adelikat
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b1918759be
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N64 - Remove commented out jabo code
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2017-06-12 13:07:06 -05:00 |
zeromus
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503261af35
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comment out all jabo related stuff
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2017-06-11 17:24:32 -05:00 |
Wyst3r
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4c0bfd4764
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m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
Conflicts:
BizHawk.Emulation.Cores/Consoles/Nintendo/N64/N64.IDebuggable.cs
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2017-02-24 10:41:22 +03:00 |
feos
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39c5aae61b
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Revert "Merge pull request #731 from Wyst3r/master"
This reverts commit 318abf691a , reversing
changes made to 5d4c8020c2 .
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2017-02-23 16:56:38 +03:00 |
Wyst3r
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86b16a80d6
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m64p: Use built-in debugger to avoid major slowdowns when breakpoints are set.
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2016-11-19 12:02:39 +01:00 |
pjgat09
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7f24960ed8
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M64p: String parameters can now be passed to the core.
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2016-09-22 14:21:51 -04:00 |
pjgat09
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a85da435f9
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GLideN64: Added a sync settings, hooked up the dll, and added it to the video plugin list in the plugin dialog. Updated the submodule reference.
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2016-09-22 08:46:49 -04:00 |
feos
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799afc6b0a
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n64: switch to regular tracer method
todo: same for gpgx
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2016-08-14 20:35:05 +03:00 |
feos
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d5ac190bdc
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m64p: don't freeze on breakpoint
debugger: indicate break hit
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2016-08-13 16:26:10 +03:00 |
feos
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80c90e7acc
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m64p: attempt to add execute callback
no memory callback seems to be working yet though
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2016-08-11 21:58:09 +03:00 |
Isaac Miell
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aaba31a984
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Clean up code that applies N64 core settings
Multiple handles to the core config section were being opened in some cases, this commit squishes the extra calls to m64pConfigOpenSection
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2016-02-05 21:04:35 +10:30 |
pjgat09
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c2dd59aa3a
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N64: Move the dirty hack from LoadState to the constructor instead to avoid problems with states saved on frame 0.
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2015-03-17 00:11:08 +00:00 |
zeromus
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8d340a7c19
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fix n64 disasm pinvoke
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2015-01-23 20:28:47 +00:00 |
adelikat
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29b056b972
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N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done
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2015-01-23 19:52:26 +00:00 |
pjgat09
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502caa2e37
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N64: Output an error code when LoadLibrary fails
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2014-10-13 23:20:18 +00:00 |
adelikat
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52d3ad8467
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N64 - fix issue 273
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2014-09-27 21:15:51 +00:00 |
zeromus
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ed4c715a9f
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add ROM memorydomain to n64
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2014-09-14 18:39:26 +00:00 |
zeromus
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cfa433a9a6
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for issue #223 : create 2 workarounds for taskbar minimizing ding-and-fail bug and activate one of them. The bug is virtually impossible to fix and isnt really our fault. The bug is theoretically existing under other conditions than the "run n64 core" repro steps. The workaround might could be deployed in other situations as needed.
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2014-09-14 09:11:34 +00:00 |
pjgat09
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a8684c34a6
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N64: Hooked up the system bus domain.
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2014-09-08 22:31:51 +00:00 |
adelikat
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8a36049b81
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N64 - start a system bus memory domain, doesn't yet work
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2014-09-08 22:19:44 +00:00 |
pjgat09
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181313cdf9
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N64: Removed checks to see if the correct jabo dll was present
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2014-09-07 03:13:53 +00:00 |
adelikat
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88daf797db
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N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting
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2014-09-06 23:03:34 +00:00 |
goyuken
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f0c8bd3842
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IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying)
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2014-08-13 17:52:13 +00:00 |
zeromus
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532cd76af0
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round 2: superior jabo dll handling through shared code, and fix major bug in previous version which made dlls fail to get located sometimes
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2014-08-03 05:09:28 +00:00 |
zeromus
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9b70edb54c
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jabo check shouldnt depend on PWD for path resolution; add minimally acceptable hacky code to build dll dir based on executing assembly path
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2014-07-27 02:13:23 +00:00 |
pjgat09
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cddb2a5fc5
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N64: Jabo dll is now quietly patched when a rom is loaded
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2014-07-22 00:08:57 +00:00 |
pjgat09
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e86448c825
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N64: Cast enum types to int before passing them to the plugin
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2014-07-20 19:13:43 +00:00 |
adelikat
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4382dc0c9a
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N64 sync settings - clean up object convert public fields to properties
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2014-07-20 17:10:20 +00:00 |
adelikat
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6819459292
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N64 sync settings - clean up some stuff and fix the plugin type being a read-only proprty in the new config dialog
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2014-07-20 16:59:03 +00:00 |
pjgat09
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65345077a8
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N64: Fixed sync settings not being passed to the plugins as a result of changing the fields to properties. Jabo setting are now passed.
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2014-07-20 16:00:56 +00:00 |
adelikat
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2928137a20
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N64 sync settings - some reorg
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2014-07-20 14:33:57 +00:00 |
pjgat09
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b82c83c188
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N64: Added a jabo sync settings stub to be filled in later. Added jabo to the plugin selection dialog
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2014-07-19 16:59:27 +00:00 |
null_ptr
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710e461165
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Fixed flickering on games that do not render during every vi frame
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2014-06-10 22:21:40 +00:00 |
adelikat
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3e843b2b0f
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N64 - Expose the setting of core type (pure interpreter, interpreter, dynarec) through sync settings. Still todo: UI for setting this value
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2014-05-10 16:05:56 +00:00 |
adelikat
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db02bd4a8e
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Fix inconsistency in N64 namespaces
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2014-05-10 14:56:21 +00:00 |
null_ptr
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52ee4984fa
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Added setting for the controller plugin type and the controller connection to N64SyncSettings
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2014-05-08 20:03:00 +00:00 |
zeromus
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7adc15d97e
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work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
null_ptr
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5a36b50f8b
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Some refactoring of N64 code. Extracted mupen plugins to their own classes.
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2014-01-24 17:46:35 +00:00 |