zeromus
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37a808eae4
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fix rbi baseball lua crash
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2015-03-01 04:09:02 +00:00 |
hegyak
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768d70ba79
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It is not a Jedi, yet. It needs another round of testing.
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2015-02-24 13:31:57 +00:00 |
hegyak
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b43cf3a58d
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Removed UnitTests.luases
It's a 1:1 copy of UnitTests.lua
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2015-02-24 13:11:36 +00:00 |
zeromus
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562e1d41e4
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psx - add experimental croft correction
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2015-02-23 03:17:05 +00:00 |
jdpurcell
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730694644d
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Add option for OpenAL on Windows.
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2015-02-19 03:22:20 +00:00 |
zeromus
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f491f76207
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psx - test rasterizer code
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2015-02-15 18:08:09 +00:00 |
zeromus
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36f9145483
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psx - update to 0.9.38.1 level mednafen
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2015-02-15 17:57:07 +00:00 |
hegyak
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a340c5ca52
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Merge r9050 into trunk/output/gamedb/gamedb_n64.txt
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2015-02-07 04:08:30 +00:00 |
hegyak
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ec26c32dc1
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Added Excitebike 64 (USA) (Rev A) and Turok - Rage Wars (USA) (Rev A). to gamedb/gamedb_n64.txt It should work as their non-Rev A counterparts.
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2015-02-05 23:44:36 +00:00 |
adelikat
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206b00252f
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fix a bunch of genesis lua scripts
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2015-02-05 00:28:36 +00:00 |
adelikat
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fa0db935e3
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Fix a bunch of SNES lua scripts
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2015-02-05 00:16:55 +00:00 |
jdpurcell
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2f5a7543ca
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Add Yield/SwitchToThread in SNES IPCRingBuffer. Improves performance on Core 2 Duo, about the same on i5, and will prevent it from going < 1 fps on a single core machine :).
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2015-02-04 04:31:41 +00:00 |
zeromus
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0c1dedbe75
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psx - hook up non-dualshock pad types
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2015-02-01 07:45:41 +00:00 |
zeromus
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91c130a07a
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psx - straighten out setting of discs when loading savestates, and avoid doing likely desyncing operations in CDC module when loading savestates and setting the appropriate disc. fixes #381
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2015-02-01 04:55:09 +00:00 |
adelikat
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96e91e7093
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n64 - fix crash when attempting to read the PC register on frame 0, solved on the c++ side with a null pointer check and a default value returned.
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2015-01-25 03:54:07 +00:00 |
zeromus
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f7280b4ca9
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fix disassembly on c++ side a little better, and actually checkin the dll this time
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2015-01-23 22:22:31 +00:00 |
adelikat
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29b056b972
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N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done
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2015-01-23 19:52:26 +00:00 |
goyuken
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d211bbd222
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maybe fix issue 375. GB text savestates are bumped (binary savestates are ok).
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2015-01-20 22:18:38 +00:00 |
zeromus
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b129eab0f9
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psx - lag logic
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2015-01-06 03:40:01 +00:00 |
jdpurcell
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008b35a93d
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Fix URL.
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2014-12-30 01:46:33 +00:00 |
hegyak
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a598ce746d
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Removed the & symbols from the Pallets and the Rockman & Forte.lua file. Replaced with and
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2014-12-20 13:36:36 +00:00 |
zeromus
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4dc4745122
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psx - revise disc swapping method. way cooler now, you get a list of discs in the virtualpad box, and changing between them maps to physical operations more logically.
