis mouse - mnemonics, default buttons and virtual pad
|
2014-06-28 12:45:12 +00:00 |
adelikat
|
1361e2ff23
|
Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad
|
2014-06-28 12:31:28 +00:00 |
adelikat
|
3dfb65ee4b
|
remove some debugging code and remove a warning as a result
|
2014-06-28 02:11:19 +00:00 |
goyuken
|
3ab7610da3
|
genesis: fix settings snafu. make mouse work; seems to be minimally functional in nobunga's ambition
|
2014-06-27 02:22:23 +00:00 |
adelikat
|
5676a4a0b3
|
oops
|
2014-06-26 19:19:26 +00:00 |
adelikat
|
721dbe8d3b
|
Input adpaters - some reorg and add extensions for create And and Or adapters and simplify some calling code
|
2014-06-26 19:07:17 +00:00 |
adelikat
|
fbb14175f9
|
Support Oeka Kids Tablet in virtualpads and bk2 mnemonics, oh yeah
|
2014-06-25 00:44:22 +00:00 |
adelikat
|
9045f8402c
|
Virtual Pads - hook up Nes Power Pad and also hook it up to bk2 mnemonics
|
2014-06-25 00:11:59 +00:00 |
adelikat
|
7fa551708f
|
Virtual Pad - get analog button working on movie replay
|
2014-06-24 17:12:20 +00:00 |
adelikat
|
8001a49afd
|
Bk2 - tweaks to input log and input diplay logic
|
2014-06-21 18:25:16 +00:00 |
adelikat
|
5e14df9f30
|
BK2 - auto convert input log to the system's log key on load, using the input log's key as reference to do so, don't use the file's input log key on the fly
|
2014-06-21 17:27:35 +00:00 |
adelikat
|
10c48bb3f8
|
Bk2 - take the log key into account when replaying a movie input log
|
2014-06-21 14:33:33 +00:00 |
adelikat
|
0b21085a98
|
Bk2 - Rework how input logs are generated and read
|
2014-06-21 11:56:30 +00:00 |