Commit Graph

15705 Commits

Author SHA1 Message Date
alyosha-tas 7b55157e10 MSX: add some starting firmware options 2020-02-03 17:28:45 -05:00
feos 16045e35fc add EXP void BizSetExecCallback(void(*callback)(uint32_t pc)) to mGBA 2020-02-03 22:51:34 +03:00
adelikat 185d4ad2a2 add icon for mGBA 2020-02-03 13:42:33 -06:00
feos 340fe48f3a finish mgba tracer 2020-02-03 22:23:35 +03:00
adelikat 626efe8caf put control extension methods into the EmuHawk names space isntead of a custom one. We want these to be found and used, and most dialogs use them 2020-02-03 12:54:32 -06:00
adelikat c2bec296e6 simplify some repeated boilerplate on the DragEnter event by consolidating it to an extension method 2020-02-03 12:42:28 -06:00
feos b1be2f5937 bump mgbahawk version 2020-02-03 12:55:19 +03:00
feos 335a55306f mGBA trace logging 2020-02-03 12:50:41 +03:00
YoshiRulz fd06504882
More work on AutoGenConfig 2020-02-03 06:14:09 +10:00
adelikat 74e63cd566 Tastudio - some reorg 2020-02-02 13:32:22 -06:00
adelikat 6990b6f51f when loading GB/GBC movies, store the core and auto-switch between gamebatte and gbHawk, fixes #1805 2020-02-02 12:27:45 -06:00
adelikat 880f584674 cleanup variable naming in IMovieSession 2020-02-02 12:19:41 -06:00
adelikat bfd33e5399 separate out lua and ram watch on screen message lists so they can't clobber each other, fixes #1831 2020-02-02 12:09:13 -06:00
adelikat 45221eb0ad do non-timeline movie state logic after the core is loaded, fixes input display when loading a state in read-only mode, which has been broken since 2014 2020-02-02 11:52:05 -06:00
adelikat 4c9ebf6ed4 MovieSession - rename hacky step 1 and 2 to meaningful names 2020-02-02 11:39:54 -06:00
adelikat 8f7b0aaac9 Movie Session - move some logic out of hacky step 1 and into hacky step 2 2020-02-02 11:38:12 -06:00
adelikat 8c99e87867 MovieSession - cleanup 2020-02-02 11:06:30 -06:00
adelikat 32f638107d delete unused code in MovieSession 2020-02-02 11:04:29 -06:00
adelikat 40cd2f93df meh 2020-02-02 10:29:13 -06:00
adelikat d2c191b394 properly delete working types 2020-02-02 10:09:29 -06:00
adelikat 65249954b9 Revert "Remove WorkingTypes from compilation"
This reverts commit 0eef93afbf.
2020-02-02 10:08:09 -06:00
YoshiRulz 0eef93afbf
Remove WorkingTypes from compilation 2020-02-03 01:59:32 +10:00
feos a827b6f350 update mgba to 0.8 2020-02-02 18:34:16 +03:00
feos d6a74e4493 mame: test 2020-02-02 18:34:16 +03:00
adelikat 226c4b32ac Fix Movie.IsPlayingOrRecording() - fixes input dsiplay during record mode, as well as a lot of other things probably, partially addresses #1802, replay mode still broken and has been for a few releases now 2020-02-01 17:25:36 -06:00
adelikat b3cc55080f Ram Search - use SignExtendAsNeeded in more places, fixes #1819 2020-02-01 16:41:28 -06:00
adelikat 58ff3fa60d Tastudio - remember the "Bind Markers to input" settings as a tastudio setting 2020-02-01 16:21:38 -06:00
adelikat e7399a5e10 oops, add code lost in designer shenanigans 2020-02-01 15:47:49 -06:00
adelikat 67ec75f644 Basic Bot - don't display messages while botting, recalculate Start enable on max value change, add checkbox to wire to mainform's invisible emulation for faster botting (possibly) 2020-02-01 15:43:06 -06:00
adelikat 1836ad86b6 Basic bot - if bot is unable to run and a message box is shown, show a specific error as to why it can't, instead of a generic error 2020-02-01 15:02:32 -06:00
adelikat 285c251135 Basic Bot - default to >= operator for main value 2020-02-01 15:02:32 -06:00
adelikat 063e3b2a13 revert foreach loop in MemoryCallbackSystem - see #1823 2020-02-01 14:53:03 -06:00
feos e83f3717ad rebuild mgba without mgba-util/dllexports.h dep 2020-02-01 11:48:18 +03:00
YoshiRulz 593e1ef97d
Refactor external tool attributes 2020-02-01 01:54:23 +10:00
zeromus 3143c38b7d fix lua bit.arshift (fixes #1825) 2020-01-31 00:36:01 -05:00
alyosha-tas 8cb19ede1c MSXHawk: controller selection 2020-01-30 20:18:24 -05:00
YoshiRulz 1fdb7a6fe2
Allow external tools to have any namespace / class name if annotated
This change is more convenient at the cost of a little duplicate code in
ToolManager. The annotation is [ExternalToolEntryPointForm], and having no more
than one such class per assembly is enforced.
2020-01-30 23:41:52 +10:00
YoshiRulz eab44d2d94
Add hack to EmuApi, add WIP external tool AutoGenConfig 2020-01-30 22:41:50 +10:00
alyosha-tas f08013e312 msxHawk: optimiations 2020-01-29 16:37:00 -05:00
alyosha-tas ca4ff674ec Vectrex: duplicate audio channel 2020-01-29 16:32:08 -05:00
YoshiRulz 580fe04ad6
Resurrect DBMan as an external tool 2020-01-29 20:43:18 +10:00
YoshiRulz 92dfcbffd4
Fix typo 2020-01-29 20:14:45 +10:00
YoshiRulz 7950605676
Migrate HelloWorld to new csproj format and cleanup 2020-01-29 16:08:44 +10:00
YoshiRulz 2c74b1a693
Properly fix assembly loading issue, retarget BizHawk.Common again
temp fix was 9ffef2531
2020-01-29 00:23:10 +10:00
alyosha-tas 0c46a6908f MSXHawk: keyboard 2020-01-28 07:50:29 -05:00
YoshiRulz ce79ec83d7
Maybe fix CI 2020-01-28 13:27:58 +10:00
zeromus ae795e1f96 we have to use AnyCpu in order for winforms designer to work 2020-01-27 21:44:40 -05:00
Asnivor 09dc6ad7eb VectrexHawk: Update GameDB with everything from NOINTRO and TOSEC (including region and rom status) 2020-01-27 14:07:56 +00:00
adelikat 07239d6678 BasicBot - cleanup and simplifications 2020-01-26 13:48:15 -06:00
adelikat 3287a0c465 account for new name of PSX controller in controller config, delete standard controller image since we no longer have variable name controllers anyway, fixes #1814 2020-01-26 13:27:57 -06:00