Commit Graph

15 Commits

Author SHA1 Message Date
adelikat 9a24539c10 Lua - catch NotImplementedException on emu.getregister(s) and warn the user that this particular core doesn't implement this feature yet. Also, put IEmulator extensions in their own namespace 2014-05-31 14:29:27 +00:00
adelikat 6b2ea2e7a6 Put snes profile setting into savestates since savestates are incompatible among profiles 2014-05-04 13:43:29 +00:00
adelikat e99b370654 put core name into nes savestates 2014-05-04 13:20:59 +00:00
adelikat 691cbaa0c1 some nitpicky code reformatting in PathManager 2014-05-04 01:54:58 +00:00
zeromus 483cf96853 rename PathEntries.WatchPath etc. to PathEntries.WatchPathFragment to better convey the idea that it isnt a fully-qualified path, so its less likely to get used on accident 2013-12-13 05:20:50 +00:00
adelikat bc860a4bcf Remove the option to turn off the "Bind movies to savestates" feature 2013-12-04 02:43:40 +00:00
adelikat 7a1f28b5a9 A fix to PathManager, get the executable path, not the dll path 2013-11-20 20:10:10 +00:00
adelikat 348171bdc5 start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00
adelikat 26ffd9f4e3 EmuHawk - don't use PathManager to resolve the exe directory during main now that it is in a dll, it can find its own path itself 2013-11-03 16:05:49 +00:00
adelikat 0eaf6bd33c a fix to GetExeDirectoryAbsolute() that was breaking path generation 2013-11-01 22:37:05 +00:00
adelikat 9473f6840b Client.Common code refactoring and some misc things to do 2013-10-27 17:47:54 +00:00
zeromus fa40ae718f reapply edits and cleanup 2013-10-27 07:54:00 +00:00
zeromus 11dbb0e1c8 reapply moves with merge tracking 2013-10-27 07:52:20 +00:00
zeromus 179dbd4124 revert back to r5156 2013-10-27 07:45:59 +00:00
adelikat 3e429736d5 Move PathManager and SavestateManager to Client.Common, also remove the dependency for System.Web in PathManager by doing a more logical way of getting the executing assembly path 2013-10-25 16:00:34 +00:00