alyosha-tas
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38b84fce09
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Gambatte: Recommit Halt changes (now with Gifvex's improvements too)
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2018-05-12 12:21:15 -04:00 |
gifvex
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f968cbdd73
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Gambatte: implement TotalExecutedCycles
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2018-04-02 18:19:10 -04:00 |
alyosha-tas
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e5ded9b139
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Gambatte: Merge improvements from gifvex(mcmaeve)
Restores Bios support and loading GB games into GBC
Accuracy imrpovements
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2018-01-15 07:45:15 -05:00 |
alyosha-tas
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63ef676251
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GameBoy:
-Remove BIOS support from Gambatte
-Fix GBHawk audio desync
-Fix controllers
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2017-11-20 12:14:13 -05:00 |
Tastyfish
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200ab8f8d8
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GB Printer support for Gambatte, output color improvements
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2017-08-29 18:16:02 -04:00 |
alyosha-tas
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e65393ec57
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Add files via upload
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2017-06-24 12:56:18 -04:00 |
zeromus
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89a4381d9d
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add GB layer toggles
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2016-02-08 02:18:24 -06:00 |
zeromus
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e8d307c33a
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CDL - add consistency check to GB, fix probably bugs in varying cartram sizes, change GB memdomain from "Cart RAM" to "CartRAM" (hope this doesnt cause a problem)
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2015-10-26 21:42:48 -05:00 |
zeromus
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10bbf6e9d0
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implement GB CDL
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2015-10-26 19:16:38 -05:00 |
zeromus
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ef5bfc49a7
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gambatte - add LY to trace log
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2015-09-17 14:10:31 -05:00 |
goyuken
|
1f0c994b46
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some gambatte trunk stuff
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2015-06-19 21:08:08 +00:00 |
goyuken
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9a6decef06
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GB: cleanup and stuff
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2014-06-16 15:59:39 +00:00 |
goyuken
|
525871d6e4
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gb: cleanup some unused code
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2014-06-11 19:07:57 +00:00 |
goyuken
|
1f4585cd17
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gambatte: savestate fix round 2
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2014-05-10 14:57:19 +00:00 |
goyuken
|
975ced7e38
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gambatte: break stuff. don't use
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2014-05-10 04:22:12 +00:00 |
goyuken
|
c687ac7cfd
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gambatte: rip out unused save directory and gameshark\gamegenie internal stuff
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2014-05-07 22:26:13 +00:00 |
goyuken
|
209142bea1
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gambatte: cut out unused OSD cruft
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2014-05-03 01:47:55 +00:00 |
goyuken
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fc110cbeae
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fix issue 122 using MrWint42's patch. thanks! gambatte RTC for movies should work now.
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2013-11-24 17:32:46 +00:00 |
goyuken
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758a84027e
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gb: memory callbacks no longer fire on writes to the system bus. (they were already not firing for all other memory domain action). add a new memory callback, exec. occurs right before the cpu reads a byte, if that byte will be the first byte of a new opcode. read callback no longer occurs in this situation.
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2013-11-13 17:08:52 +00:00 |
goyuken
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99615d9afd
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GB: rtc is pegged to emulated elapsed time. maybe. don't know what to test it with. time at core restart is always 1970, or something like that, which isn't as bad as it sounds, because the GB rtc doesn't keep track of anything past days
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2013-05-09 23:15:59 +00:00 |
goyuken
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63f9752ea2
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rough in some stuff for game boy link cable recording. none of it is finished yet
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2012-12-29 01:25:06 +00:00 |
goyuken
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12844bbd7f
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GB: gbc color change infrastructure. not hooked up to UI yet
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2012-11-18 17:02:55 +00:00 |
goyuken
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ac1f9a90a1
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libgambatte: switch the system bus read to use a much safer (100%?) deterministic peek. also implement core side stuff for scanline-based callback
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2012-11-05 20:15:53 +00:00 |
goyuken
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8d8e636450
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libgambatte: add memory read\write callbacks, maybe? not sure how to test it...
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2012-10-14 15:10:33 +00:00 |
goyuken
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d57e195e52
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gambatte: add oam, hram to memory domain list
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2012-09-11 19:05:44 +00:00 |
goyuken
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ed2b690f75
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add memory domains to gambatte
appears to work, but i don't really have much of anything to test on it
ramwatch is horribly slow
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2012-09-11 15:28:38 +00:00 |
goyuken
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4e35cb566f
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functioning saveram support for gambatte
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2012-09-10 23:40:53 +00:00 |
goyuken
|
a6caa8680d
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fix up rom loading routines for libgambatte to use memory block directly (and not file)
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2012-09-09 21:15:54 +00:00 |
goyuken
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3233d31e6c
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libgambatte in tree, configured to build to dll with msvs. compiles with no errors. nothing else done yet.
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2012-09-08 19:02:33 +00:00 |