zeromus
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c765d1d56e
|
fix Z/X keybindings defaults for snes A+B buttons
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2014-07-21 22:19:24 +00:00 |
null_ptr
|
ba91d38222
|
Fixed creation of mupen64plus.cfg in root folder of hard drive.
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2014-07-20 23:10:52 +00:00 |
null_ptr
|
82632e892e
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Corrected Dr. Mario 64 game specific hacks to be equivalent to original mupen64plus settings
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2014-07-17 22:01:37 +00:00 |
adelikat
|
9c9c15afc2
|
PCE - make Run map to the Return key for consistency with other platforms since it is the equivalent of the start button
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2014-07-14 13:22:51 +00:00 |
goyuken
|
0f6dbd5570
|
genesis: merge r874 from upstream (sprite corner-case fix)
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2014-07-11 18:55:43 +00:00 |
goyuken
|
e660937c46
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genesis: layer draw toggles
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2014-07-11 18:51:26 +00:00 |
goyuken
|
a8530cbdc3
|
genesis: actually get r872 from upstream (forgot it in prev commit)
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2014-07-05 05:58:00 +00:00 |
goyuken
|
00d31f41e1
|
genesis: grab r859 and r872 from upstream
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2014-07-05 01:54:19 +00:00 |
null_ptr
|
5b5ed57c1d
|
Removed parsing of SDL_KeyUp and SDL_KeyDown events from mupen core
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2014-07-01 00:18:37 +00:00 |
null_ptr
|
46ccebaf2b
|
Fixed freezing when soft reseting Legend of Zelda: Majora's Mask (and possibly others)
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2014-06-30 18:25:42 +00:00 |
adelikat
|
01ba63dd09
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Coleco/Intellivision - Replace patterns like "Key0" with "Key 0" in button names for consistency and remove a hack in bk2 code that accounts for it
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2014-06-29 12:32:36 +00:00 |
adelikat
|
d12a16db45
|
Atari 7800 peripherals!
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2014-06-29 00:07:17 +00:00 |
adelikat
|
88d4a2a5a8
|
Genesis mouse - mnemonics, default buttons and virtual pad
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2014-06-28 12:45:12 +00:00 |
adelikat
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1361e2ff23
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Genesis - default controls for lightgun, mnemonics lightgun buttons, support lightgun and console buttons on the virtual pad
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2014-06-28 12:31:28 +00:00 |
adelikat
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2f214dad71
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Game Gear - fix typo in last commit of mine that caused Start to not work, and add default mappings for GG buttons
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2014-06-27 02:24:18 +00:00 |
goyuken
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f73b4b5b77
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bizswan: update mingw solution and do a bit of warnings cleanup; still use msvs solution because it makes FASTER DULLS
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2014-06-24 21:04:51 +00:00 |
goyuken
|
5d0e7002a7
|
FASTER
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2014-06-23 02:46:07 +00:00 |
goyuken
|
c966b09bcf
|
quicknes: clean up a few warnings
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2014-06-22 16:01:10 +00:00 |
goyuken
|
7cdc585252
|
FASTER
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2014-06-22 05:26:51 +00:00 |
goyuken
|
e520b11552
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ganasis: support memory callbacks (exec, read, write). writes and reads don't fire on a certain class of PC relative load\store which includes immediates but possibly other stuff and i didn't unravel it all...
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2014-06-21 17:20:18 +00:00 |
goyuken
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90f627d883
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wonderswan: debugging callbacks
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2014-06-19 15:57:07 +00:00 |
zeromus
|
237045fde2
|
add watchdog timer to bsnes process to make sure they dont accumulate when the frontend terminates oddly
|
2014-06-17 22:03:08 +00:00 |
goyuken
|
b6404ced10
|
GB: cleanup
|
2014-06-16 16:23:26 +00:00 |
goyuken
|
9a6decef06
|
GB: cleanup and stuff
|
2014-06-16 15:59:39 +00:00 |
null_ptr
|
15ab5da3da
|
Removed loading of dynamic functions in mupen64plus-audio-bkm
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2014-06-15 12:30:03 +00:00 |
goyuken
|
525871d6e4
|
gb: cleanup some unused code
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2014-06-11 19:07:57 +00:00 |
null_ptr
|
710e461165
|
Fixed flickering on games that do not render during every vi frame
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2014-06-10 22:21:40 +00:00 |
zeromus
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3ea6495031
|
give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes.
