adelikat
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6f2bd4eca3
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Cleanup namespaces in C64
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2013-11-12 19:22:09 +00:00 |
adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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3f410a771c
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small code cleanups and deal with some warnings
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2013-10-27 17:07:37 +00:00 |
saxxonpike
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6fdc7284bd
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Commodore64: Split Sid classes into three files, up from one. Fixed border timing in TimingBuilder. Renamed Sync class to SaveState.
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2013-08-26 19:22:04 +00:00 |
saxxonpike
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1c18da52b3
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Commodore64: Border unit implemented fully, timing is much better now and works for both PAL and NTSC.
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2013-08-24 20:13:16 +00:00 |
saxxonpike
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4ef73eb676
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Fix some compiler warnings. Border is still odd, needs the other half of the border unit logic. Also, a marginal performance boost from sealing classes.
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2013-08-24 17:30:46 +00:00 |
saxxonpike
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b5fcb81727
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Commodore64: Save states implemented.
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2013-08-19 03:42:40 +00:00 |
saxxonpike
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0b6bce0198
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Commodore64: Fixed NMI not triggering on the CPU. Significant performance boost from PLA optimization and motherboard glue shortcuts.
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2013-08-17 23:15:31 +00:00 |
saxxonpike
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0a54f95b4f
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Commodore64: Removed a lot of functions in the motherboard glue to simplify things.
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2013-08-14 05:33:10 +00:00 |
saxxonpike
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5c37b64eec
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Commodore64: Removed a lot of unnecessary function chains and converted unsigned types to int.
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2013-08-14 05:05:17 +00:00 |
adelikat
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cff1ff2940
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Removing unused directives from a bunch of files because I was playing around with resharper, but that got boring so not every file
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2013-04-14 20:39:19 +00:00 |
saxxonpike
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31fba1ec2b
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commodore64: change from uint to int, seems to speed things up a little with no side effects
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2012-12-11 06:27:00 +00:00 |
saxxonpike
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5a8ce4000b
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commodore64: clean up unneeded files since the Sid is hooked up to the Speex resampler now
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2012-12-10 22:51:02 +00:00 |
goyuken
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1b83110a37
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C64: connect audio to speexresampler. consider this commit a demonstration on "how it could be done"...
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2012-12-08 16:05:00 +00:00 |
saxxonpike
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c64951fce8
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commodore64: implement motherboard configuration, add sprite-sprite and sprite-data collision interrupts to VIC
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2012-12-05 21:07:51 +00:00 |
saxxonpike
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e60f308af0
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commodore64: savestate support for all chips + cartridge
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2012-12-03 08:38:12 +00:00 |
saxxonpike
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0191b1e507
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commodore64: slightly better sound sampling routine for non-sync provider, placeholder until I can get the resampler to work
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2012-12-03 06:47:14 +00:00 |
saxxonpike
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be37d1dc53
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commodore64: crop screen, fix sound pulsewidth register writing (it was being processed as 16 bits instead of 12)
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2012-12-03 06:08:12 +00:00 |
saxxonpike
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58db36e311
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commodore64: connect sound
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2012-12-03 04:19:45 +00:00 |
saxxonpike
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5fcf41ebbc
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commodore64: add sprites (no collision or priority yet)
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2012-12-02 23:57:10 +00:00 |
saxxonpike
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ae8566a0df
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commodore64: made some input changes (more fixes to come later), removed some duplication in pin information between PLA, CPU and cartridge port
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2012-11-30 21:12:23 +00:00 |
saxxonpike
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5069b24b2e
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commodore64: work begins on sound engine
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2012-11-30 06:41:02 +00:00 |
saxxonpike
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95d228f413
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commodore64: new core with focus on low-level comm between chips and activity on both phases of the clock
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2012-11-27 05:11:40 +00:00 |