Asnivor
8a10ba6372
EmuHawk: ToolManager.IsAvailable<T> ( #1294 )
2018-09-10 22:08:44 +03:00
feos
7fedbac9c3
lua: fix #1119
2018-03-09 13:35:42 +03:00
adelikat
6e06947a33
rename ToolAttributes
2017-07-12 14:44:14 -05:00
adelikat
af3ab7c208
TraceLogger - Turn off core tracing when closing, TooManager - check for disposed tools before running NewUpdate(), fixes #911
2017-07-09 13:19:09 -05:00
adelikat
facd845453
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
2017-05-23 12:40:40 -05:00
adelikat
8d91557f4e
cleanups in ToolManager
2017-05-22 14:23:14 -05:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
feos
2fa40bac04
tool positions: tolerate slight accidental offscreen by resetting to 0 instead of ignoring
...
todo: check bottomright offscreen too someday?
2017-03-15 19:49:32 +03:00
adelikat
c61d432fd6
Don't position tools to last saved position if that position is not visible on screen
2017-02-21 16:57:47 -06:00
adelikat
11b4f5a5b1
Lua - fix #691 - When calling client.reboot_core we still want to re-inject dependencies to the lua libraries
2016-08-28 12:07:26 -04:00
zeromus
a7d2b8d7f7
* add a new IToolForm update mechanism which has extensible update points (so a tool can both pre- and post- update)
...
* make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to. Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on.
2016-08-13 15:31:26 -05:00
feos
e362ecdbbf
tastudio: insure against all sorts of silent corruption.
2016-08-02 20:05:31 +03:00
Isotarge
5a20a520bd
Tools: Ram -> RAM #669
2016-07-22 01:32:54 +09:30
zeromus
5ed2e46982
add SRAM memdomain to vbanext
2016-04-18 20:44:30 -05:00
zeromus
b82cc74a5d
possibly fix crash in GB GPU debugger on operating systems using the wrong language (untested)
2016-04-15 20:23:04 -05:00
Hathor86
2876f63dd8
ExternalTools: Allow several tools running simultaneously
2015-12-30 11:00:56 +01:00
adelikat
7654374682
Cheats - use the integrated tool instead of the one-off platform specific tools
2015-12-20 12:38:59 -05:00
zeromus
260ad45a88
fix lua's reboot_core function... maybe
2015-12-19 21:14:13 -06:00
Hathor86
a7074c6341
ExternalToolManager and BizHawkExternalToolattribute
...
Add those 2 classes in order to help handling of external tools
- Also fix value setting in watches constructor
- Bugfix in loading externaltools (they loaded multiple times)
- Add new version of Hello World external tool
Whitespaces noise in RamWatch.cs... :s The code hasn't changed
2015-12-13 21:38:35 +01:00
Hathor86
12388cbe3d
ExternalTool bug fix: wasn't able tool load serveral dll
2015-12-06 00:52:07 +01:00
feos
6d4c5ef17f
preparations for state hotkeys functioning with tastudio branches.
...
typos.
2015-12-05 14:48:04 +03:00
Hathor86
31cc08a954
More WatchList comments
...
Finished coments on WatchList object
2015-12-02 22:48:30 +01:00
Hathor86
1e2f4e12be
Watch refactoring
...
Some improvement when you get Available types. Used to return a new
array each time you call the function. It has been transformed into an
IEnumrable and yield return.
DisplayType, PreviousType and Watchsize have been moved outside the
Watch Class
2015-11-28 22:52:00 +01:00
Hathor86
d4b4c06f0c
Draft of API
...
So, I create a new dll named BizHawk.Client.ApiHawk and moved few stuff
to it.
Also moved some stuff to BizHawk.Client.Common. Don't think it can be
desiociated.
I started comment Watch and rearrange code (put some #region etc...
It compiles and it seems working :)
2015-11-26 23:05:29 +01:00
Hathor86
f3771e7b98
Ambigous call fixed
...
This bug occured sometime, when we try to call Load() by reflection
without parameters.
2015-11-22 23:45:57 +01:00
Hathor86
6f18e44fe7
Code Formating
...
Just more sexy
2015-11-22 17:56:08 +01:00
Hathor86
7d2e02b94b
Debugging and POC
...