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2014-06-08 23:30:34 +00:00 |
adelikat
|
874ef457d5
|
Remove xinput analog bindings until the system can handle more than one binding on analog (will leave the dinput versions)
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2014-06-07 01:47:38 +00:00 |
goyuken
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11af441464
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wonderswan: change pad names for fun and profit. breaks controller config. does not break existing mooovies
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2014-06-07 01:26:16 +00:00 |
adelikat
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41265f1320
|
Default controller bindings - remove joypad bindings to autofire buttons
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2014-06-05 14:55:07 +00:00 |
goyuken
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5bb38cb1c2
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wonderswan: rework how controls are handled for rotated situation. all savestates are invalid. you should probably delete the wonderswan portion of your control configuration.
|
2014-06-04 23:26:57 +00:00 |
goyuken
|
02627f5c93
|
fgsfds
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2014-06-04 17:56:44 +00:00 |
goyuken
|
ff6032cbdc
|
bizswan: fix possible desync. all savestates before this commit are invalidated
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2014-06-04 16:21:00 +00:00 |
goyuken
|
e048509fdb
|
small correction to previous commit
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2014-06-04 16:00:52 +00:00 |
goyuken
|
019ab3efe0
|
bizswan: support rotating the screen at playtime
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2014-06-04 02:03:40 +00:00 |
goyuken
|
239eb5b268
|
saveram stuff
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2014-06-02 16:33:08 +00:00 |
adelikat
|
58b5163715
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Lua Interface - support Strongly typing System.Drawing.Color, and strongly type the color parameters of gui.drawEllipse()
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2014-06-02 00:43:25 +00:00 |
adelikat
|
7e4ad492a2
|
Slight fix to wonderswan default keys
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2014-05-31 14:44:31 +00:00 |
adelikat
|
5cf192394b
|
add default controller buttons for wonderswan
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2014-05-31 14:14:49 +00:00 |
goyuken
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0ee073b71b
|
bizswan: savestates
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2014-05-31 05:57:18 +00:00 |
goyuken
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8f87c2e854
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gameboy: tweak text savestates a bit in preparation to reuse some code for the wonderswan savestates
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2014-05-31 04:01:07 +00:00 |
goyuken
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63c361f4e2
|
bizswan: add cpu flags and registers, memory domains
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2014-05-30 22:59:13 +00:00 |
goyuken
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fb4bd18fe1
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bizswan: settings and syncsettings, random cleanup, include mingw makefile (we're building from msvs here though)
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2014-05-30 22:31:16 +00:00 |
goyuken
|
14f0faf7ff
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bizswan: rotated display, lag frames, stuff
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2014-05-30 20:53:52 +00:00 |
goyuken
|
d3a5733886
|
bizswan: controls work
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2014-05-30 18:20:05 +00:00 |
goyuken
|
9d8390a4ec
|
bizswan: stuff
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2014-05-30 18:10:39 +00:00 |
goyuken
|
ab93da6faf
|
bizswan: stuff
|
2014-05-30 16:50:58 +00:00 |
goyuken
|
c306e61d5b
|
mednafen 0.9.34.1 "cygne" (wonderswan)
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2014-05-30 05:09:54 +00:00 |
adelikat
|
a19e67deea
|
Lots of fixes to Xbox and Ps2 joypad defaults
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2014-05-29 02:25:13 +00:00 |
goyuken
|
d24658888b
|
saturn: expose skip bios and RTC options as syncsettings
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2014-05-28 17:31:22 +00:00 |
goyuken
|
ab74f31d41
|
quicknes: support getcpuflagsandregisters
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2014-05-26 19:49:45 +00:00 |
adelikat
|
c90f30457b
|
Atari - add NTSC to gamedb too
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2014-05-24 01:18:03 +00:00 |
adelikat
|
33abd29aec
|
Add PAL flag to pal games in atari gamedb, remove todo in atari core
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2014-05-24 01:12:18 +00:00 |
zeromus
|
52bceeeee5
|
update libsnes exes
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2014-05-23 19:27:27 +00:00 |
zeromus
|
e9522af326
|
preliminary work on accuracy core in sneshawk. it's building and usable, but savestates are utterly trashed.
|
2014-05-18 05:13:54 +00:00 |
zeromus
|
19f3b1b1da
|
here it is, fixed another way, for the record: float ranges can now support inverted senses.
|
2014-05-17 00:06:20 +00:00 |
goyuken
|
35b9746880
|
N64: set the analog keybinds for the Y axes to be flipped by default
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2014-05-16 23:47:58 +00:00 |
adelikat
|
4f5e43f40c
|
add Lua script that shows a target on screen for the zapper x,y
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2014-05-16 22:55:11 +00:00 |
goyuken
|
7cb2734b1d
|
NES: controller stuff??
