adelikat
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c74019a54d
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Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
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2014-04-22 00:38:59 +00:00 |
adelikat
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6139da29cf
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Atari 2600 debugger - wire up autoload and other tool options, fix up closing event and properly disable ask save
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2014-04-20 16:19:08 +00:00 |
zeromus
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09daa3f939
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fix read+write mode binary loadstate exception bug?
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2014-04-18 17:41:14 +00:00 |
zeromus
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f04210c5c9
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displaymanager-more resilience against empty user filter path
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2014-04-15 23:42:05 +00:00 |
adelikat
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1dd055ab6c
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Set DispUserFilterPath to ".", prevents things from crashing, may or may not be a logical default value
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2014-04-15 22:23:09 +00:00 |
zeromus
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7adc15d97e
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work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
adelikat
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f61684c574
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Slight tweaks to extension preferences dialog, add .iso and .img as configurable extensions
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2014-04-14 17:37:49 +00:00 |
adelikat
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267441cc37
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
adelikat
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a32ba998f2
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Platform Chooser - add "Always use this system for this extension" checkbox and save the user's core preference, and don't show the dialog again for that extension if they do pick this option
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2014-04-14 12:42:04 +00:00 |
adelikat
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449d3fa2e2
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Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions
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2014-04-14 12:25:57 +00:00 |
adelikat
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32b4f940a9
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
adelikat
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a6944c47d8
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Play Movie - don't crash on headers with duplicate keys, don't throw an exception when movie files to parse
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2014-04-13 23:18:45 +00:00 |
adelikat
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f8522c6986
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Genesis Tile Viewer - same stuff as other tile viewers
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2014-04-13 22:08:46 +00:00 |
adelikat
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d3012fe4b6
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PCE Tile Viewer - save screenshot file menu items, autoload and other tool options, add to toolbox
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2014-04-13 20:33:01 +00:00 |
adelikat
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d3b84c6c5c
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SMS VDP Viewer - icon, autoload, misc tool settings
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2014-04-13 19:44:08 +00:00 |
adelikat
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ed7ce61234
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Lua - joypad.get() strongly type the controller parameter to nullable int
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2014-04-13 18:46:06 +00:00 |
adelikat
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d5d84943fa
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meh, slight tweak to that commit
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2014-04-13 14:24:38 +00:00 |
adelikat
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9c3a7fec37
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Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
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2014-04-13 14:22:13 +00:00 |
adelikat
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aaeb2c9cdd
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PCE CDL - some cleanups like icons and shortcut keys on menus, Recent menu, autoload, other misc tool options
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2014-04-13 01:05:23 +00:00 |
adelikat
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dd651b2ca8
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issue #149 fixed - better notion of equals when comparing watch object
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2014-04-11 17:21:45 +00:00 |
adelikat
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e4c7110174
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Hex Editor - fix issue 150 - exceptions thrown when freezing multi-byte addresses
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2014-04-11 16:45:05 +00:00 |
beirich
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c3e0d8824c
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zero warnings!
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2014-04-08 02:25:46 +00:00 |
zeromus
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3dc3ede00a
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fix bugs in the delta rewinding code?
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2014-04-08 00:22:14 +00:00 |
adelikat
|
eac51f7c66
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Movies.cs - simplify some code
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2014-04-06 19:01:00 +00:00 |
adelikat
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770ddc26db
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Add some more documentation to IMovie.cs
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2014-04-06 16:49:05 +00:00 |
adelikat
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42ff4c072c
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Lua - Fix joypad.set()
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2014-03-29 21:12:04 +00:00 |
adelikat
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b93c1414c1
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A fix to joypad.set() - passing null will clear a button
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2014-03-27 01:21:05 +00:00 |
adelikat
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51f480901b
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a slight cleanup of the JoyPad.Set method to make it not so annoying to understand
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2014-03-27 00:53:22 +00:00 |
adelikat
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00c243212d
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Lua - rename the string library to bizstring because it was eating the built in lua string library. Fix M64_reader that was using now deleted/renamed functions
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2014-03-26 22:30:48 +00:00 |
adelikat
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6e23df6472
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Hex Editor - lots of fixes to Path and filename selection in OpenFile and SaveFile dialogs
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2014-03-26 00:34:43 +00:00 |
adelikat
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b95a0b648c
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Hex Editor - support loading of Text translation table files (.tbl) including Recent menu and autoload options
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2014-03-23 20:27:20 +00:00 |
adelikat
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8ac9f7d2dd
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Lua Console - try to use relative paths when saving and loading lua scripts
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2014-03-23 14:44:18 +00:00 |
adelikat
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6d1675e54c
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Change UnfreezeAll option on many tools to remove cheats not simply disable them.
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2014-03-23 13:21:48 +00:00 |
beirich
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f5aca0b5e8
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Binary savestates now way more awesomer and point-having
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2014-03-21 03:50:17 +00:00 |
adelikat
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75b9b132b6
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Hex Editor - make freezing a range of addresses not slow
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2014-03-01 18:04:21 +00:00 |
adelikat
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97bf870b74
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Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events
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2014-03-01 16:30:06 +00:00 |
adelikat
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0a0f144aa8
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Lua - Bit library - fix support for uint values
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2014-03-01 15:04:19 +00:00 |
adelikat
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f714093b23
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
adelikat
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02ea7d360f
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some code cleanup
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2014-02-22 23:59:52 +00:00 |
zeromus
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2555f5f5e0
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calculate out platform framerates, for convenience
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2014-02-18 04:02:35 +00:00 |
zeromus
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45c6b9f095
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fix bug in rewind buffer (StreamBlobDatabase)
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2014-02-17 01:56:36 +00:00 |
adelikat
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c22e5e550e
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make floating window true by default
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2014-02-15 20:19:36 +00:00 |
goyuken
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9c071bf45e
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NES: add CHR ROM tile view to the PPU viewer. i'm not sure how generally useful this is, but it's something i wanted, so there.
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2014-02-15 16:55:55 +00:00 |
mvl1986
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17f17a02fd
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Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
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2014-02-12 13:28:48 +00:00 |
goyuken
|
17d6e866a0
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pce: refactor CD loading to move bios determination out of RomLoader
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2014-02-10 15:26:18 +00:00 |
goyuken
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f80ac18e1f
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maybe fix GMV movie imports. i have no time to test this
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2014-02-10 01:29:31 +00:00 |
adelikat
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41faaedc18
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TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well
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2014-02-08 22:41:47 +00:00 |
adelikat
|
0da1e900df
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slight cleanup of some Linq logic in HeaderKeys.cs, a tiny bit less memory usage as a bonus
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2014-02-08 16:29:57 +00:00 |
zeromus
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f218d1da7c
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don't search for firmwares in nonexisting directory to avoid assert in FirmwareManager
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2014-02-05 23:53:41 +00:00 |
zeromus
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dca390018a
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fix bug in hex cheats, which was making them basically non-functional
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2014-02-05 20:05:44 +00:00 |