Commit Graph

3268 Commits

Author SHA1 Message Date
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat ebe001b526 Cleanup FirmwareManager, and some other Emulation.Common nitpicks 2017-04-27 10:55:22 -05:00
adelikat 81eff3de81 PSX Controller Config dialog - set Accept button property and set start position to CenterParent 2017-04-26 19:55:00 -05:00
zeromus 507ca1db27 psx: support negcon (c# side) 2017-04-25 22:59:46 -05:00
zeromus faa614749b stop hotkeys from getting sucked up by absent tool windows when hotkey-over-game priority is enabled 2017-04-25 22:59:45 -05:00
J.D. Purcell 58d1788446 Controller config: Fix U+D/L+R anchoring. 2017-04-25 23:37:23 -04:00
J.D. Purcell 4a61204fd3 Hotkeys dialog: Fix anchoring of "Misc" button. 2017-04-25 23:32:41 -04:00
nattthebear 9ec9975f48 possibly fix a bug with gbc settings on funky ui scales 2017-04-24 19:08:26 -04:00
adelikat a20e01ab69 Remove the obsolete MemoryDomain.FromByteArray() method 2017-04-24 13:55:20 -05:00
adelikat a86ad73ade Comment out some temporarily short-circuited code to remove some warnings 2017-04-24 12:59:24 -05:00
J.D. Purcell 4848bb5cc3 MainForm: Remove unused line. 2017-04-24 10:34:13 -04:00
adelikat cc5ff74689 Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable 2017-04-23 11:42:26 -05:00
adelikat 30aa86cd7e Intellivision - more cleanup 2017-04-23 11:10:26 -05:00
feos 8dcf9fb61a tastudio: tweak editing selection by clicking column header
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
2017-04-23 14:47:10 +03:00
adelikat 1184e8ed05 lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes() 2017-04-22 20:50:03 -05:00
adelikat 76f77390ca SNES - virtual pad support for all the controller types and combinations 2017-04-22 11:55:21 -05:00
adelikat 15e9a9174c revert this logic in snes controller config 2017-04-20 20:45:29 -05:00
adelikat 99d70a1c7f SNES - super scope support 2017-04-20 19:50:58 -05:00
adelikat 27e7edcaf1 SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off 2017-04-19 20:30:54 -05:00
J.D. Purcell 3d6b1da94d Whitespace only (indentation fixes/cleanup). 2017-04-19 20:34:30 -04:00
adelikat e3ae4b1410 LibsnesCore reformating round 2 - sort out private fields vs pulbic properties 2017-04-19 12:19:16 -05:00
adelikat d1d6c20749 break SNES settings code into its own file 2017-04-19 08:31:48 -05:00
adelikat 8f3d1613a0 misc code cleanups in ram watch tool files 2017-04-19 07:50:25 -05:00
adelikat 912a2d7346 misc code cleanups in AV code 2017-04-18 12:27:44 -05:00
alyosha-tas 88348f03fa Genesis game genie code fix here as well
other half of fix to #777
2017-04-18 07:14:18 -04:00
zeromus e9229747d7 new libretro WIP with libco support. Still missing sound, saves, many small details. Will undergo heavy organizational revisions. 2017-04-17 22:49:08 -05:00
adelikat 28da1e215f misc code formatting improvements in random files in EmuHawk 2017-04-17 15:23:31 -05:00
adelikat 13ca76f3f8 UI for changing SNES controller configurations 2017-04-15 20:34:32 -05:00
alyosha-tas 31ba7bc3dd Update GenGameGenie.cs
Fix #777
2017-04-15 19:49:15 -04:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
J.D. Purcell ed3bf0e62b Fix mixed line endings. 2017-04-15 15:53:02 -04:00
adelikat 1e05e8a29d Virtual Pad - add tilt controls to GBA when mGBA is the core. Fixes #830 2017-04-13 13:06:12 -05:00
adelikat e23dc983f0 Merge pull request #826 from lenalia/master
Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
adelikat fc59710dab some code cleanup, mostly introducing C#6isms, also add a customized resharper+stylecop settings file in case anyone is using resharper 2017-04-10 10:30:05 -05:00
J.D. Purcell 16bf63ade8 Random cleanups. 2017-04-10 09:36:04 -04:00
J.D. Purcell b2a28339d1 Use 'nameof' operator. 2017-04-10 08:36:42 -04:00
J.D. Purcell ab155217e7 Random (small) cleanups. 2017-04-09 23:08:26 -04:00
J.D. Purcell 676da1002d Update MultiHawk's DisplayManager. Because I was testing out multiple D3D controls. 2017-04-09 22:44:58 -04:00
J.D. Purcell 93aeffe69e Remove some duplicate/unused code in MultiHawk. 2017-04-09 21:47:59 -04:00
J.D. Purcell 85c1a42e48 Remove some duplicated code. Also trying some C# 6 stuff, let's see what breaks. 2017-04-09 20:59:23 -04:00
J.D. Purcell a786f73154 Fix some places using 'int' instead of IntPtr. (#828) 2017-04-08 18:36:29 -04:00
J.D. Purcell f1dee6c20e Fix flickering when toggling vsync on/off (e.g. while fast forwarding). 2017-04-08 16:56:15 -04:00
J.D. Purcell 0b81463408 Make sure Direct3D objects get disposed. Fixes all SlimDX warnings when exiting. 2017-04-08 15:18:55 -04:00
J.D. Purcell 1096e1bc5a Small improvement to previous commit. 2017-04-08 12:40:31 -04:00
J.D. Purcell a2aba7e3c2 Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (#722). 2017-04-08 11:49:04 -04:00
J.D. Purcell 5446a636ba Fix crash on exit when using XAudio2 with the debugger attached. 2017-04-07 22:57:23 -04:00
lenalia 117ce07aaf Added horizalign and vertalign to DrawText 2017-04-04 21:20:33 -04:00
shanehoman 58e1b52369 expose MainForm.SaveRam() method to lua 2017-04-02 23:12:38 -07:00
shanehoman 0db0c4eccf bind a hotkey to flush sram 2017-04-02 23:08:47 -07:00
J.D. Purcell 07a8c2c027 Remove unnecessary rewind capture on ROM load. I reviewed the original commit where it was added, and it was only to initialize the delta rewind buffer. 2017-04-02 23:01:41 -04:00