zeromus
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78c873982d
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psx - memory domains
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2014-12-11 01:56:21 +00:00 |
zeromus
|
a488114832
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psx - add sound. im not sure its perfect, but its good enough for now
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2014-12-11 00:57:47 +00:00 |
zeromus
|
95a43aa888
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psx - fix dual shock, fix crash in 400x? resolution
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2014-12-11 00:18:54 +00:00 |
zeromus
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abaa52d6e4
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psc - disc led
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2014-12-10 23:48:47 +00:00 |
zeromus
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1dc8a00771
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psx - hook up a hardcoded dualshock input.. maybe some things are mismapped, dont know yet
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2014-12-10 23:43:11 +00:00 |
adelikat
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ab312add39
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Breakpoints - add in a notion of readonly since we are showing all callbacks in the core, even ones the debugger didn't create, and the debugger managing ones it didn't create is bad news
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2014-12-10 23:11:04 +00:00 |
adelikat
|
cdcb806d8c
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Debugger - breakpoints - add stuff like activating/deactivating, key presses, double click
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2014-12-10 22:59:28 +00:00 |
adelikat
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91353d776b
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Debugger - basic showing and adding of breakpoints, including pre-existing ones
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2014-12-10 22:47:09 +00:00 |
zeromus
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542675def4
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psx - implement framebuffer 'normalizing' for consistent 700x480 output, at the cost of slightly warped AR in some resolutions. Ideal for debugging, but not for gaming just yet.
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2014-12-10 21:56:12 +00:00 |
zeromus
|
5c53bc3924
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start log of changes from upstream, with commentary. upgrade to mednafen 0.9.36.5
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2014-12-10 19:51:58 +00:00 |
zeromus
|
5f6bb8d8fd
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octoshock!
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2014-12-10 19:41:13 +00:00 |
zeromus
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de5eaf3c4b
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discsystem bugfixes: create TOCRaw for CUE files, fix Q subchannel generation Control field, make Read_2048 support multiple modes (but im not sure how great an idea it is now); add copious warnings about unsafe junk that needs rewriting
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2014-12-10 19:39:19 +00:00 |
zeromus
|
257c8c597b
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fix a crash when working on an 0x0 BitmapBuffer
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2014-12-10 19:37:06 +00:00 |
zeromus
|
f1bd6f0086
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less amount / more useful chatter when changing client dimensions
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2014-12-10 19:36:16 +00:00 |
zeromus
|
4015ba2e50
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some cleanup
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2014-12-10 19:34:46 +00:00 |
goyuken
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9513d209b1
|
comments!
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2014-12-09 21:52:03 +00:00 |
zeromus
|
e0c09a553b
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redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
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2014-12-09 19:20:22 +00:00 |
scepheo
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50730ae132
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Added nag when loading a movie without SyncSettings.
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2014-12-08 22:53:09 +00:00 |
adelikat
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ec58c2d34c
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Don't load missing or empty Sync Settings when loading a movie, just keep the user's current settings rather than forcing default settings on them
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2014-12-08 19:07:36 +00:00 |
adelikat
|
21ae27dd94
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Bk2/TasProj movies - don't crash if syncsettings, comments, or subtitles are missing
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2014-12-08 19:02:22 +00:00 |
zeromus
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08ae448257
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start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
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2014-12-08 02:15:42 +00:00 |
adelikat
|
1473db5aa8
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Move AddBreakpointDialog to the Debugger folder
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2014-12-07 20:17:15 +00:00 |
adelikat
|
68e1eae014
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MemoryCallbackSystem - implement IEnumerable, Debugger - use it to pre-populate the breakpoint dialog with pre-existing breakpoints
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2014-12-07 19:38:42 +00:00 |
adelikat
|
be8563469c
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Refactor MemoryCallbackSystem. Now that the API is much simpler, the underlying code can be as well.
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2014-12-07 19:27:21 +00:00 |
adelikat
|
1c179da80c
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MemoryCallback System - another refinement, make an IMemoryCallback and make that the argument for add methods
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2014-12-07 19:09:36 +00:00 |
adelikat
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2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
adelikat
|
ba31d7d28b
|
Debugger - better handling of what is or isn't implemented on startup, no longer crashes when opened using the QuickNes core
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2014-12-07 14:52:09 +00:00 |
pjgat09
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c2096d9a30
|
Lua: Fixed a bug with analog controls not being cleared
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2014-12-07 07:39:01 +00:00 |
zeromus
|
556b7b0123
|
gdi+ display method!
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2014-12-07 02:26:52 +00:00 |
adelikat
|
415fda2373
|
Debugger - on close, turn off trace logging
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2014-12-06 16:28:42 +00:00 |
adelikat
|
97476a8b69
|
Debugger - breakpoints
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2014-12-06 15:07:01 +00:00 |
adelikat
|
93692b0220
|
Debugger - update register values
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2014-12-06 13:42:59 +00:00 |
adelikat
|
4b8f5b2962
|
Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process.
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2014-12-06 01:14:58 +00:00 |
adelikat
|
748fab4dfb
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Debugger - use the Tracer.Header property
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2014-12-06 00:21:25 +00:00 |
adelikat
|
00523ca5aa
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Debugger - implement trace logger
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2014-12-06 00:18:51 +00:00 |
adelikat
|
4a96e58a24
|
Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
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2014-12-06 00:03:36 +00:00 |
adelikat
|
3ded6116a6
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Break up ColecoVision.cs into separate files
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2014-12-05 03:16:08 +00:00 |
goyuken
|
923b5e2543
|
dual gameboy memorycallback stuff
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2014-12-05 02:43:16 +00:00 |
goyuken
|
1f9b4d23fe
|
lets try something that compiles
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2014-12-05 02:39:42 +00:00 |
goyuken
|
92de864fab
|
gpgx: cleanup
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2014-12-05 02:31:36 +00:00 |
goyuken
|
a7ad7e20e9
|
clean up vbanext core
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2014-12-05 02:27:39 +00:00 |
adelikat
|
3dfd57197d
|
N64 - cleanup after adding new services and such
|
2014-12-05 02:22:41 +00:00 |
goyuken
|
41612e471d
|
swan - clean up for new memory callbacks
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2014-12-05 02:21:10 +00:00 |
adelikat
|
7cc5822dfd
|
Add ActiveChanged event to MemoryCallbackSystem
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2014-12-05 02:07:56 +00:00 |
adelikat
|
0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
|
2014-12-05 01:56:45 +00:00 |
adelikat
|
11a8a009c5
|
AsDebuggable()
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2014-12-05 01:01:58 +00:00 |
adelikat
|
f5cc38c9cd
|
AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
adelikat
|
e2033c9d2e
|
AsStatable() and also update statusbar saveslots on CloseRom()
|
2014-12-05 00:52:16 +00:00 |
goyuken
|
40416656a2
|
eliminate snowiy emulator option from CoreComm. this commit is a bit hackish
|
2014-12-05 00:39:02 +00:00 |
adelikat
|
1fad6f4a88
|
AsSaveRam()
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2014-12-05 00:34:57 +00:00 |