nattthebear
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ebd6408315
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add h, v regs to snes regs list
|
2018-05-18 17:35:28 -04:00 |
alyosha-tas
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2144195bb8
|
GBHawk: Clean up some unused variables
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2018-05-16 15:50:07 -04:00 |
alyosha-tas
|
6f2ae8cbf2
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GBHawk: Fix window timing
|
2018-05-15 20:44:20 -04:00 |
alyosha-tas
|
148f6d4332
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GBHawk: Timer work
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2018-05-15 15:50:33 -04:00 |
alyosha-tas
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1b991de966
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GBHawk: More Hlat bug work
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2018-05-15 14:26:48 -04:00 |
alyosha-tas
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a185f33487
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Z80A: Add a WAIT state that can puase the CPU on reads / writes
NOTE: a wait state is added automatically to IN/OUT reads / writes, but I don't know if this is already accounted for in the cycle timings, TODO.
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2018-05-15 09:44:39 -04:00 |
alyosha-tas
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258fef46d7
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Gambatte: Fix states
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2018-05-15 08:25:27 -04:00 |
alyosha-tas
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073d36e40f
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GBHawk: Fix Airaki
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2018-05-12 18:33:11 -04:00 |
nattthebear
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e8145af463
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i hope this breaks something
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2018-05-12 12:55:42 -04:00 |
alyosha-tas
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38b84fce09
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Gambatte: Recommit Halt changes (now with Gifvex's improvements too)
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2018-05-12 12:21:15 -04:00 |
alyosha-tas
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98ed9e7c42
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Merge pull request #1172 from gifvex/gambatte-lua
Gambatte x lua and fix #1159
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2018-05-12 12:06:41 -04:00 |
alyosha-tas
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c49c585029
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Revert "Gambatte: Fix halt behaviour"
This reverts commit efc35a5a0d .
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2018-05-12 12:05:09 -04:00 |
alyosha-tas
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3b778b873f
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Remove errant ReadMe file.
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2018-05-12 11:49:36 -04:00 |
alyosha-tas
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efc35a5a0d
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Gambatte: Fix halt behaviour
Fixes #1187
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2018-05-12 11:25:51 -04:00 |
alyosha-tas
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942454e327
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SMS/GG: Implement SMS compatibility mode for some games
(Technically the screen is supposed to be modified too but not implementing yet)
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2018-05-11 20:08:42 -04:00 |
alyosha-tas
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0535223592
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GG: Terminator needs SRAM for background display
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2018-05-11 15:48:21 -04:00 |
alyosha-tas
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678666ddf0
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GBHawk: Fix a bug in I Flag check
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2018-05-10 15:31:06 -04:00 |
feos
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a0e5e0e593
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tastudio: actually don't drop state above last edited frame
|
2018-05-10 20:32:44 +03:00 |
Asnivor
|
de00fbaf19
|
Merge branch 'master' of https://github.com/TASVideos/BizHawk.git
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2018-05-10 10:42:44 +01:00 |
Asnivor
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0d4418a1cc
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ZXHawk: Disk Drive code tidy
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2018-05-10 10:42:36 +01:00 |
alyosha-tas
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da1d190cce
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GBHawk: When windowing is active, start mode 3 earlier then usual (for pokemon yellow sync)
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2018-05-09 22:18:10 -04:00 |
alyosha-tas
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32f78cd311
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GBHawk: Cleanup ppus
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2018-05-09 20:05:53 -04:00 |
feos
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056c24e4cf
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tastudio: attempt to fix greenzone decay failing to drop states
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2018-05-09 17:18:21 +03:00 |
Asnivor
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66b7f37327
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ZXHawk: +3 UPD WriteData command now partially implemented. Data is written to the disk object in memory (allowing castlevania SI to get ingame) but changes to the disk are not serialized in any savestates - #1158
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2018-05-09 13:47:59 +01:00 |
Asnivor
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2f513a3ed5
|
ZXHawk: Better SoundProviderMixer implementation
|
2018-05-09 11:33:39 +01:00 |
alyosha-tas
|
828dbba1a5
|
GBHawk: Rework CPU to poll INT at the correct time.
