adelikat
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ef79dccc43
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refactor how movies are calculated to separate framerates into a dictionary
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2013-11-16 21:05:59 +00:00 |
adelikat
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bc3576eddb
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Move PathEntry and PathEntryCollection to a separate file
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2013-11-16 17:59:09 +00:00 |
adelikat
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79b2e03d84
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Previous commit was a lie, it implemented ICollection instead, therefore change the name of the object to CheatCollection
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2013-11-16 16:30:20 +00:00 |
adelikat
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611e21dd47
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Ram Search - fix behavior of Restore Default settings
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2013-11-16 15:03:37 +00:00 |
adelikat
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3d9faa87c5
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Ram Search - fix defaulting to fast mode
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2013-11-16 14:46:57 +00:00 |
adelikat
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e81e4238de
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really fix numerics in n64 virtual pad
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2013-11-16 14:35:42 +00:00 |
adelikat
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8186e1eddf
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fix typing into numeric boxes on N64 virtualpad
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2013-11-16 04:21:47 +00:00 |
adelikat
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d840c9fb8c
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analog control panel - fix bug that was causing things to not update on mouse move
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2013-11-16 03:27:43 +00:00 |
adelikat
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cce98bcfe4
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VirtualPads - allow smaller minimum size, add a clear button for people who don't think to right-click
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2013-11-16 02:36:42 +00:00 |
adelikat
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9f75724757
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Path Config - greatly speed up dialog loading by building each tab page's controls on the tab changed event. It checks if building is needed and builds if so.
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2013-11-15 23:32:06 +00:00 |
adelikat
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3ee9ed35f1
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Pth Config - some misc code cleanup
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2013-11-15 22:27:20 +00:00 |
adelikat
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6cf637b72a
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oh yeah, EmuHawk - program.cs references the core project specifically for version checking. Change reference there.
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2013-11-15 14:12:27 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
adelikat
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25b242ade4
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Clean up namespaces for BizHawk.Emulation sound files
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2013-11-14 19:33:13 +00:00 |
adelikat
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c076931d0c
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clean up NES namespace
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2013-11-14 13:15:41 +00:00 |
adelikat
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9266cafd2a
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Another round of BizHawk.Emulation namespace changes
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2013-11-13 23:36:21 +00:00 |
adelikat
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dd3df013fb
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cleaning up some Bizhawk.Emulation namespaces
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2013-11-13 03:32:25 +00:00 |
adelikat
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6f2bd4eca3
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Cleanup namespaces in C64
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2013-11-12 19:22:09 +00:00 |
adelikat
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aaf5f17df8
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Changed my mind about the namespace in previous commit, as we decided some time ago, cores should be in BizHawk.Emulation.Cores.X namespaces
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2013-11-12 18:59:56 +00:00 |
adelikat
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e0da7792f4
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Emulation - move Calculator folder up one level to be equal to console and computer, fix namespaces accordingly
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2013-11-12 18:55:09 +00:00 |
adelikat
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fb78215590
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Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now
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2013-11-11 03:20:33 +00:00 |
adelikat
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b52ec7e647
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Lua Registered Functions dialog - open up in a reasonable location, support multiple selection on Call and Remove buttons. Support hotkeys - Space or Enter = Call, Delete = remove
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2013-11-10 23:16:18 +00:00 |
adelikat
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9feb4d0871
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Lua Console - make Registered Lua functions hotkey F12 instead of Shift+F12, make Registered Lua Functions dialog modeless
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2013-11-10 22:05:03 +00:00 |
adelikat
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2e51e7ad4f
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Registered Lua Functions dialog - fix so Remove removes MemoryRead/Write events, add a Remove All button
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2013-11-10 21:56:02 +00:00 |
adelikat
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ded77beb65
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Lua - OnInputPoll() - hooked up to the registered lua functions system
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2013-11-10 19:19:58 +00:00 |
adelikat
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28a73c8174