Change some logic into ToolManager for better practice
Adjust the look of toolstrip items
Update comments
2015-11-22 17:37:00 +01:00
Hathor86
d92eed5845
Menuing
...
Change the menu item name
Change interface name
turn menu item into a submenu dynamically filled
2015-11-21 01:03:48 +01:00
Hathor86
c7dcb42b94
Merge from maser@TASVideos
2015-11-15 11:27:00 +01:00
zeromus
fae4d27bed
Revert "Cleanup GameShark.Designer.cs"
...
This reverts commit 9864d8190c
, reversing
changes made to 0630be922b
.
2015-11-14 15:11:13 -06:00
Hathor86
f70a2c8c6c
Merge from TASVideo
2015-11-01 22:01:19 +01:00
feos
4e7d03d9a3
tastudio: clean up garbage lua text and drawings.
...
- text was written twice if we update tools and PauseOnFrame (seek) within one frame.
- drawings didn't update during turbo even when RunScriptsDuringTurbo was on, but a whole bunch of accumulated drawings was appearing at once, when you do a normal advance after turbo mode.
2015-10-22 19:33:31 +03:00
Hathor86
8f123527e8
Merge remote-tracking branch 'refs/remotes/TASVideos/master' into NewrRelease
2015-10-11 19:40:46 +02:00
Hathor86
8ad8ad2c6a
Start back from initial release branch
...
Just to have cleaner changes
2015-10-07 23:54:57 +02:00
zeromus
5406fc9cfa
remove a likely old and senseless developer build check breaking the genesis cheat decoder command from the cheats dialog only ( fixes #494 )
2015-09-10 16:59:08 -05:00
adelikat
6d4dea9a14
Don't attempt to remember tool window size/position if tool is minimized/maximized, this fixes issue #491 but also fixes the bug in every tool (unless there is a tool that does not implement IAutoToolFormConfig that I missed in this changeset)
2015-09-05 17:05:14 -04:00
adelikat
a9c460802b
add an option to run lua scripts while turboing instead of bypassing them. Make this option true by default (a change to the current behavior). Add a checkbox in the customize dialog to toggle this option.
2015-07-09 20:14:52 -04:00
adelikat
aa75bd52e9
When adding an address to ram watch from another ram tool, don't load ram watch if it is already open
2015-06-21 00:21:36 +00:00
adelikat
a0d56df06b
Lua - client library - change GetOpenTools() to GetAvailableTools() which returns a list of tools available to the currently loaded core, change GetTool() to receive any avaialble tool, if the tool isn't open, GetTool() opens it
2015-04-12 17:37:06 +00:00
adelikat
8d86ee012e
Lua - implement client.GetOpenTools() to return a list of currently open tools. And client.GetTool(string name) which return an object to lua representing a currently loaded tool, lua then has access to any public methods of that object
2015-04-10 21:56:03 +00:00
adelikat
f305ca5666
Don't crash if user elected to autoload Ram Watch but not autoload a Rom
2015-02-25 22:32:50 +00:00
adelikat
ecaf95f400
ToolManager - a small cleanup now that there is an owner variable
2015-02-22 04:06:40 +00:00
adelikat
41950cb9e0
ToolManager - take a Form owner in the constructor and pass it in to any tools that are also Form objects (all of them). ToolBox - use the Parent property instead of GlobalWin.MainForm now that it is populated
2015-02-22 04:02:30 +00:00
adelikat
aea17282cc
ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked
2015-01-02 15:27:54 +00:00
adelikat
38c1ffa1e9
Fix autoloading of Ram Watch
2015-01-02 15:19:18 +00:00
goyuken
3710e6c1ca
itoolformautoconfig: fix save position
2015-01-01 21:01:42 +00:00
adelikat
29117dadbe
remove an unused function in ToolManager
2015-01-01 19:16:50 +00:00
adelikat
bb5b20cc33
Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu
2015-01-01 19:02:00 +00:00
adelikat
89fcceecfc
ToolManager - support autoloading from custom settings that inherit ToolDialogSettings, Ram Search - convert recent files to ConfigPersist
2015-01-01 02:08:45 +00:00
adelikat
399cbb9116
Cheats - remove the dependency on an IEmulator service by moving some logic to ToolManager (not good logic, will be obsoleted eventually)
2015-01-01 00:11:39 +00:00