adelikat
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caf9802412
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C64 - remove the SaveState.DoNotSave attribute
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2017-05-13 13:04:02 -05:00 |
adelikat
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99d2db0cdc
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C64 - refactor UserPort and nested class to not use SyncObject
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2017-05-13 11:31:52 -05:00 |
adelikat
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e626086b05
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C64 - progress on Motherboard savestate refactor
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2017-05-13 11:23:14 -05:00 |
adelikat
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4d7afaa70a
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C64 - refactor Via and Drive 1541 to not use SyncObject (but not subclasses)
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2017-05-13 11:02:48 -05:00 |
adelikat
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4d99f9fd95
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C64 - refactor CassettePort and subclasses to not use SyncObject
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2017-05-13 10:20:44 -05:00 |
adelikat
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4ffcc9654a
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C64 - refactor cartridge classes to not use SyncObject
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2017-05-13 10:11:13 -05:00 |
adelikat
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762a35773c
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C64 - convert VIC and sublasses to not use SyncObject
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2017-05-13 09:37:11 -05:00 |
adelikat
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0fc9ea7e14
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C64 - refactor Sid (but not subclasses) to not use SyncObject
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2017-05-13 08:51:03 -05:00 |
adelikat
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0eeee952c5
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Convert Chip4864 to not use SyncObject
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2017-05-13 08:42:07 -05:00 |
adelikat
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1fab08f91c
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C64 - Convert Chip90611401 to not use SyncObject
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2017-05-13 08:36:52 -05:00 |
adelikat
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9effe326ad
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C64 - Chip23128 has nothing to save so don't try to save things
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2017-05-13 08:27:13 -05:00 |
adelikat
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4d37e8b4e4
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C64 - refactor 6510 and subclassess to not use SyncObject
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2017-05-13 08:25:50 -05:00 |
adelikat
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5897721637
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C64 - refactor Chip2114 to not use SyncObject
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2017-05-13 07:56:32 -05:00 |
adelikat
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1443e39ed0
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convert Motherboard, Cia SyncStates to explicit stating
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2017-05-12 19:44:20 -05:00 |
adelikat
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3dd5478efd
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spaces to tabs in C64 files
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2017-04-24 10:09:31 -05:00 |
Anthony Konzel
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aaa0da85fd
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C64: Prophet64 and Action Replay mapper (incomplete) added.
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2016-03-06 16:31:29 -06:00 |
Anthony Konzel
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f4f45f73a8
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C64: Better lifecycle management and 1541-II support.
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2016-03-04 16:06:25 -06:00 |
Anthony Konzel
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87200593b6
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C64: Internal support for multiple files and Epyx Fastload support.
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2016-03-03 21:14:19 -06:00 |
Anthony Konzel
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64ded912df
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C64: Implement more of the VIA timers.
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2016-03-02 23:45:13 -06:00 |
Anthony Konzel
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a06dd5f768
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C64: Faster loading savestates. Also fix input not working after loading state.
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2016-03-01 16:03:20 -06:00 |
Anthony Konzel
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ac9a4ef777
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Apply C64 core update patch.
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2016-02-22 17:50:11 -06:00 |
Kabuto
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004c8294fb
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c64 core uses ISettable now and supports 2 more video standards
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2015-09-28 23:52:23 +02:00 |
Kabuto
|
f7c15bfd0f
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Fixed indentation and TODOs
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2015-09-28 20:53:19 +02:00 |
Kabuto
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1e9564a337
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C64 core: tape loading added, lots of bugfixes and improvements
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2015-09-28 01:30:58 +02:00 |
saxxonpike
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1b367c1873
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Commodore 64: Add new CIA emulation (disconnected for this commit but it is a drop-in replacement). Fixed RAM writes underneath CPU IO port space ($00/$01)
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2014-10-09 02:14:15 +00:00 |
saxxonpike
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01034eb628
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Commodore 64: Rudimentary savestates.
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2014-10-03 23:22:17 +00:00 |
saxxonpike
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2fb95adb1a
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Commodore 64: Remove useless 'experimental' folder, make namespaces match folders
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2014-10-03 21:04:37 +00:00 |
adelikat
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def23fbd0f
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hook up the InputCallBackSystem to C64
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2013-11-16 22:12:29 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |