Commit Graph

221 Commits

Author SHA1 Message Date
adelikat d87978087d NES PPU Viewer - implement Always on Top and Floating Window and refactor 2014-01-31 22:58:41 +00:00
adelikat 33c104d418 NES Nametable Viewer - Floating Window and Always on Top, and refactor 2014-01-31 21:23:46 +00:00
adelikat 4aab2ea31d NES Game Genie dialog - implement Always on Top and Floating Window + refactor 2014-01-31 20:49:38 +00:00
adelikat 8654303b59 Genesis Game Genie dialog - implement Always on Top and Floating window and refactor code 2014-01-31 20:36:27 +00:00
zeromus 01b5c44d5c refine hex editor keyboard handling a bit 2014-01-31 04:26:39 +00:00
adelikat e634d9558a Gameboy Game Genie dialog - top most and floating window, and refactor to use ToolSettingsDialog, and some code cleanup 2014-01-31 02:26:09 +00:00
adelikat 8e2fa8a31b Virtualpads - simplify some boilerplate logic 2014-01-31 01:53:20 +00:00
adelikat 83be118d03 Virtual Pads - implement Always on Top and Floating Window and lots of code cleanup 2014-01-31 00:53:20 +00:00
adelikat f3755975a1 Lua - implement Always on Top and Floating Window 2014-01-30 22:32:29 +00:00
adelikat 5f5677781b Cheats dialog - Floating window option 2014-01-30 15:51:07 +00:00
adelikat 003156d28e Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic 2014-01-30 15:28:05 +00:00
adelikat dead076979 Ram Watch - floating window and refactor 2014-01-30 14:29:34 +00:00
adelikat a742758288 oops 2014-01-30 03:36:18 +00:00
adelikat d44e6c6342 Ditto for trace logger 2014-01-30 03:34:58 +00:00
adelikat ab4f9534fe a bit of cleanup 2014-01-30 03:11:28 +00:00
adelikat 364c2367ea Hex Editor - refactor to use ToolDialogSettings Add floating window option 2014-01-30 03:10:17 +00:00
adelikat 53fa1a566a create a ToolDialogSettings object and refactor Ram Search to use it as a proof of concept 2014-01-30 00:55:31 +00:00
mvl1986 c4ffc78224 simpler solution for getting single entries of libraries 2014-01-28 15:44:02 +00:00
mvl1986 c392321bb0 Updated intellisense only shows unique hits and the new files are always added to the console. 2014-01-28 14:04:58 +00:00
zeromus 2275ec234f massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
adelikat 7fac499996 Lua - finish up documentation and strongly type some more params 2014-01-27 20:19:08 +00:00
zeromus 25cab541b1 assorted cleanup and quick restore of DIspBlurry and Vsync settings 2014-01-27 06:03:18 +00:00
adelikat 7417ea7b8f Lua - more documentation and more strong typing of parameters, more fixups to display of parameter types in the Lua functions list 2014-01-27 03:16:05 +00:00
zeromus a2ba761ae1 BizwareGL! 2014-01-27 00:02:21 +00:00
adelikat 157f092aa2 Lua clean up Bit and Client libraries by using strongly typed numbers as a proof of concept that we can 2014-01-26 20:36:00 +00:00
adelikat 70feebf229 Add documentation to as many lua function as I can sanely do in one sitting 2014-01-26 18:36:27 +00:00
adelikat 91fdad9d45 LUa - whack now unused code 2014-01-26 16:21:20 +00:00
adelikat 5f9757d7d0 Lua - finish up refactoring remaining lua libraries 2014-01-26 16:15:45 +00:00
adelikat bce8320b85 Lua - new Register method on some more libraries 2014-01-26 13:30:45 +00:00
adelikat 583be2516c Lua - new registration system added to NES and SNES libraries 2014-01-26 03:26:52 +00:00
adelikat ac9e4c1d3d Lua - same to movie library 2014-01-26 02:50:26 +00:00
adelikat 988ed03198 ditto for Memory library 2014-01-26 02:43:28 +00:00
adelikat 94d20e92f4 Lua - new register system for Main Memory library and a bunch of cleanup for that lib 2014-01-26 01:48:32 +00:00
adelikat c6859a6d4f Lua ditto for joypad library and slight fix documentation 2014-01-26 00:01:40 +00:00
adelikat c66e529fb7 lua - ditto to Events library 2014-01-25 21:37:25 +00:00
adelikat 65d50ca329 Lua - refactor emu library to use the new registration method, documentation is all "TODO" 2014-01-25 21:10:51 +00:00
adelikat 06c0417f96 some Lua documentation related cleanup and support column sorting on Description in Lua Functions list 2014-01-25 20:27:51 +00:00
adelikat e22227160d show descriptions in Lua functions list 2014-01-25 20:04:26 +00:00
mvl1986 73de95d65e LuaWriter LineNumbers now work with scrolling, fixed an exception that was happening if a keyword was longer than the length of the line it checked it against.
AutoCompleteView now resizes depending on how many items are in the list.

-mightyMar
2014-01-25 16:25:05 +00:00
adelikat 4701b319be Lua - add a new way to do reflection to get method names, now the function list simply needs to match the method name, and the method name does not need to redundantly specificy the library name. Only the Bit library hooked up currenlty. 2014-01-25 15:05:53 +00:00
mvl1986 0a494c386e LuaConsole now updates when a new Luascript is saved in the LuaWriter.
LineNumbers can now be shown in the Writer, only updates when a selectionchanged event occurs, not on the scrolling of the screen.

Option to toggle LineNumbers on and off

-MightyMar
2014-01-24 12:44:55 +00:00
goyuken 3c357a7d83 nes: try (and fail) to support some bad dumps of FAMICOM JUMP 2. meh. the good one works anyway.
batchrunner: keep track of number of lag frames and print to output
2014-01-21 19:08:11 +00:00
adelikat 8ab655d963 A better fix for something I broke 2014-01-21 16:31:12 +00:00
adelikat 9df0821fcd Lua Console - convert spaces to tabs and remove a todo 2014-01-21 16:25:51 +00:00
mvl1986 a177a111b9 Line 53:
changed: LuaImp = new EmuLuaLibrary(this);
into:    LuaImp = new EmuLuaLibrary();     

-MightyMar
2014-01-21 16:24:03 +00:00
adelikat 186503c041 Some formatting cleanup on EmuLuaLibrary, nothing useful here 2014-01-21 00:43:57 +00:00
adelikat 614d457de4 Lua - Implement client.clearautohold() 2014-01-21 00:36:22 +00:00
pasky1382 08504fc25a Added more string lua functions 2014-01-20 17:06:09 +00:00
mvl1986 cb600e5bf7 Updated the AutoCompleteView, now shows possible libraries, possible methods within libraries, replaces halftyped words and adjusts to what you typed. Also made it a bit easier to use 2014-01-20 16:33:45 +00:00
zeromus 3ab8e60d1b add FloatingWindow concept to RamSearch tool, which lets you control how it sorts along with the main emuhawk window. it's not entirely ordinary for this to be controllable, but it should certainly be appreciated 2014-01-20 05:14:36 +00:00