Commit Graph

2405 Commits

Author SHA1 Message Date
alyosha-tas 5b1c6d2862 A7800Hawk Refactor sound for pokey 2017-08-25 11:27:18 -04:00
alyosha-tas cf1b82ab73 Update BizHawk.Emulation.Cores.csproj 2017-08-25 11:26:26 -04:00
alyosha-tas 73d505cd71 Delete Tia.ISoundProvider.cs 2017-08-25 11:25:39 -04:00
alyosha-tas a907bb7f01 A7800Hawk: update mapper for pokey
Needed for Ball Blazer
2017-08-25 11:04:50 -04:00
alyosha-tas b957e3726c Update A7800Hawk Mapper 2017-08-25 10:25:38 -04:00
alyosha-tas 513b26f407 Update BizHawk.Emulation.Cores.csproj 2017-08-25 10:22:26 -04:00
alyosha-tas 13788253d8 A7800Hawk: Start Pokey emulation 2017-08-25 10:21:10 -04:00
nattthebear 36a84bd0dd Fix savestate hash match issue with Saturnus 2017-08-13 17:21:00 -04:00
nattthebear 77a535a7d8 Implement ICycleTiming on neshawk 2017-08-11 19:59:10 -04:00
nattthebear 5e3cdba869 Finally dump some old movie 1.0 cruft 2017-08-11 19:45:45 -04:00
nattthebear 5b97e5c7f6 Add ICycleTiming interface plus one implementation so I can feel like I did something 2017-08-11 19:42:53 -04:00
nattthebear d7032330f1 Remove console messages on swappable activate/deactivate, debugging cruft 2017-08-08 19:10:07 -04:00
Isotarge ffe051ab26 N64: Fix minAnalogX and minAnalogY values
D and L boolean inputs for the analog stick were one unit short of full
range
2017-08-09 01:23:44 +09:30
alyosha-tas 171022529d NES: Fix mapper 36
fixes #953
2017-08-06 10:12:04 -04:00
zeromus 34d3073346 fix libretro loading.. probably broken since we went 64bits, believe it or not 2017-08-05 00:59:17 -05:00
adelikat 10b8ca80b9 Atari7800Hawk - implement IBoardInfo 2017-08-04 18:58:53 -05:00
adelikat cd5f6e66e1 Atari 7800 - sort out system id stuff 2017-08-04 17:17:14 -05:00
adelikat 49fc7223e6 Atari7800Hawk, wire up the disassembler, default to this core instead of emu7800 2017-08-04 15:57:26 -05:00
alyosha-tas 2ff7ae06ea Z80: Fix interrupts again
fixes #951
also made sure previous tricky IRQ games still work
2017-08-04 15:03:22 -04:00
alyosha-tas ad85143c8c NESHawk: Rambo-1 IRQ work
-maintains compatibility with skull and crossbones and klax.
-Fixes hard Drivin'
-More work to do here
2017-08-02 21:58:54 -04:00
alyosha-tas 497513f93a NESHawk: PPU: Fix OAMADDR
-Implements $2004 write glitch
-Correctly implements OAMADDR initialization
2017-08-02 11:24:49 -04:00
alyosha-tas b8d1a19d7e Update BizHawk.Emulation.Cores.csproj 2017-08-01 12:07:59 -04:00
alyosha-tas fac8761194 Delete Mapper035.cs
-duplicate of mapper 90
2017-08-01 12:07:18 -04:00
alyosha-tas b8f502f670 NES Mappers: Make mapper 90 cover mapper 35
Mapper 35 is identical in function, fixes Warioland 2 (unl)
2017-08-01 12:06:33 -04:00
alyosha-tas 2d648173a6 Update A7800Hawk.IEmulator.cs 2017-07-31 19:58:40 -04:00
alyosha-tas e6a0b20219 Update Readme.txt 2017-07-31 19:57:31 -04:00
alyosha-tas c972a74132 A7800Hawk: Filters and video provider
-Moved IVideoProvider out of Maria to make eventual A2600 mode support a bit easier.
-Add filter option so Tower Toppler looks correct, not implemeneted yet though
2017-07-31 12:14:42 -04:00
alyosha-tas edfc2ca576 A7800Hawk: move video provider out of maria 2017-07-31 12:13:03 -04:00
alyosha-tas 88b6813528 A7800Hawk: Fix controller regression 2017-07-31 10:23:33 -04:00
alyosha-tas 981d960f1c A7800Hawk: clean up lightgun 2017-07-31 10:13:57 -04:00
alyosha-tas ec62e0b4a0 A7800Hawk: clean up light gun 2017-07-31 10:13:23 -04:00
alyosha-tas 803871daab z80: Fix bit test flags
-passes zexall bit test
-still some spurious cases to implement, but how to test them?
2017-07-30 17:35:48 -04:00
alyosha-tas 43185eb4c5 EMU7800: update controls
for testing between cores
2017-07-29 20:23:42 -04:00
alyosha-tas d66b7f61b8 A7800Hawk: small cleanup 2017-07-29 19:36:36 -04:00
alyosha-tas 84c9f83d28 A7800Hawk: small cleanup 2017-07-29 19:35:45 -04:00
alyosha-tas 1173e887ea A7800Hawk: Update to correct mnemonics 2017-07-29 19:23:08 -04:00
alyosha-tas 2ddfab1793 Update A7800Hawk.IMemoryDomains.cs 2017-07-29 18:06:25 -04:00
alyosha-tas bba8cc3202 A7800Hawk: FINALLY fix Scrapyard Dog
-Also fix a typo in memory domains
2017-07-29 18:05:23 -04:00
alyosha-tas c38d598739 A7800Hawk: Light Gun
-Use Barnyard Blaster algorithm to guess at actual behaviour.
2017-07-29 15:49:06 -04:00
alyosha-tas 952a626cf0 A7800 Hawk: more light gun work 2017-07-29 15:18:45 -04:00
nattthebear 7996f5dfbc snes9x: Don't set virtual size of 0 on frame 0 2017-07-29 08:24:03 -04:00
alyosha-tas efcb73615b A7800Hawk: Add Light Gun Support
-Needs testing
2017-07-26 09:28:14 -04:00
alyosha-tas 6bc1befc5b A7800Hawk: Add Light Gun Support
-Needs testing
2017-07-26 09:26:37 -04:00
alyosha-tas 773a70c125 A2600: Fix bitmap demo atext.bin
Gotta stay on par with Stella!
2017-07-26 09:17:08 -04:00
nattthebear 2329ebbe62 Sameboy SGB: allow hiding beautiful borders. Closes #938 2017-07-25 17:16:12 -04:00
nattthebear 06a369dbe2 PeRunner: Ignore writev iovecs with base == NULL. This seems to be what linux does and musl expects on fflush(). Fixes some saveram related stuff in sameboy 2017-07-25 17:02:59 -04:00
alyosha-tas 04b605005b A7800Hawk: Maria update DMA cycles
-The current limit is One on One Basketball, which uses 400 DMA cycles
2017-07-25 11:51:04 -04:00
alyosha-tas 36585213c8 A7800Hawk: Update timing 2017-07-25 11:30:53 -04:00
alyosha-tas e4d66c52f5 A7800Hawk: Maria Updates
-Improve performance
-Fix some DMA timing issues
2017-07-25 11:01:55 -04:00
alyosha-tas 36c3d69d77 Update BizHawk.Emulation.Cores.csproj 2017-07-24 19:40:04 -04:00