zeromus
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7c19d50271
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remove mednadisc from the sln because its such a big damn deal
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2015-07-12 14:10:32 -05:00 |
feos
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89ee16d166
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sln version: is it really autoconverting each time?
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2015-07-12 18:33:33 +03:00 |
zeromus
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80164c1fba
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import WIP discsys work from svn
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2015-06-23 13:57:11 -05:00 |
adelikat
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bea654bced
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trying a gain to commit this .sln file
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2015-06-22 20:01:09 -04:00 |
adelikat
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8e840b43f2
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Revert "Fix BizHawk.sln to be compatible with Visual Studio 2010 again"
This reverts commit 755081877f .
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2015-06-22 19:55:42 -04:00 |
adelikat
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755081877f
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Fix BizHawk.sln to be compatible with Visual Studio 2010 again
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2015-06-22 19:41:12 -04:00 |
adelikat
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d30d5ba06d
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Apple II - a bad attempt at wiring up sound, not hooked up since it crashes, also checking in some code that visual studio wants to be in the .sln because I am tired of reverting it
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2015-03-27 23:24:58 +00:00 |
scepheo
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3b078522a6
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Apple II: Disabled core throttling, both BizHawk and the core were doing it.
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2015-03-09 23:30:48 +00:00 |
jdpurcell
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4cb72c43ec
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MultiHawk: Platform cleanup. Fix reference paths. Define WINDOWS in Release.
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2015-03-01 17:41:25 +00:00 |
adelikat
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b8242a4fc5
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Add MultiHawk, an alternate client capable of loading multiple roms at once, and supports movie recording to a single movie file, if you don't know already, this is a useless tool for you
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2015-03-01 16:37:51 +00:00 |
zeromus
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c54d824600
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revert r9051 oopsie
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2015-02-07 04:14:50 +00:00 |
hegyak
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a340c5ca52
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Merge r9050 into trunk/output/gamedb/gamedb_n64.txt
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2015-02-07 04:08:30 +00:00 |
zeromus
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c2621e798d
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fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
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2015-02-01 03:01:31 +00:00 |
jdpurcell
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0a345b0084
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Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
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2015-01-13 15:28:58 +00:00 |
zeromus
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e0c09a553b
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redo how subwcrev stuff is done, so that the subwcrev process doesnt have to run for every project. improves build times.
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2014-12-09 19:20:22 +00:00 |
zeromus
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08ae448257
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start adding d3d9 display method, but.. it was more work than gdi+, as I expected. I'll finish it another time.
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2014-12-08 02:15:42 +00:00 |
zeromus
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556b7b0123
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gdi+ display method!
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2014-12-07 02:26:52 +00:00 |
beirich
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d792800e25
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dbman initial check-in
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2014-03-11 02:48:27 +00:00 |
zeromus
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a2ba761ae1
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BizwareGL!
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2014-01-27 00:02:21 +00:00 |
adelikat
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7e45f13282
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
adelikat
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6d03f12fef
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make BizHawk.sln be a 2010 file, my 2012 likes to change this without me noticing
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2013-11-12 13:46:15 +00:00 |
adelikat
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704a9664bf
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Add Client and Emualtion solution folders to .sln file
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2013-11-04 20:45:34 +00:00 |
adelikat
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348171bdc5
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start Emulation.Common project and move the Emulation/Database folder files to it
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2013-11-04 01:06:36 +00:00 |
adelikat
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fe7da7c5b5
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move disc stuff out of BizHawk.Emulation into a new project BizHawk.Emulation.DiscSystem, updated namesspaces in those files, set up other projects with the right references and usings
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2013-11-03 23:45:44 +00:00 |
adelikat
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426c628fdf
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Chane discoHawk namespace, folder, and project naming scheme to BizHawk.Client.DiscoHawk
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2013-11-03 12:28:33 +00:00 |
adelikat
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c669680e07
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
adelikat
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af58a07889
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Rename Bizhawk.MultiClient to BizHawk.Client.EmuHawk including namespaces and projects. Rename executable to EmuHawk.exe
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2013-11-03 03:54:37 +00:00 |
adelikat
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bc5a563d3f
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fix compile error for visual studio 2010 in pce_debugger project, and remove it from the solution file since we aren't using it and I don't want to have to fix random problems like that (left the project and files in SVN)
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2013-10-28 13:23:24 +00:00 |
zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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ba2ff213c6
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Start the BizHawk.Common project and move MRUStack and UndoHistory there
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2013-10-25 15:30:20 +00:00 |
zeromus
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78603f1237
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continuing...
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2013-10-25 01:00:31 +00:00 |
zeromus
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249ddea268
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revert to pre-refactor state. its a WIP, dont judge
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2013-10-25 00:34:01 +00:00 |
adelikat
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17f5c63273
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Move 7z stuff from Bizhawk.Util to BizHawk.Multiclient and delete the Bizhawk.Util project
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2013-10-20 17:00:51 +00:00 |
adelikat
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597540aadd
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more project stuff
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2013-10-20 16:38:44 +00:00 |
adelikat
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6c54faa7ab
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Rename Client.Core to BizHawk.Client.Common, and change all namespaces, reorganize some files, remove the LuaHawk project as it was a bad idea, change namespace in the PCE_Debugger project
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2013-10-20 16:19:59 +00:00 |
adelikat
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067363b80d
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Start a Client.Core project, and moved several files over to this, including Global.cs, made a GlobalWinF class for handling winform specific global instances
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2013-10-20 00:00:59 +00:00 |
adelikat
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31b9e37f86
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Start the LuaHawk project, doesn't do anything yet, but will do all the that the lua editor will do, and eventually the lua console will simply open a LuaHawk process
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2013-08-23 03:35:41 +00:00 |
adelikat
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86a20544e6
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Start the PCE Debugger project
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2013-07-30 20:18:11 +00:00 |
goyuken
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91e48b47d8
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remove libgambatte project from solution because msvs express is a piece of shit
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2012-09-09 12:09:01 +00:00 |
goyuken
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3233d31e6c
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libgambatte in tree, configured to build to dll with msvs. compiles with no errors. nothing else done yet.
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2012-09-08 19:02:33 +00:00 |
zeromus
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f801d04a46
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now remove traces of psx from the current project, so it doesnt confuse any users
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2012-02-24 20:45:27 +00:00 |
zeromus
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fd6ac896fc
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general cleanup.. remove a bunch of warnings.. improve log console system a bit.. add new icons for log console window.. remove old demo psx interop system and add new, simpler one, which isnt really tested yet but is way less annoying.
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2012-02-24 20:38:35 +00:00 |
zeromus
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dacc65eb0d
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2010 cleanup
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2011-08-27 02:31:43 +00:00 |
beirich
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21493304e6
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Bizhawk bravely enters the year 2010
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2011-08-27 02:17:11 +00:00 |
zeromus
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8a1e0c2b09
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unmanaged core experiment
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2011-07-24 06:45:05 +00:00 |
zeromus
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646dd59ad6
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disc subsystem progress
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2011-05-08 09:07:46 +00:00 |
zeromus
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b7edf19c5b
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zeromus uses the sandglass of regression!
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2011-02-20 01:35:58 +00:00 |
kylethomson
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3d49a8c5a7
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Adding C# lua projects to BizHawk. One refuses to compile.
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2011-02-20 01:27:16 +00:00 |
beirich
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89e4c5a674
|
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2011-01-11 02:55:51 +00:00 |