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move GetEmuVersion() to VersionInfo and refactor a whole bunch of stuff as a result
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2013-11-10 02:55:11 +00:00 |
adelikat
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9e5e477467
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move emuversion, releasedate, and interim constants from MainForm to VersionInfo so that they are available to all projects (we can now "interim" things in all projects)
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2013-11-10 02:32:47 +00:00 |
adelikat
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fa35f3fef4
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port Ti83 tooltip fix to 1.5x branch
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2013-11-09 02:00:57 +00:00 |
adelikat
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7d4e831861
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restore Ti83 keypad tooltips
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2013-11-09 01:55:45 +00:00 |
adelikat
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d760373c29
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cleanup some code in controller config, including catching a slight bug
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2013-11-09 01:29:29 +00:00 |
adelikat
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bc34dfe932
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move controller default logic from controller config winform to client.common config object and hook it back up to the client
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2013-11-09 01:12:46 +00:00 |
adelikat
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52146bff6b
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remove references to GBTools namespace
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2013-11-09 00:27:07 +00:00 |
adelikat
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2932a3a83c
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EmuHawk - separate config dialogs from the tools folder into appropriate folders in the config folder
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2013-11-09 00:20:39 +00:00 |
adelikat
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999c884f13
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Refactor WatchValueBox to better handle the Nullable property, fixes a lot of issues in the cheat form among other places
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2013-11-08 23:55:45 +00:00 |
adelikat
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8562276320
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Change the default Position property of every winform from windows default to center parent
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2013-11-08 18:43:24 +00:00 |
adelikat
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03e9381adc
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Clean up assembly info stuff in all projects
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2013-11-08 15:56:58 +00:00 |
adelikat
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2e32c22c00
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set up subwcrev stuff to client.common, and set up assembly info for it, and fix assembly info for emuhawk
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2013-11-08 15:34:47 +00:00 |
adelikat
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a27c1678d2
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"Merge" the about box change from r5123 to trunk
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2013-11-08 14:53:42 +00:00 |
adelikat
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10b609cb6e
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Hex Editor - fix so context menu items dependent on addresses don't if no address is highlighted (prevents some exceptions being thrown when user attempts to use them)
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2013-11-07 23:14:04 +00:00 |
adelikat
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9dbcfdffd1
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oops, forgot to check this in
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2013-11-07 22:56:10 +00:00 |
adelikat
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0b71e4d08c
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Some fixes to the ToolManager and make cheats not redraw every frame
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2013-11-07 20:33:29 +00:00 |
adelikat
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0adffa65c1
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Use ToHexString() extension is more places
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2013-11-07 18:15:17 +00:00 |
adelikat
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085719bf44
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Fix lua
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2013-11-07 17:49:00 +00:00 |
adelikat
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121cd4fb58
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Oops, throttle is not a good thing to put into Client.Common, it has window specific things
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2013-11-07 17:11:08 +00:00 |
adelikat
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17c68d34d0
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make the word "autoload" consistently spelled/capitalized/hyphenated across all menus
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2013-11-07 16:11:21 +00:00 |
adelikat
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a3ff05fd82
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fix a dumb mistake I made that broke logic regarding pausing/unpausing the emulator after entering/exiting the menu
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2013-11-06 22:27:26 +00:00 |
adelikat
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1061add64f
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Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed
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2013-11-06 02:15:29 +00:00 |
adelikat
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6f29976e9d
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Cheats - fix bug where compare is 0 when clicking a cheat with a null compare value, refactor CheatList.Add() to be upsert logic
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2013-11-05 23:14:22 +00:00 |
adelikat
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92f8f9982c
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When adding a cheat, if it already exists, update the existing instead of doing nothing!
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2013-11-05 19:53:49 +00:00 |
adelikat
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76de0c4bdd
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Cheats - default compare box to empty, not 0
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2013-11-05 19:46:27 +00:00 |