|
2018-05-08 21:47:35 -04:00 |
Asnivor
|
a679a8a7f2
|
ZXHawk: platformrates - more accuratey
|
2018-05-08 22:01:10 +01:00 |
Asnivor
|
f79e2853c0
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ZXHawk: Added to PlatformFrameRates.cs
|
2018-05-08 21:57:19 +01:00 |
Asnivor
|
a4942f0fb8
|
ZXHawk: block index is now set to 0 when switching tapes - #1158
|
2018-05-08 21:29:01 +01:00 |
Asnivor
|
45c37ddc47
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ZXHawk: Removed IO port contention for now (this fixes the slow beeper music problem). Will re-implement properly later - #1158
|
2018-05-08 20:37:47 +01:00 |
Asnivor
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9c800cf133
|
ZXHawk: Buzzer/Beeper implementation now use BlipBuffer - #1158
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2018-05-08 20:23:02 +01:00 |
alyosha-tas
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a21a11b70e
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GBCHawk: fix window timing to match console behaviour
|
2018-05-06 21:29:25 -04:00 |
Dan B (Narry)
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43f2435737
|
Filter out forward slashes in FileSystemSafeName to fix games such as "Super Mario Bros. / Duck Hunt". Fixes #1088
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2018-05-06 16:44:28 -04:00 |
alyosha-tas
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c9898c452a
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GBHawk audio: Fix wave sampling in pokemon yellow
|
2018-05-04 17:52:10 -04:00 |
alyosha-tas
|
b3647c6e05
|
GBCHawk: adjust PPU
|
2018-05-04 15:45:18 -04:00 |
alyosha-tas
|
e29b741bd4
|
GBCHawk: Halt test rom work, ppu still needs re-work
|
2018-05-03 21:26:33 -04:00 |
alyosha-tas
|
d4eb3da512
|
GBHawk: Restructure to pass all other tests (as before)
|
2018-05-03 19:07:51 -04:00 |
Asnivor
|
f36e252d5e
|
ZXHawk: fixed tap tape image parsing exceptions (operation wolf etc) - #1158
|
2018-05-03 23:19:24 +01:00 |
Asnivor
|
41f1058469
|
ZXHawk: fixed edge-case tzx tape image parsing exceptions (red heat, live and let die, etc.) - #1158
|
2018-05-03 23:10:06 +01:00 |
nattthebear
|
e4275ec777
|
update 7z.dll to a newer one to fix some security stuff
|
2018-05-03 17:16:10 -04:00 |
zeromus
|
c1a6a16bb1
|
fix xpad triggers to actually be useful? I dont know if they ever were before. Triggers are like halfs of axes, but our whole input system isnt built to handle halfs of axes; so with this, I make them appear to be whole axes in a -1..1 range.
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2018-05-03 15:02:24 -05:00 |
Asnivor
|
5df212817c
|
ZXHawk: state should be populated in the disk AFTER the disk is loaded (maybe)
|
2018-05-03 19:53:42 +01:00 |
Asnivor
|
99b7adaf19
|
ZXHawk: Tape and Disk devices are now only re-initialized when a save state is loaded, NOT saved (TLDR: schoolboy error fixed)
|
2018-05-03 19:45:13 +01:00 |
Asnivor
|
20cdb02de8
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ZXHawk: Started UPD write commands implementation
|
2018-05-03 19:45:13 +01:00 |
zeromus
|
2b53f9b954
|
fix hangs when sound throttle is enabled and cores go a long time without giving samples. i mean,
|
2018-05-03 12:55:11 -05:00 |
Asnivor
|
a374f9f4b8
|
ZXHawk: Some UPD ReadID improvements
|
2018-05-03 15:33:30 +01:00 |
Asnivor
|
282c3533b4
|
ZXHawk: Multi-disks are now supported for +3 disk drive
|
2018-05-02 11:14:08 +01:00 |
alyosha-tas
|
19c509e9c2
|
GBHawk: Attempt at some halt bugs
|
2018-05-01 21:53:20 -04:00 |
Asnivor
|
e977826c5e
|
ZXHawk: Implemented CPU overrun detection within the FDC. This appears to have sorted more Alkatraz protected games AND N=6 (hexagon protection) sectors
|
2018-05-01 17:32:35 +01:00 |
Asnivor
|
462d66c549
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ZXHawk: UPD ReadDiagnostic fix (more Alkatraz protected games now load)
|
2018-05-01 13:42:21 +01:00 |