Commit Graph

72 Commits

Author SHA1 Message Date
adelikat 8ac9f7d2dd Lua Console - try to use relative paths when saving and loading lua scripts 2014-03-23 14:44:18 +00:00
adelikat 0a0f144aa8 Lua - Bit library - fix support for uint values 2014-03-01 15:04:19 +00:00
mvl1986 17f17a02fd Added the display of tooltips for all the methods that are in the lualibraries
-MightyMar
2014-02-12 13:28:48 +00:00
adelikat 23f7017651 Some code cleanup tinkerings in Client.Common 2014-02-03 20:48:01 +00:00
adelikat 364c2367ea Hex Editor - refactor to use ToolDialogSettings Add floating window option 2014-01-30 03:10:17 +00:00
adelikat 7417ea7b8f Lua - more documentation and more strong typing of parameters, more fixups to display of parameter types in the Lua functions list 2014-01-27 03:16:05 +00:00
adelikat ce9f282d67 Lua - clean up a lot of params by making them strongly typed numbers instead of object, and simplify a lot of logic as a result 2014-01-27 01:15:56 +00:00
adelikat 157f092aa2 Lua clean up Bit and Client libraries by using strongly typed numbers as a proof of concept that we can 2014-01-26 20:36:00 +00:00
pasky1382 c6811542fa Added a couple lua descriptions 2014-01-26 20:05:56 +00:00
adelikat 853c82d111 Lua Functions list - make params look pretty, including strongly typed variables when possible 2014-01-26 20:05:45 +00:00
adelikat 70feebf229 Add documentation to as many lua function as I can sanely do in one sitting 2014-01-26 18:36:27 +00:00
adelikat 91fdad9d45 LUa - whack now unused code 2014-01-26 16:21:20 +00:00
adelikat bce8320b85 Lua - new Register method on some more libraries 2014-01-26 13:30:45 +00:00
adelikat 583be2516c Lua - new registration system added to NES and SNES libraries 2014-01-26 03:26:52 +00:00
adelikat ac9e4c1d3d Lua - same to movie library 2014-01-26 02:50:26 +00:00
adelikat 988ed03198 ditto for Memory library 2014-01-26 02:43:28 +00:00
adelikat 94d20e92f4 Lua - new register system for Main Memory library and a bunch of cleanup for that lib 2014-01-26 01:48:32 +00:00
adelikat c6859a6d4f Lua ditto for joypad library and slight fix documentation 2014-01-26 00:01:40 +00:00
adelikat ee79c55009 oops, forgot to add this new file 2014-01-25 21:46:20 +00:00
adelikat c66e529fb7 lua - ditto to Events library 2014-01-25 21:37:25 +00:00
adelikat 65d50ca329 Lua - refactor emu library to use the new registration method, documentation is all "TODO" 2014-01-25 21:10:51 +00:00
adelikat 06c0417f96 some Lua documentation related cleanup and support column sorting on Description in Lua Functions list 2014-01-25 20:27:51 +00:00
adelikat e22227160d show descriptions in Lua functions list 2014-01-25 20:04:26 +00:00
adelikat ee1cea5d08 Lua - even better way to build lua libraries, now methods will have attributes for the name, and description of each method. Someone needs to put in descriptions now. Bit library is the only one done as of this commit 2014-01-25 19:49:29 +00:00
adelikat 4701b319be Lua - add a new way to do reflection to get method names, now the function list simply needs to match the method name, and the method name does not need to redundantly specificy the library name. Only the Bit library hooked up currenlty. 2014-01-25 15:05:53 +00:00
pasky1382 4012f93f31 Added bit.clear() bit.set() to lua, and LuaULong() 2014-01-21 17:28:54 +00:00
pasky1382 033620a478 Cleanup and added byteswapping functions for lua. 2014-01-20 17:38:31 +00:00
pasky1382 bff34dd379 Cleanup. 2014-01-20 17:15:30 +00:00
pasky1382 90d8aedbd5 forgot a function. 2014-01-20 17:07:48 +00:00
pasky1382 08504fc25a Added more string lua functions 2014-01-20 17:06:09 +00:00
pasky1382 83591cda67 Oops 2014-01-20 15:26:44 +00:00
pasky1382 1a0e98b7ad Lua bit.checkbit() function, returns if a specified bit is on/off. 2014-01-19 17:42:21 +00:00
pasky1382 2d169cdb7d added LuaLong function 2014-01-19 16:58:21 +00:00
adelikat 983346af38 support quicknes in lua nes.addgamegenie() and nes.removegamegenie() 2014-01-07 01:43:31 +00:00
zeromus 436881beaf lua: better typecasting for LuaInt and LuaUInt that doesnt throw overflow exceptions; and, render to a null image when the lua script manager Resume process hasnt begun (setting up a render target) but lua scripts run (due to loadstate, for example) 2013-12-30 16:36:15 +00:00
goyuken a1c0a1956b fix compile error 2013-12-30 02:42:00 +00:00
adelikat 7482cfdc5e a round of code cleanup in Client.Common 2013-12-30 01:58:44 +00:00
goyuken 75d39ac60f SNES: connect to new settings system.. everything should work? 2013-12-27 17:59:19 +00:00
goyuken bdfbafdfca SMS: support new settings infrastructure. this adds enableFM and allowOverclock as sync relevant settings for movie files (but of course, they won't end up in Movie 1.0 files) 2013-12-24 01:06:17 +00:00
goyuken a5cdee3780 pce: connect to new settings system 2013-12-22 05:58:24 +00:00
goyuken bd205f47dc update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
tweak Binding, RecentFiles, and PathEntry to work with the new serializer.  on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings.  at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat b2b8edb319 Fix removing of registered functions via Lua console 2013-12-19 01:02:50 +00:00
adelikat b7d553cb4e Move the readonly flag from Global to MovieSession 2013-12-03 18:08:45 +00:00
adelikat 0e6473987b Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs 2013-12-02 17:50:29 +00:00
adelikat e686e595b9 Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity" 2013-11-30 03:10:05 +00:00
adelikat 788aea970e Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain. 2013-11-26 01:21:24 +00:00
adelikat 3d48a0b39e Lua Console - fix behavior of Save Changes nag, fix deleting of items 2013-11-25 23:38:10 +00:00
adelikat 5bbed4a58f Fix behavior of Movie Up/Down in tool dialogs 2013-11-25 23:24:26 +00:00
adelikat 92c34c8c2d Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process 2013-11-25 21:01:38 +00:00
adelikat 7b244cc87c Lua Console - a round of code cleanup. Some small fixes happened as a result of this cleanup 2013-11-25 00:44:18 +00:00