adelikat
5277be6833
Ram Search - update the size and display type dropdowns on restart. Fixes #762
2017-02-07 18:54:58 -06:00
feos
230dcc2356
tastudio: make ToggleReadOnly() toggle read-only
...
this allows movie.getreadonly() return valid value
2017-02-07 19:03:46 +03:00
zeromus
ea2188dc46
make tastudio.setplayback correctly restore the recording flag after it finishes seeking from the greenzone to the target frame
2017-02-07 00:01:14 -06:00
feos
c739755e9b
tastudio: hide whatever starts with "Key " by default
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ideally, there should be separate Keys menu items in SetUpToolStripColumns() as well, moving them to a separate dropdown and hiding/showing all at once
2017-02-05 15:20:05 +03:00
zeromus
d87a2b27a2
make lua's new tastudio.setplayback re-enable the record flag if it was set (the existing logic leaves it disabled I think as security against the GUI use case where users might stomp their video seeking while playing in record mode). future work: add lua control for the record mode flag
2017-02-05 04:20:07 -06:00
zeromus
539cdc29f3
add SetPlayback to tastudio lua library. Can't be 100% sure it works, but it seems to be working OK. it may hang everything up if you seek through a really long redzone.....
2017-02-04 21:40:29 -06:00
zeromus
a70e6e2fc4
fix #790 (Scroll wheel missing from input.getMouse())
2017-02-04 20:52:32 -06:00
adelikat
0480ea3f44
when toggling a script on, update on screen lua drawing stuff. On gui.clearGraphics() immediate update the screen
2017-02-04 15:54:04 -06:00
adelikat
3b197b8fdf
lua console - roll back commit that disposes scripts when closing the window, apparnetly luainterface doesn't want you to dispose of disposable things
2017-02-04 15:30:13 -06:00
adelikat
0c7cedd2ac
lua - tastudio.setmarker() - make marker message optional
2017-02-04 15:11:43 -06:00
feos
5d3435e6e6
tastudio: update caption as well
2017-02-04 23:36:17 +03:00
feos
ae15073180
tastudio: fix regular movie opening from tastudio
2017-02-04 22:33:52 +03:00
adelikat
3d805a3541
null check for previous commit
2017-02-04 10:45:32 -06:00
adelikat
923565c350
Lua console - dispose of scripts when closing the console window
2017-02-04 10:32:36 -06:00
feos
51f21691fd
tastudio: fix #788
2017-02-04 16:09:13 +03:00
adelikat
c050eaa8c7
lua console - fix the edit button to account for relative vs absolute pathing
2017-02-02 17:48:32 -06:00
feos
f860c5d8b1
tastudio: try to fix opening a bk2 directly
2017-02-01 20:41:15 +03:00
feos
7d469c08a8
tastudio: show bsnes performance mode warning
...
addresses #788
2017-01-31 00:00:09 +03:00
adelikat
4a7321b096
Ram watch - yet another tweak to restart logic, ugh
2017-01-29 20:21:47 -06:00
adelikat
dca03607be
Ram watch - another tweak to previous commit
2017-01-29 19:56:09 -06:00
adelikat
c5ff514760
Ram watch - fix logic when deciding whether to keep the current watch list when rebooting the core, the check was always failing
2017-01-29 19:32:52 -06:00
feos
37a44c2b17
tastudio: fix and tweak clipboard and selection display
2017-01-26 20:21:48 +03:00
zeromus
f7638e8352
"fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design.