|
2014-05-15 22:18:08 +00:00 |
adelikat
|
ffb562235a
|
Defaults for NES Paddle and Zappers, analog ones don't load though
|
2014-05-15 20:48:31 +00:00 |
adelikat
|
4bcf217a99
|
another bot test
|
2014-05-15 14:35:19 +00:00 |
adelikat
|
56bcf1c056
|
bot testing
|
2014-05-15 14:31:17 +00:00 |
adelikat
|
fa7b2ec441
|
N64 - add the rsp-z64-hlevideo plugin and add backend support for toggling between this and rsp-hle. Still todo: front end to set this
|
2014-05-14 01:50:36 +00:00 |
goyuken
|
9b0673daa7
|
add quicknes palette as an option for neshawk
|
2014-05-13 03:10:24 +00:00 |
goyuken
|
2c68aa81c6
|
gambatte: fix a few msvcisms and other warnings
|
2014-05-13 02:51:20 +00:00 |
adelikat
|
b7f24da63d
|
More fixing of default joypad buttons
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2014-05-11 16:32:17 +00:00 |
goyuken
|
5710282ac6
|
gambatte: eliminate some unused code
|
2014-05-11 15:40:02 +00:00 |
adelikat
|
4431739e43
|
Fixes to default joypad buttons for atari 2600 and atari 7800
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2014-05-11 12:51:39 +00:00 |
goyuken
|
1f4585cd17
|
gambatte: savestate fix round 2
|
2014-05-10 14:57:19 +00:00 |
goyuken
|
975ced7e38
|
gambatte: break stuff. don't use
|
2014-05-10 04:22:12 +00:00 |
goyuken
|
0dcdb7711b
|
gambatte: remove a bit more junkus
|
2014-05-08 02:12:20 +00:00 |
goyuken
|
a6cd5ba16c
|
gambatte: continue previous commit
|
2014-05-07 22:38:01 +00:00 |
goyuken
|
c687ac7cfd
|
gambatte: rip out unused save directory and gameshark\gamegenie internal stuff
|
2014-05-07 22:26:13 +00:00 |
goyuken
|
7e45a6810e
|
quicknes: support Bite Off
|
2014-05-07 18:39:03 +00:00 |
goyuken
|
5415f51de0
|
quicknes: fire emblem
|
2014-05-07 18:19:36 +00:00 |
adelikat
|
39589317ef
|
Fix more errors in default controls
|
2014-05-05 12:41:38 +00:00 |
adelikat
|
980c8879aa
|
Some fixes to default joypad buttons
|
2014-05-05 12:31:48 +00:00 |
goyuken
|
8bda372bed
|
misc cleanup
|
2014-05-04 19:04:15 +00:00 |
goyuken
|
912387fdef
|
gpgx - support debug showing cpu flags and registers
|
2014-05-04 17:41:20 +00:00 |
goyuken
|
478e80a5d3
|
gambatte: misc code cleanup
|
2014-05-03 17:43:39 +00:00 |
gochaism
|
af27877460
|
Add Joypad_RoundTrip.lua to UnitTests.luases
|
2014-05-03 12:27:41 +00:00 |
gochaism
|
b5be8bd15d
|
Add round trip test lua for joypad API.
|
2014-05-03 12:26:36 +00:00 |
goyuken
|
df6fa1dec0
|
gambatte: fix video problem related to new frame timing
|
2014-05-03 03:05:34 +00:00 |
goyuken
|
209142bea1
|
gambatte: cut out unused OSD cruft
|
2014-05-03 01:47:55 +00:00 |
gochaism
|
00a1f8a3ba
|
LuaInterface: fix regression of optional parameter binding. (gui.text, for example)
|
2014-05-02 01:54:05 +00:00 |
gochaism
|
a84b4126f2
|
Lua: Make console.log(...) a little more prettier.
|
2014-05-01 00:25:14 +00:00 |
gochaism
|
acc124ca99
|
LuaInterface: Disable auto table unpacking for vargs. Lua 5.1 does not have such a feature. print({1, 2, 3}) should pass just an array, not multiple arguments.
|
2014-04-30 23:54:34 +00:00 |
adelikat
|
bac7ba9a5d
|
Remove new line in console.log, Add console.write and console.writeline (console.write is an alias of console.log), update some lua scripts that depended on newline in console.log, add a console library lua unit test
|
2014-04-29 21:03:54 +00:00 |
gochaism
|
b82495fed4
|
LuaInterface: update the binary in output directory (see r6442 for source diff)
|
2014-04-29 04:45:56 +00:00 |
adelikat
|
04aa023cb9
|
Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this
|
2014-04-22 21:55:04 +00:00 |
adelikat
|
603fd81066
|
Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
|
2014-04-22 21:27:08 +00:00 |
beirich
|
64c27b69c8
|
SMS: add mapper ID for Super Boy 3. Probably not worth the byes it takes in the gamedb tho
|
2014-04-22 02:48:00 +00:00 |
zeromus
|
7adc15d97e
|
work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
|
2014-04-15 21:46:18 +00:00 |
adelikat
|
d5d84943fa
|
meh, slight tweak to that commit
|
2014-04-13 14:24:38 +00:00 |
adelikat
|
9c3a7fec37
|
Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
|
2014-04-13 14:22:13 +00:00 |
adelikat
|
50c8e05d65
|
Atari 2600 - Boulder Dash Intro Tune demo apparently doesn't run on 3E, it runs on 4K so change the gamedb entry, a fix to 3E. Given that no game actually works that is written for this mapper, I'm calling this one.
|
2014-04-12 02:54:17 +00:00 |
adelikat
|
bbbc219105
|
Atari 2600 - give default button mappings to reset and select since they are necessary to play a majority of the games
|
2014-04-10 23:57:18 +00:00 |
adelikat
|
58732cf627
|
Atari 2600 - implement homebrew mapper 0840
|
2014-04-03 21:25:02 +00:00 |
adelikat
|
fabef275eb
|
Fix joypad.set "unit test" script
|
2014-03-29 21:30:21 +00:00 |