Commit Graph

6368 Commits

Author SHA1 Message Date
zeromus 09daa3f939 fix read+write mode binary loadstate exception bug? 2014-04-18 17:41:14 +00:00
goyuken 53d3abb4f6 NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability... 2014-04-16 21:04:07 +00:00
zeromus 75905e05a6 misc tidying 2014-04-16 16:31:53 +00:00
zeromus 1f9cf53a76 fix a crashy bug in displaymanager when OSD layer is removed 2014-04-16 16:31:37 +00:00
zeromus a3a96381da fix mouse coord transform with 2x filters 2014-04-16 02:51:51 +00:00
goyuken 47b1e3ae49 I AM MASTER OVER DOG 2014-04-16 02:11:22 +00:00
goyuken 9730d06a46 preliminary moose support 2014-04-16 01:47:37 +00:00
adelikat d1e7ed9d91 Atari 2600 - start Supercharger emulation (and mapper AR) 2014-04-16 01:18:38 +00:00
zeromus f04210c5c9 displaymanager-more resilience against empty user filter path 2014-04-15 23:42:05 +00:00
adelikat b9b8f0a04a Record Movie dialog - remove the "Now" option for N64, until movies 2.0 2014-04-15 23:19:06 +00:00
adelikat 8f557235ce Display Config dialog - set StartPosition to CenterParent 2014-04-15 22:56:44 +00:00
adelikat f81ccaacd8 add a Rom Status picker to allow the user to pick something other than a good dump 2014-04-15 22:51:42 +00:00
adelikat 1dd055ab6c Set DispUserFilterPath to ".", prevents things from crashing, may or may not be a logical default value 2014-04-15 22:23:09 +00:00
adelikat 285a7241b9 On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good" 2014-04-15 22:10:39 +00:00
zeromus 7adc15d97e work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
adelikat 54949127ee some nitpicky cleanup of the Database.cs file 2014-04-14 23:14:39 +00:00
adelikat f61684c574 Slight tweaks to extension preferences dialog, add .iso and .img as configurable extensions 2014-04-14 17:37:49 +00:00
adelikat 267441cc37 Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
adelikat a32ba998f2 Platform Chooser - add "Always use this system for this extension" checkbox and save the user's core preference, and don't show the dialog again for that extension if they do pick this option 2014-04-14 12:42:04 +00:00
adelikat 449d3fa2e2 Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions 2014-04-14 12:25:57 +00:00
adelikat 32b4f940a9 Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores 2014-04-14 01:59:57 +00:00
adelikat 3e2a1e9835 Database.cs - make the big ol switch more readable by grouping some things and using sane spacing 2014-04-14 00:55:10 +00:00
adelikat a6944c47d8 Play Movie - don't crash on headers with duplicate keys, don't throw an exception when movie files to parse 2014-04-13 23:18:45 +00:00
adelikat bca069325b Play Movie - clean up some code before I go fixing things 2014-04-13 22:43:30 +00:00
adelikat 00d5c4d5ae Who made my Play Movie dialog code into spaces? 2014-04-13 22:16:47 +00:00
adelikat f8522c6986 Genesis Tile Viewer - same stuff as other tile viewers 2014-04-13 22:08:46 +00:00
adelikat d3012fe4b6 PCE Tile Viewer - save screenshot file menu items, autoload and other tool options, add to toolbox 2014-04-13 20:33:01 +00:00
adelikat 471a2f5cf0 SMS - Vdp Viewer - save screenshot to file menu items 2014-04-13 20:13:22 +00:00
adelikat 66d64f816c Add Sms Vdp Viewer to toolbox 2014-04-13 19:51:38 +00:00
adelikat d3b84c6c5c SMS VDP Viewer - icon, autoload, misc tool settings 2014-04-13 19:44:08 +00:00
adelikat ed7ce61234 Lua - joypad.get() strongly type the controller parameter to nullable int 2014-04-13 18:46:06 +00:00
adelikat 6adde23553 Lua - also fix client.frameskip() 2014-04-13 18:39:46 +00:00
adelikat f589a91479 Lua - fix client.setwindowsize() and client.speedmode() 2014-04-13 18:35:27 +00:00
adelikat 2cbb914b9e silly formatting fix from last commit 2014-04-13 18:30:41 +00:00
adelikat 7a6994eb80 Atari 2600 - some progress on mapper 4A50, but it still doesn't work 2014-04-13 18:09:29 +00:00
adelikat 0550fef67f PCD CDL - remove todo 2014-04-13 16:38:56 +00:00
goyuken 078599adce PCE: fix CDL loading 2014-04-13 16:30:15 +00:00
adelikat d5d84943fa meh, slight tweak to that commit 2014-04-13 14:24:38 +00:00
adelikat 9c3a7fec37 Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods 2014-04-13 14:22:13 +00:00
adelikat fd42606cc0 N64 Virtual Pad - only tab stops on analog boxes 2014-04-13 13:14:00 +00:00
adelikat c919bae2d8 Using Save/Load Slot X hotkeys should update the currently selected slot 2014-04-13 13:04:13 +00:00
adelikat 12dc22de18 PCE CDL - center parent, add to toolbox 2014-04-13 12:52:36 +00:00
adelikat 8a6585aceb CD CDL - drag and drop, implement save menu item, prevent some more nags 2014-04-13 12:40:30 +00:00
adelikat e67c329aad PCE CDL - remember window position and size, restore defaults, make Open and Save file dialogs look pretty, don't enable save as menu item if no cdl started since it nags you if you choose it 2014-04-13 12:22:53 +00:00
adelikat aaeb2c9cdd PCE CDL - some cleanups like icons and shortcut keys on menus, Recent menu, autoload, other misc tool options 2014-04-13 01:05:23 +00:00
adelikat 7f37535cd5 PCE Icon for PCE tool dialogs 2014-04-13 00:09:16 +00:00
adelikat 3f3f607e60 Atari 2600 - some ground work for the AR mapper, doesn't yet do anything 2014-04-12 17:52:49 +00:00
adelikat ccae8ce914 Atari - failed attempt to implement mapper CM (Compumate) 2014-04-12 16:36:30 +00:00
adelikat 4f65d78335 Atari 2600 - some ground work for DPC+, but still not implemented 2014-04-12 04:11:52 +00:00
adelikat a1cb4b151e Atari 2600 - implement mapper FE 2014-04-12 03:48:18 +00:00