adelikat
20d2a7d198
Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter
2017-04-30 12:05:27 -05:00
adelikat
1184e8ed05
lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
2017-04-22 20:50:03 -05:00
J.D. Purcell
b53502eed8
Spaces -> tabs.
2017-04-15 16:37:30 -04:00
adelikat
e23dc983f0
Merge pull request #826 from lenalia/master
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Added horizalign and vertalign to DrawText
2017-04-11 16:43:20 -05:00
lenalia
117ce07aaf
Added horizalign and vertalign to DrawText
2017-04-04 21:20:33 -04:00
shanehoman
58e1b52369
expose MainForm.SaveRam() method to lua
2017-04-02 23:12:38 -07:00
feos
853432da26
tastudio lua: add recording mode functions
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finally fixes #793
2017-03-08 19:56:44 +03:00
adelikat
5d4c8020c2
Delete more stuff
2017-02-22 10:12:14 -06:00
adelikat
f35717aae2
Remove yet more unused code
2017-02-22 10:11:08 -06:00
adelikat
7653b86f44
Remove some unused code
2017-02-22 10:09:44 -06:00
feos
b5730bda3a
clarify lua doc
2017-02-19 11:56:17 +03:00
zeromus
ea2188dc46
make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame
2017-02-07 00:01:14 -06:00
zeromus
d87a2b27a2
make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag
2017-02-05 04:20:07 -06:00
zeromus
539cdc29f3
add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
2017-02-04 21:40:29 -06:00
zeromus
a70e6e2fc4
fix #790 (Scroll wheel missing from input.getMouse())
2017-02-04 20:52:32 -06:00
adelikat
0480ea3f44
when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen
2017-02-04 15:54:04 -06:00
adelikat
0c7cedd2ac
lua - tastudio.setmarker() - make marker message optional
2017-02-04 15:11:43 -06:00
zeromus
f7638e8352
"fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design.
2017-01-26 00:54:44 -06:00
Isotarge
ab1b1877e8
Lua: Implement forms.setdropdownitems()
2016-12-26 12:13:19 +10:30
adelikat
3bfce81eae
LuaConsole - have a RequiredService of IEmulator and pass it into the lua implementation instead of using Global.Emulator
2016-12-06 10:35:11 -06:00
adelikat
e99bc9ba41
use the Emulator property instead of Global.Emulator in some lua library files
2016-12-04 12:37:29 -06:00
adelikat
b7a6542fb6
Lua - gui.drawImage(), gui.drawImageRegion() - log an error if image can not be found, instead of throwing an exception
2016-11-19 14:10:17 -06:00
adelikat
e281950902
Close a lua instance before creating a new one, fixes #455
2016-10-06 15:17:05 -05:00
feos
fc66ec1b02
Lua docs: fix #703
2016-09-29 18:09:58 +03:00
adelikat
11b4f5a5b1
Lua - fix #691 - When calling client.reboot_core we still want to re-inject dependencies to the lua libraries
2016-08-28 12:07:26 -04:00
feos
1e6b3bfbee
lua text: display trailing spaces
2016-08-06 15:45:07 +03:00
Isotarge
5a20a520bd
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
zeromus
676b5791f6
lua: add gui.DrawFinish() which will let you choose when to finish drawing; and add optional argument to gui.DrawNew which when set to false lets you keep it from being cleared.
2016-04-21 16:43:37 -05:00
zeromus
1a1a688b96
remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
2016-04-20 12:17:41 -05:00
feos
fcbf4adbec
lua: remove bg color from gui.text function, since it's always a black halo.
2016-04-18 19:39:24 +03:00
feos
435323489e
lua: gui.defaultPixelFont()
2016-02-10 20:06:45 +03:00
zeromus
1a123fa491
allow "#aarrggbb" as Color parameter to forms.setproperty. fixes #547
2016-02-08 02:33:58 -06:00
adelikat
8168031bed
Make TargetZoomFactor a per systemId setting
2016-01-31 21:05:08 -05:00
zeromus
5e89e563d0
overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
2016-01-31 19:54:55 -06:00
adelikat
b6406fe523
lua - client.displaymessages()
2016-01-30 12:08:37 -05:00
pjgat09
e4a4a9606c
Lua forms: Added a scrollbars argument for creating a textbox.
2016-01-15 21:19:25 -05:00
feos
23b3784123
lua: gui.defaultTextBackground()
2015-12-20 14:28:31 +03:00
zeromus
260ad45a88
fix lua's reboot_core function... maybe
2015-12-19 21:14:13 -06:00
pjgat09
d54e53d329
Lua forms.setproperty: Convert the passed value to an enum if applicable
2015-12-19 00:01:06 -05:00
pgrimsrud
bb327261ae
Add a return value to the main function for various purposes.
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Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
2015-12-15 22:39:42 -07:00
feos
eb41e8a8e0
lua: remove registered functions on toggle option.
2015-11-29 22:56:28 +03:00
feos
0be8f8c564
lua: another pixelFont tweak.
2015-11-29 22:56:26 +03:00
feos
fbd1d6d8e2
Lua: autoload recent scripts too (unless there's a recent session to autoload).
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pixelText bg tweak.
2015-11-29 13:29:48 +03:00
feos
128c09e7b4
progress with lua:
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- added fceux and gens/snes9x pixelated fonts
- added gui.pixelFont() function for them (no resizing, so perfectly scalable)
- added background to drawText and pixelText (halo was painfully slow, so just a box)
- reordered fore and back colors for gui.text (no need to specify back every time we want to change fore). thought its back color was shadow, that is obsoleted by halo now, whose color we can't change. anyway, it's way slower than simple text functions, so they should be used mostly.
- option to toggle all scripts if none is selected. greatly reduces routine when heavily tweaking a script, and is just generally pretty.
2015-11-28 22:19:15 +03:00
feos
2ce108e310
lua: ability to SetBranchText.
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doesn't make much sense to add text to existing branches from lua, but highly useful to set some text to a new branch.
and we also have a default branch text variable now.
2015-11-26 00:12:25 +03:00
zeromus
283cb4ae50
fix loading of roms from commandline
2015-11-12 17:47:39 -06:00
Isotarge
02c04d0088
Fix forms.destroyall() and call it when lua console closes
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Fixes #454
2015-11-07 01:38:44 +10:30
zeromus
c3ff70b864
fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works.
2015-10-16 19:17:23 -05:00
zeromus
9b222653f5
fix some lua autodoc
2015-10-16 18:28:23 -05:00
zeromus
9410a6cb9d
lua console - tweak output behaviour for script evaluation textbox
2015-10-15 18:32:59 -05:00