zeromus
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4015ba2e50
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some cleanup
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2014-12-10 19:34:46 +00:00 |
goyuken
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9513d209b1
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comments!
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2014-12-09 21:52:03 +00:00 |
zeromus
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e0c09a553b
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redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
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2014-12-09 19:20:22 +00:00 |
scepheo
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50730ae132
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Added nag when loading a movie without SyncSettings.
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2014-12-08 22:53:09 +00:00 |
adelikat
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ec58c2d34c
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Don't load missing or empty Sync Settings when loading a movie, just keep the user's current settings rather than forcing default settings on them
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2014-12-08 19:07:36 +00:00 |
adelikat
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21ae27dd94
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Bk2/TasProj movies - don't crash if syncsettings, comments, or subtitles are missing
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2014-12-08 19:02:22 +00:00 |
zeromus
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08ae448257
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start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
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2014-12-08 02:15:42 +00:00 |
adelikat
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1473db5aa8
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Move AddBreakpointDialog to the Debugger folder
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2014-12-07 20:17:15 +00:00 |
adelikat
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68e1eae014
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MemoryCallbackSystem - implement IEnumerable, Debugger - use it to pre-populate the breakpoint dialog with pre-existing breakpoints
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2014-12-07 19:38:42 +00:00 |
adelikat
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be8563469c
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Refactor MemoryCallbackSystem. Now that the API is much simpler, the underlying code can be as well.
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2014-12-07 19:27:21 +00:00 |
adelikat
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1c179da80c
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MemoryCallback System - another refinement, make an IMemoryCallback and make that the argument for add methods
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2014-12-07 19:09:36 +00:00 |
adelikat
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2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
adelikat
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ba31d7d28b
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Debugger - better handling of what is or isn't implemented on startup, no longer crashes when opened using the QuickNes core
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2014-12-07 14:52:09 +00:00 |
pjgat09
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c2096d9a30
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Lua: Fixed a bug with analog controls not being cleared
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2014-12-07 07:39:01 +00:00 |
zeromus
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556b7b0123
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gdi+ display method!
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2014-12-07 02:26:52 +00:00 |
adelikat
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415fda2373
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Debugger - on close, turn off trace logging
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2014-12-06 16:28:42 +00:00 |
adelikat
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97476a8b69
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Debugger - breakpoints
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2014-12-06 15:07:01 +00:00 |
adelikat
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93692b0220
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Debugger - update register values
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2014-12-06 13:42:59 +00:00 |
adelikat
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4b8f5b2962
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Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process.
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2014-12-06 01:14:58 +00:00 |
adelikat
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748fab4dfb
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Debugger - use the Tracer.Header property
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2014-12-06 00:21:25 +00:00 |
adelikat
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00523ca5aa
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Debugger - implement trace logger
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2014-12-06 00:18:51 +00:00 |
adelikat
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4a96e58a24
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Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
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2014-12-06 00:03:36 +00:00 |
adelikat
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3ded6116a6
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Break up ColecoVision.cs into separate files
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2014-12-05 03:16:08 +00:00 |
goyuken
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923b5e2543
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dual gameboy memorycallback stuff
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2014-12-05 02:43:16 +00:00 |
goyuken
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1f9b4d23fe
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lets try something that compiles
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2014-12-05 02:39:42 +00:00 |
goyuken
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92de864fab
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gpgx: cleanup
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2014-12-05 02:31:36 +00:00 |
goyuken
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a7ad7e20e9
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clean up vbanext core
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2014-12-05 02:27:39 +00:00 |
adelikat
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3dfd57197d
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N64 - cleanup after adding new services and such
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2014-12-05 02:22:41 +00:00 |
goyuken
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41612e471d
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swan - clean up for new memory callbacks
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2014-12-05 02:21:10 +00:00 |
adelikat
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7cc5822dfd
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Add ActiveChanged event to MemoryCallbackSystem
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2014-12-05 02:07:56 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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11a8a009c5
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AsDebuggable()
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2014-12-05 01:01:58 +00:00 |
adelikat
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f5cc38c9cd
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AsInputPollable()
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2014-12-05 00:59:00 +00:00 |
adelikat
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e2033c9d2e
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AsStatable() and also update statusbar saveslots on CloseRom()
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2014-12-05 00:52:16 +00:00 |
goyuken
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40416656a2
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eliminate snowiy emulator option from CoreComm. this commit is a bit hackish
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2014-12-05 00:39:02 +00:00 |
adelikat
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1fad6f4a88
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AsSaveRam()
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2014-12-05 00:34:57 +00:00 |
adelikat
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04f9081943
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in IEmulator extensions add methods such as AsMemoryDomains(), AsStatable() that do the service calling magic. In the client code replace appplicable casts of IMemoryDomains with AsMemoryDomains(), more commits of this nature for the other IEmulatorServices soon to follow
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2014-12-05 00:32:29 +00:00 |
adelikat
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cda9203ca5
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Forgot to add these files
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2014-12-05 00:17:34 +00:00 |
adelikat
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d7f88ecbf9
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Chane IEmulator Extension methods like HasMemoryDomains to use the HasService<T>() method
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2014-12-05 00:15:28 +00:00 |
adelikat
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a91de9ad9c
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Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
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2014-12-05 00:10:48 +00:00 |
adelikat
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309088211c
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Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
adelikat
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02f5206382
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remove a debug line of code that I checked in on accident
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2014-12-04 22:38:03 +00:00 |
adelikat
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eb085fe29d
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fix logic error in Remove call on InputCallbackSystem
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2014-12-04 22:31:42 +00:00 |
zeromus
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29b217b587
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big discsystem refactors and preliminary CCD handling. not to be considered stable, but ill start supporting it.
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2014-12-04 05:40:10 +00:00 |
adelikat
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d8a204572d
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Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
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2014-12-04 03:38:30 +00:00 |
goyuken
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ef1ef251b6
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gpgx: remove input todo
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2014-12-04 03:31:26 +00:00 |
adelikat
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529591ce2d
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Rename ICoreService to IEmulatorService
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2014-12-04 02:12:57 +00:00 |
goyuken
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7f9adc0c1d
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dgb: reenable input callbacks.
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2014-12-04 02:04:14 +00:00 |
goyuken
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5f770e4696
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update pad callback infrastructure in vbanext core, remove unused stub in lynx core, disable in dual gb core until i get around to it, better comment in gb core
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2014-12-04 01:46:59 +00:00 |
goyuken
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802dadcd64
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wondersaw'n: update trace callback internal infrastructure
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2014-12-04 01:22:34 +00:00 |