adelikat
ac1c7d0992
HexView - setting up some API
2015-12-24 15:46:57 -05:00
adelikat
60692450e8
New Hex Editor - add the plumbing for the HexView widget, that will use the GDIRenderer as the basis for the drawing.
2015-12-24 11:15:29 -05:00
Connor Olding
9a45066e27
Fix selections in HexEditor text columns
2015-12-23 21:29:48 -08:00
adelikat
d470703a40
Add an Experimental Tools submenu that only shows in Developer Builds and move autohawk there. Add a NewHexEditor tool (in the experimental section), which is currently just a bare bones winform with all the necessary plumbing set up
2015-12-23 21:11:25 -05:00
feos
a77a224f9b
hexeditor: make secondary highlight color depend on primary
...
fixes custom color mismatch
2015-12-20 23:07:13 +03:00
feos
65415608e5
hexeditor tweaks:
...
- don't show chars between scrollbar and right label border
- don't add existing items to _secondaryHighlightedAddresses
- view scrolls after offscreen mouse selection
- spacing becomes more comprehensible
- display number of selected addresses if more than 1
2015-12-20 23:07:11 +03:00
Hathor86
e7de250fb2
Comments on ByteWatch
...
Also moved nullable value type to non nullable (with exception
prevention).
2015-11-29 17:13:32 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
zeromus
bc2e8c773d
fix crash in loading hex editor (openadvanced regression)
2015-11-18 21:17:34 -06:00
zeromus
32a1101713
fix hex editor not repainting when editing bytes to the same value as before
2015-10-18 18:44:57 -05:00
zeromus
7e9c966887
fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
2015-10-13 00:14:12 -05:00
zeromus
5b4845692a
hex editor - clean up copy/paste. fix data scrambling bugs and handling of weird selection areas. copy now creates writes raw (non-byteswapped) values. add 'export' command which creates the text you have copied, complete with spaces.
2015-09-29 02:29:19 -05:00
zeromus
bacd3f6704
hex editor - clear selection range when changing data size
2015-09-28 23:54:26 -05:00
zeromus
5e40adf1f7
fix #490
2015-08-31 11:37:46 -05:00
adelikat
84cd3e9efa
Hex Editor - re-calculate address positioning on memory domain change
2015-08-23 14:04:00 -04:00
adelikat
674b9b4c07
Hex Editor - issue #481 - keep scroll bar position when resetting the current rom as opposed to changing to a new one
2015-08-23 12:59:27 -04:00
adelikat
7edd746f68
Hex Editor - when saving domains to file, account for roms in archives
2015-08-23 12:34:13 -04:00
adelikat
b991493c97
backing out of last change, it was not well thought out
2015-06-29 17:09:47 -04:00
adelikat
947f18d971
Hex Editor - super hack, allow keyboard events even when scrollbar has focus, to workaround the fact that the scrollbar mysteriously gets focus from numpad buttons
2015-06-29 17:06:46 -04:00
adelikat
a2c73eb793
Remove some commented and useless
2015-06-29 16:23:59 -04:00
adelikat
c01bd0d5ef
Hex Editor - fix text search in the find box
2015-04-01 13:59:40 +00:00
jdpurcell
67802eca8f
(Issue 403) Fix misaligned highlighting in Hex Editor at non-default DPI settings.
2015-03-06 02:45:53 +00:00
scepheo
32b788b352
Hex Editor and new RAM Watch now default to memory domain byte size.
2015-02-24 10:18:20 +00:00
adelikat
2bc68b99c7
Hex Editor - fix Load .tbl file menu item when rom is in an archive
2015-02-22 03:36:54 +00:00
adelikat
dba610d5d7
Hex Find - focus and highlight on load
2015-01-31 01:25:08 +00:00
adelikat
29a6c7369b
Hex Find - even more simple
2015-01-31 01:23:03 +00:00
adelikat
8b48bd3e26
Hex Find - simplify some code
2015-01-31 01:16:41 +00:00
adelikat
4a39b5a619
Hex Editor - if a domain is not writable, switch to a "read only" mode
2015-01-25 15:42:07 +00:00
adelikat
d200c1be38
HexEditor.cs - fix line endings
2015-01-25 13:24:18 +00:00
zeromus
3a8fcec1bf
HexEditor: add a bit of a hacky n64 matrix viewer test code to context menu
2015-01-22 01:15:06 +00:00
zeromus
c445dcf183
HexFind: respond to escape key
2015-01-22 01:14:49 +00:00
goyuken
af451143bf
a bit of memory domain cleanup
2015-01-21 17:36:22 +00:00
adelikat
5462e16b91
Hex Editor - fix a bunch more int to long conversions
2015-01-19 02:42:58 +00:00
adelikat
1c6d6f57bc
Hex Editor - better location for the poke dialog, don't attempt to highlight non-visible addresses (fixes some bad drawing when highlighting and scrolling)
2015-01-19 01:49:56 +00:00
adelikat
ebf7273cbe
Hex Editor - open poke dialog in a logical location, update the hex editor when Poke is clicked on the Poke pop up dialog
2015-01-19 01:39:47 +00:00
adelikat
0620246ef4
Hex Editor - fix highlighting of addresses greater than 7FFFFFFF in 32 bit domains
2015-01-18 20:15:03 +00:00
adelikat
515a41592c
Convert a whole bunch of ram stuff from int to long
2015-01-18 18:59:23 +00:00
adelikat
89b3c31872
Hex Editor - more long conversion, highlighting will now work until the scrollbar value itself overflows
2015-01-18 18:13:38 +00:00
adelikat
6507fa5d92
Hex Editor - convert addresses from int to long, fixes Go to address on 32bit domains, highlighting on addresses after 7FFFFFFF is still busted though
2015-01-18 18:01:27 +00:00
adelikat
27d30df0cf
Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits
2015-01-18 16:00:20 +00:00
adelikat
91ffc17aae
Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
2015-01-18 15:25:47 +00:00
adelikat
fbdb29b64c
refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
2015-01-14 21:55:48 +00:00
adelikat
9c8bb5ff1f
Hex Editor - remove some bad code, still plenty to be found in here, but this should be better at least
2015-01-14 00:08:20 +00:00
adelikat
d62ba4e2b4
Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
2015-01-13 22:18:07 +00:00
adelikat
dbdc92e7e2
Hex Editor - remove some unsused code
2015-01-01 17:53:21 +00:00
adelikat
54b7a1c50f
Convert Hex Editor to IToolFormAutoConfig and [ConfigPersist]
2015-01-01 14:54:26 +00:00
adelikat
8a13733f9b
Hex Editor - don't use a ram search config setting (good ol copy pasta)
2015-01-01 01:25:36 +00:00
adelikat
84c6c94df0
Hex Editor - remove a usage of Global.Emulator
2014-12-17 03:57:07 +00:00
adelikat
ffe3be09a4
Remove some now useless logic in the Restart() method of some tools (checking IsHandleCreated and IsDisposed)
2014-12-17 03:48:08 +00:00
goyuken
1504f8d441
itoolform remove spurious restart calls
2014-12-17 03:35:57 +00:00