goyuken
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47b1e3ae49
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I AM MASTER OVER DOG
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2014-04-16 02:11:22 +00:00 |
zeromus
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7adc15d97e
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work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
goyuken
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5f66376f82
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implement caitsith6502's mapper 30 support patch (with a few minor cleanups). fixes issue 153
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2014-04-11 15:01:22 +00:00 |
goyuken
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29475fb24d
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nes: misc blah
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2014-04-09 22:23:19 +00:00 |
goyuken
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8c7b1da678
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NES: fix two regressions from previous commit; one broke all UNIF, and one broke some sachen boards
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2014-04-09 19:39:04 +00:00 |
goyuken
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58079850ae
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NES -- rework autodetection code in preparation for iNES 2.0 support. this commit likely breaks some things; exhaustive testing to come
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2014-04-09 18:13:19 +00:00 |
goyuken
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67fdb46ca2
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workaround issue 146
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2014-03-23 15:00:56 +00:00 |
goyuken
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4c448e6858
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NES: speed up new controller routines. significant overall speedup in occasional crappy games that constantly poll the controllers
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2014-03-19 23:22:06 +00:00 |
goyuken
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aa2fce885e
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nes: axrom: support 512K oversize
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2014-03-19 16:06:51 +00:00 |
beirich
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c179fd5fd6
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
goyuken
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60361d9bd4
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support a homemade UxROM multicart board
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2014-03-15 19:54:48 +00:00 |
goyuken
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b02574829d
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nes: fix vaus controller
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2014-03-14 23:03:03 +00:00 |
goyuken
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65b1397198
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NES: fix the famicom 4player adapter
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2014-03-14 21:51:40 +00:00 |
goyuken
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1b3009d849
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also fix stereo audio in dual GB (But in this case we just downmix to mono since we have two gameboys one out each speaker)
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2014-03-05 05:06:34 +00:00 |
goyuken
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dbe0106814
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i did not know that the gameboy had stereo audio
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2014-03-05 05:03:13 +00:00 |
goyuken
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b2eef124e2
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nes: controller infrastructure
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2014-03-05 04:08:24 +00:00 |
goyuken
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804fed9375
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NES: infrastructure stuff
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2014-03-04 23:18:10 +00:00 |
goyuken
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92c934b9a9
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nes: squeeze a few more percent out of the nametable viewer
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2014-03-01 23:43:04 +00:00 |
goyuken
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1fbc833361
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NES: fix some CNROM games. dunno how they got broken?
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2014-03-01 16:58:01 +00:00 |
goyuken
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f346b604d4
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NES: support CAMERICA-GAMEGENIE (partially). you can't actually use it; it's mostly for documentation purposes.
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2014-03-01 00:02:53 +00:00 |
goyuken
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65accb7c94
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woops
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2014-02-28 04:16:54 +00:00 |
goyuken
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3ffde6b88a
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NES: rework controller infrastructure. zappers and such will be coming soon now
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2014-02-28 04:05:36 +00:00 |
goyuken
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f1cd0b888f
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never fear; you'll be able to use your ddr pads to play final fantasy soon enough
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2014-02-27 23:34:56 +00:00 |
goyuken
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5227a5a05d
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more unfinished controller infrastructure
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2014-02-27 20:59:10 +00:00 |
goyuken
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dcb2098055
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NES: fix some peek memory semantics
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2014-02-27 20:58:00 +00:00 |
goyuken
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f1a81e8462
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fix comment
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2014-02-27 04:04:55 +00:00 |
goyuken
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8d2b644686
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stuff, not done yet
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2014-02-27 04:02:58 +00:00 |
goyuken
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7a9eb9f6cb
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change some memory domains to exception out on out of range access instead of silent masking
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2014-02-26 20:18:48 +00:00 |
zeromus
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d0aec59e55
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snes-dont malfunction CARTROM memdomain when having a npow2 romsize
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2014-02-26 09:33:38 +00:00 |
goyuken
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fa9f1c69b8
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nes: fix bug with loading UNIF files with no chr rom.
nes: support mapper "FS304" (UNIF only)
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2014-02-26 03:09:54 +00:00 |
goyuken
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f6c1c7eba2
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NES: PPU Viewer: support MMC5 ExAttr mode
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2014-02-25 22:54:25 +00:00 |
goyuken
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b1dc3f0f48
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nes: mmc5: fix uncharted waters, and presumably some other 16K WRAM games
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2014-02-24 01:01:15 +00:00 |
goyuken
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cdd19396d4
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nes: mmc5: implement NT fill mode. fixes "flying through clouds" level intro to laser invasion
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2014-02-23 23:03:44 +00:00 |
goyuken
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17f64cf8f5
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nes: MMC5: fix exram extended attribute mode for CHR ROMs larger than 256KiB? hard to tell
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2014-02-23 16:22:30 +00:00 |
goyuken
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cb898334ac
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remove debug statement accidentally left in previous commit
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2014-02-22 04:01:00 +00:00 |
goyuken
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220dabafb7
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NES: fix major league for change in database autism
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2014-02-21 23:31:44 +00:00 |
goyuken
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223116252b
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NES: sunsoft 1: clarify code, no emulation changes
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2014-02-19 16:33:59 +00:00 |
goyuken
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420bbc2c4c
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NES: pedantic more correct emulation of Fantasy Zone (J). of no interest to anyone.
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2014-02-17 18:02:21 +00:00 |
goyuken
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8a34ce3d0b
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NES: fix Shanghai (J)
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2014-02-17 17:46:26 +00:00 |
goyuken
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02762576aa
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VRC6: support arbitrary romsize through ines identification
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2014-02-17 04:15:15 +00:00 |
zeromus
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7b354ef8b9
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change NES board analysis to prioritize gamedb. this would allow users to control the operations, instead of nescartdb always taking control. not sure if this is OK, but I think it is.
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2014-02-16 06:16:55 +00:00 |
goyuken
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4a2f28d89f
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nes: vrc6: correct some problems with the most recent commit
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2014-02-15 22:12:46 +00:00 |
goyuken
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c333e2f6f3
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NES: take a stab at the VRC6 clusterfuck (thanks, obama!). speed loss of about 2%. as far as we know, no game ever used any of these features.
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2014-02-15 18:45:52 +00:00 |
goyuken
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b294c69046
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NES: MMC1 code cleanup, no changes
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2014-02-13 18:14:01 +00:00 |
goyuken
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e5102c1f02
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NES: fix speed regression of last commit
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2014-02-12 22:25:36 +00:00 |
goyuken
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4ada3b4973
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NES: fix tracelogger for first instruction of NMI or IRQ. also make it obviously indicate that an NMI or IRQ has occurred
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2014-02-12 22:01:23 +00:00 |
goyuken
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4875831fb9
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nes: rename NAMCOT_m19_m210.cs to better match its new function
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2014-02-06 23:15:52 +00:00 |
goyuken
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25e7355fe4
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NES: region override. now you can add Subor Style to all of your favourite games
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2014-02-06 02:06:17 +00:00 |
goyuken
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20bf3b34e0
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NES: VRC2: correct emulation details (no effect in any game)
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2014-02-05 16:19:55 +00:00 |
zeromus
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50f685c67f
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fix compile error due to [NES.INESBoardImplPriority] assignment in wrong place
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2014-02-04 20:44:27 +00:00 |