zeromus
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5cadfd228a
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[NES] add iNES autodetect case for 3dworldrunner 2
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2011-06-07 20:52:30 +00:00 |
zeromus
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bc1d255ac3
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[NES] ppu timing tweak
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2011-06-07 20:41:49 +00:00 |
zeromus
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d05b81238e
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[NES] general ppu timing, mmc3, and nt view fixups.
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2011-06-07 07:14:34 +00:00 |
zeromus
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d0ea2f7106
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[NES] one last cpu bug
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2011-06-07 01:31:06 +00:00 |
zeromus
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00debfe6dd
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[NES] battletoads beyotch
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2011-06-07 01:05:57 +00:00 |
zeromus
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a7b50ee399
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fix bad bugs in instruction generation
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2011-06-07 00:56:11 +00:00 |
zeromus
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39193561fe
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remove newly redundant comments
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2011-06-06 23:33:17 +00:00 |
zeromus
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2c1622a372
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fix some 6502 cpu timing and page-crossing address logic
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2011-06-06 23:29:02 +00:00 |
zeromus
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a849a2b9ca
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fix debug stdout redirection with a hack. which visual studio doesnt support in c# ????
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2011-06-06 21:08:38 +00:00 |
zeromus
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51dbef0fd2
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[NES] fix nt viewer
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2011-06-06 18:19:24 +00:00 |
andres.delikat
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542d54a9d2
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Movie Convert - make compile
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2011-06-06 10:41:24 +00:00 |
zeromus
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e6afb2359b
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[nes] timing and accuracy work.
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2011-06-06 10:27:42 +00:00 |
andres.delikat
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89ff0c8927
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ConvertFCM - remove some erroneous code
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2011-06-06 02:07:53 +00:00 |
andres.delikat
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8d1a2cb2cd
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Fix bugs in MMV convert
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2011-06-06 01:08:29 +00:00 |
andres.delikat
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4c36d1abda
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basic mmv conversion done. Still a lot of little todos with header info & error checking
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2011-06-06 00:18:42 +00:00 |
andres.delikat
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a189411d26
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Progress on convertFCM and beginning of convertMMV
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2011-06-05 16:29:09 +00:00 |
andres.delikat
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5ad6e0b602
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Begin Convert FCM tool. Reads most header stuff, no input log yet. Only hooked up to Drag & Drop atm
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2011-06-05 02:50:50 +00:00 |
andres.delikat
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0224eebbf1
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Allow L+R/U+D toggle (just the GUI & config work, not hooked up yet)
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2011-06-04 23:17:59 +00:00 |
andres.delikat
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2a7996c228
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Input Config - NES controls - swap Select & Start
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2011-06-04 14:07:55 +00:00 |
andres.delikat
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56cce7ab2b
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Rip out sample rate config
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2011-06-04 01:03:13 +00:00 |
beirich
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566ec51a8a
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restore SMS movie playback
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2011-06-03 03:25:04 +00:00 |
beirich
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9283a9f37d
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IEmulator now implements IDisposable; client now disposes cores
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2011-06-02 02:59:18 +00:00 |
zeromus
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013487bf77
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disc api: clarify 2048 vs 2352 sector accesses
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2011-06-02 01:52:10 +00:00 |
andres.delikat
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6aab991f10
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bat file for making a release
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2011-05-30 03:21:51 +00:00 |
andres.delikat
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6d82dcf486
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Volume up and down hotkeys
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2011-05-30 01:50:51 +00:00 |
zeromus
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fba7989f0a
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[NES] big mmc3 reorg and many new games
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2011-05-28 09:52:32 +00:00 |
brandman211
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21703d9f6a
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Adventures of Lolo fails.
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2011-05-25 17:36:29 +00:00 |
brandman211
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c9fb166c2f
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Journey to Silius fails miserably.
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2011-05-25 17:29:58 +00:00 |
brandman211
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5076530381
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The Bugs Bunny Crazy Castle syncs.
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2011-05-25 17:23:54 +00:00 |
andres.delikat
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47b9487bd3
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Sound Config - Sample rate config
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2011-05-25 02:00:44 +00:00 |
andres.delikat
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77afbe240d
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Sound Config - hook up sound enabled checkbox and implemented the feature.
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2011-05-25 01:33:54 +00:00 |
zeromus
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b2a38e9d9c
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hand coded special purpose sorts are a bad idea.
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2011-05-24 05:30:21 +00:00 |
offspring131313
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7c92c36077
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Added Mergesort for Playmovie column sorting for when the number of elements is over 15. ListView currently does not update when the code uses the mergesort portion and not just the insertion sort portion.
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2011-05-24 02:12:30 +00:00 |
offspring131313
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d76fd77cfc
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Added reverse sorting for PlayMovie dialog for when clicking a column a second time.
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2011-05-24 01:40:36 +00:00 |
andres.delikat
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115517c795
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Volume control hooked up
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2011-05-24 01:20:08 +00:00 |
offspring131313
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4ea39c8525
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Added a CompareTo function for Movie objects, and created a basic insertion sort for the play movie dialog.
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2011-05-24 01:19:42 +00:00 |
andres.delikat
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de6aa0659e
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Add icon to this folder, the properties seem to not like it being in another folder
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2011-05-24 01:15:42 +00:00 |
andres.delikat
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c16dcc2309
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Use right path for icon image, add console back to project
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2011-05-24 00:39:18 +00:00 |
andres.delikat
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7dc78cdaab
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Some widgets for volume control in sound config
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2011-05-23 21:31:29 +00:00 |
andres.delikat
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4a28b282f8
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Fix typo that caused loadstate hotkey mapping to display on load config menu item, fix so that movie log loading from savestate doesn't crash if text line is null
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2011-05-23 02:15:16 +00:00 |
andres.delikat
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157d8b7152
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Use EXE path instead of working directory for Nescarts.7z, config.ini, and gamedb.txt
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2011-05-23 01:34:19 +00:00 |
andres.delikat
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1d0a504704
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Remove an erroneous duplicate message in savestate(), remove a debug message in movie
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2011-05-23 01:23:32 +00:00 |
andres.delikat
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a52ccb5e6a
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.exe now uses the bizhawk icon
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2011-05-23 01:04:56 +00:00 |
andres.delikat
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18a32d35e6
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Single Instance mode feature, currently though Bizhawk crashes on exit when in single instance mode
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2011-05-23 00:33:05 +00:00 |
andres.delikat
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36a0580dca
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Fix a bunch of crash issues with Ram Watch & Cheats related to having no list item selected. Implement Drag & drop for .cht & .wch files on Main form
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2011-05-22 20:19:28 +00:00 |
andres.delikat
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16d282a15d
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Drag & Drop savestates
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2011-05-22 19:52:49 +00:00 |
andres.delikat
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a249d3b3ed
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Hook up TASStudio to main form, add a few buttons.
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2011-05-22 18:38:44 +00:00 |
zeromus
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dcea6adba0
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[NES] some refinements to TxROM
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2011-05-22 18:15:47 +00:00 |
andres.delikat
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a2dede0bfa
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Use absolute path when creating the input log, hook up savestate logic to SaveStateAs()
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2011-05-22 17:45:33 +00:00 |
zeromus
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1700c22b17
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dont crash when movies directory is missing
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2011-05-22 17:41:22 +00:00 |