adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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61236bf763
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NES - make mappers and whatnot sealed classes, since it may theoretically be a tiny speedup, and if nothing else, it is more conceptually correct
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2013-08-25 01:08:17 +00:00 |
adelikat
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cff1ff2940
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Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
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2013-04-14 20:39:19 +00:00 |
goyuken
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ea02d40c66
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add a number of UNIF board mappings. every one of these is tested playable on at least one game, but that doesn't mean it's "right" overall. as always, the only true solution is a hash identify.
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2012-10-17 02:08:19 +00:00 |
adelikat
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b8a16f93fa
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Implement mapper 243
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2012-07-21 19:23:05 +00:00 |
adelikat
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f16a44d4e6
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Start Mapper 243
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2012-07-21 18:54:12 +00:00 |