2017-01-26 00:54:44 -06:00
feos
d8d0c62adf
tastodio: completely redo branch screenshot popup just to avoid cropping
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moved it to ToolTip, which feels like the proper way to do it
2017-01-22 17:46:54 +03:00
feos
74adace569
tastudio: file opener improvements
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- fix opening and conversion of a regular movie
- fancy ofn filter, suggesting all available files first
2017-01-20 02:00:27 +03:00
feos
ae16703ffc
tastudio makers text popup:
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- appears when double-clicking existing marker in tasview
- appears at cursor position when called from tasview (fancy)
this required adding optional position to ShowHawkDialog()
2017-01-19 23:24:41 +03:00
feos
17faf42b6e
tastudio: try to be a bit smarter with SelectedIndexChanged
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forces SetSplicer() calls, but only at InputRoll's OnMouseDown, the rest is handled by tastudio
2017-01-19 21:55:18 +03:00
adelikat
44a1e691f3
Ram Search - show restored/removed messages when undoing/redoing, fixes #749
2017-01-14 20:00:55 -06:00
adelikat
9408c3fc1a
Hex Editor - Fix #761
2017-01-14 16:51:28 -06:00
feos
3548ec00dc
tastudio: use Emulator the same way branch control uses it
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this fixes a bug that generated a whole stack of temp fixes over temp fixes, as well as the crash those were trying to prevent
2017-01-13 18:26:52 +03:00
feos
8f8cf53052
tastudio columns: restore call missing since commit 3ea3012aa7
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seems to only be needed for importing bk2s, other scenarios setup columns on their own, differently
2017-01-07 19:48:04 +03:00
hegyak
5ccde9cc71
GameGenie codes are Word Sized, not Byte Sized.
2017-01-05 05:09:56 -08:00
hegyak
f80662ddb1
Change the name of the GameShark Converter to Cheat Code Converter
2017-01-04 18:05:14 -08:00
feos
8bae2a4648
tastudio: fix double-click on the empty area throwing an exception
2017-01-04 20:16:34 +03:00
alyosha-tas
c496674301
TASStudio revert design commit
2017-01-02 12:27:40 -05:00
feos
480bc5540f
tastudio: reload the tasmovie if it was loaded outside tastudio and then tastudio was opened
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also go to current emulator frame in that case
todo: one isn't expected to change anything in the tasmovie while in regular mode, otherwise something might break. fceux opens taseditor if a read+write state is about to load in such conditions
2017-01-02 13:59:00 +03:00
Isotarge
ab1b1877e8
Lua: Implement forms.setdropdownitems()
2016-12-26 12:13:19 +10:30
hegyak
ebe011f43a
Reverse Byte and Word in tools/GameShark.cs
2016-12-22 05:15:40 -08:00
J.D. Purcell
b0141c516e
Multi-disk Bundler: Fix DPI scaling issues and improve control positioning.
2016-12-15 15:06:35 -05:00
alyosha-tas
0c3da629c8
Fix for exception in marker window
2016-12-13 22:37:06 -05:00
adelikat
8c57dd98f3
NESHawk - add IsFDS flag and use it in NesSchema instead of a check for BoardName == "FDS"
2016-12-13 15:24:53 -06:00
adelikat
5ff33e7569
Rename IController.Type to IController.Definition to more clearly describe the property
2016-12-12 12:30:32 -06:00
adelikat
b73a500d6b
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
2016-12-11 11:15:00 -06:00
nattthebear
df4b38990f
GBAGPUView: Don't draw a sprite if its size + tile index combined make it go past the end of vram
2016-12-09 22:09:58 -05:00
adelikat
b7e616482d
Intellivision - movie mnemonics and virtual pads
2016-12-06 20:16:22 -06:00
adelikat
6889a72ba2
a bit more cleanup of MovieZone.cs
2016-12-06 11:10:50 -06:00
adelikat
d0e632ad9d
code cleanup in MovieZone.cs
2016-12-06 11:09:17 -06:00
adelikat
5c4b11d29b
MacroInput - use the Emulator RequiredService property instead of Global.Emulator
2016-12-06 11:03:15 -06:00
adelikat
9e2ec00160
MacroInput tool - some code cleanup
2016-12-06 11:01:47 -06:00
adelikat
ad41019a29
ToolBox use an IEmulator RequiredService instead of Global.Emulator
2016-12-06 10:44:37 -06:00