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2014-12-19 03:24:48 +00:00 |
zeromus
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877e2dde81
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psx - rework disassembler and add trace logger
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2014-12-18 08:35:56 +00:00 |
zeromus
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f9b4ad82b9
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psx - fix a bad savestate bug
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2014-12-17 10:50:00 +00:00 |
zeromus
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efbc4980fc
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psx - 2 dual shock pads
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2014-12-17 04:01:26 +00:00 |
zeromus
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94be779707
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psx - A cant be the default MODE button for dualshock, lets try D
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2014-12-17 03:35:41 +00:00 |
goyuken
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d305b2f538
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partially functional ppu viewing tools for quicknes
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2014-12-17 03:27:44 +00:00 |
zeromus
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8d0205f962
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psx - fix some small bugs in PAL support and make psx options dialog update labels with calculated resolutions so you can better understand what the options do
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2014-12-17 02:54:43 +00:00 |
zeromus
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3f15ae4e91
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psx - PAL mode now works (required fixing resolution tweaks and firmware setup). also hook up scanline and overscan control options
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2014-12-17 01:23:24 +00:00 |
zeromus
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f6fd73fe1c
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psx - disc swapping tiny fixes
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2014-12-16 10:59:39 +00:00 |
zeromus
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7f44621f97
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psx - disc swapping
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2014-12-16 10:47:50 +00:00 |
zeromus
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bcf053d0e9
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psx - big update from upstream (0.9.36.5 -> 0.9.37-UNSTABLE)
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2014-12-16 05:04:55 +00:00 |
zeromus
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98cf92a665
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psx - fix input
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2014-12-16 04:02:55 +00:00 |
zeromus
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2ac897c643
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psx - fix some bad-sounding sounds bugs caused by some accidental older mednafen code
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2014-12-15 05:49:18 +00:00 |
zeromus
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ee1e99fc49
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psx - add cpu registers get/set
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2014-12-15 05:28:06 +00:00 |
zeromus
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ede9620446
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psx - settings framework and implement mednafen-compatible display mode
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2014-12-14 08:48:23 +00:00 |
zeromus
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2cd1ef1c63
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psx - savestates
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2014-12-12 11:07:47 +00:00 |
zeromus
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2a3a8a3124
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psx - support loading exes
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2014-12-11 08:30:37 +00:00 |
zeromus
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3b1ff2df66
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psx - substantially revise original 'frontio' peripheral management code to reduce mednafenisms and support future flexibility. but for now: memory card is automatically mounted on slot 1 and tied to game name, same type of sram as other platforms.
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2014-12-11 07:27:21 +00:00 |
zeromus
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78c873982d
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psx - memory domains
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2014-12-11 01:56:21 +00:00 |
zeromus
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a488114832
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psx - add sound. im not sure its perfect, but its good enough for now
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2014-12-11 00:57:47 +00:00 |
zeromus
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95a43aa888
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psx - fix dual shock, fix crash in 400x? resolution
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2014-12-11 00:18:54 +00:00 |
zeromus
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1dc8a00771
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psx - hook up a hardcoded dualshock input.. maybe some things are mismapped, dont know yet
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2014-12-10 23:43:11 +00:00 |
zeromus
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542675def4
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psx - implement framebuffer 'normalizing' for consistent 700x480 output, at the cost of slightly warped AR in some resolutions. Ideal for debugging, but not for gaming just yet.
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2014-12-10 21:56:12 +00:00 |
zeromus
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5f6bb8d8fd
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octoshock!
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2014-12-10 19:41:13 +00:00 |
goyuken
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9c02bf77ba
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wonderswan: clear out unused code for clear saveram
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2014-11-24 18:50:18 +00:00 |
goyuken
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8ccbd63513
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set gamedb "LYNX" to "Lynx" for consistency
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2014-11-21 01:38:01 +00:00 |
hegyak
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384f1b6959
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Really fix the defctrl.json for Lynx.
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2014-11-20 17:29:32 +00:00 |
hegyak
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a3f8d4bac8
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Changed defctrl.json to support Lynx's Pause Button. Apparently that is an important button.
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2014-11-20 16:54:06 +00:00 |
hegyak
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92de71a0c6
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Restore missing 7Z.dlll File and missing Global.cs
Sorry about removing them.
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2014-11-20 15:35:27 +00:00 |