andres.delikat
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cfb2f91292
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add directx web installer and add to MakRelease.bat
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2011-08-21 00:22:19 +00:00 |
andres.delikat
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aea3d81834
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If GDI not set in the config, show an error to the user when Directx fails to initialize
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2011-08-21 00:07:00 +00:00 |
andres.delikat
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276c759d88
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Fixed Loadstate stream issues, rerecording is now possible again
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2011-08-20 19:27:00 +00:00 |
andres.delikat
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27478a5feb
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Ram Watch - restart function reloads the existing watch file (if any) else starts a new one. The annoying consequence of this is that restarting a movie will wipe any unsaved changes, but I don't see a way around that currently.
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2011-08-20 15:41:33 +00:00 |
andres.delikat
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40512ae558
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Ram Watch/Search - refresh on form activate
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2011-08-20 15:35:16 +00:00 |
andres.delikat
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2c057a3d1f
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Ram Search - refresh listview on its focus event, only turn on blazing fast option if > 8 addresses (8 being semi-arbituary)
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2011-08-20 13:39:44 +00:00 |
andres.delikat
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e462ba80e5
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Ram Search - fix toolstrip location
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2011-08-20 13:30:57 +00:00 |
andres.delikat
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5b3074a222
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Ram Search - fix bug that was causing the Search button to fire twice
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2011-08-20 13:15:17 +00:00 |
andres.delikat
|
368702d843
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Ram Search - refix the Add To RamWatch toolstrip button
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2011-08-20 13:02:25 +00:00 |
andres.delikat
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decd3b3071
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oops, This code was committed unintentionally
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2011-08-19 01:36:41 +00:00 |
andres.delikat
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668a90fdc6
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On SoftReset() reset core frame counter if no movie is active
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2011-08-19 01:05:30 +00:00 |
andres.delikat
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3cb79b0dc7
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Hex Editor - ~2 fps speedup
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2011-08-18 23:50:20 +00:00 |
andres.delikat
|
e62f68f48e
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Ram Search - fix anchoring of tool strips
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2011-08-18 21:28:15 +00:00 |
andres.delikat
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3cd57a1335
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Ram Search - better formatting of preview message, update some todo lists
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2011-08-18 02:41:42 +00:00 |
andres.delikat
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a8fb30e517
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Hex Editor - fix Add To Ram Watch and Freeze Address menu items to use the Highlighted address not the pointed to address (which would never be an address since the mouse would not be on an address!)
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2011-08-18 01:55:47 +00:00 |
andres.delikat
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4b021113fb
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Hex Editor - Fix so Ctrl+G hotkey works
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2011-08-18 01:50:17 +00:00 |
andres.delikat
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6905f69b6b
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During StopMovie() set the global read-only setting to true. This will ensure that movies always start in read-only while still respecting the read-only checkbox on the play movie dialog
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2011-08-17 23:53:05 +00:00 |
kylethomson
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2243c7dcad
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Fixed Multitrack-load crash.
Also, read-only can't be toggled while no movie active.
Same for multitrack.
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2011-08-17 02:06:50 +00:00 |
andres.delikat
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c5f2d02f68
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Ram Watch/Cheat Window/Lua Console - when deleting, clear selected items
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2011-08-17 00:26:34 +00:00 |
beirich
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e703d3a99f
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[pce] fix R-Type CD audio start bug(s)
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2011-08-16 03:11:27 +00:00 |
andres.delikat
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2330126b84
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Ram Search - when deleting, clear selected items
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2011-08-16 02:47:32 +00:00 |
zeromus
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cd878508f5
|
disc-tidy
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2011-08-16 01:49:48 +00:00 |
andres.delikat
|
90233868cf
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Slight dialog cleanups on ram search & autofire config
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2011-08-15 19:33:18 +00:00 |
andres.delikat
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89c5dcb9ec
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Ram Search - Make DoUndo() set the previous value to the current value. Better would be to keep a previous value undo list and restore that, but this is adequate for preventing crashes.
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2011-08-15 19:08:52 +00:00 |
zeromus
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3bab049363
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disc-clarify difference between LBA and ABA
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2011-08-15 10:43:36 +00:00 |
beirich
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cd65961b53
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fixed subcode stuff and a stupid bug in CDAudio.cs
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2011-08-15 04:22:54 +00:00 |
zeromus
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019ad69459
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disc subchannel Q calculation; make TOC a little more useful by adding TOCPoints which are easier to search than nested sessions, tracks, and indices; and change path browser to use a superior folder browser which lets you enter paths into a textbox. I refuse to click to navigate folders
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2011-08-14 23:13:31 +00:00 |
beirich
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266d81f644
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CD Audio is 1337
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2011-08-14 21:27:51 +00:00 |
beirich
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0a5157d9a6
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Extremely preliminary TurboCD support
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2011-08-14 18:20:13 +00:00 |
beirich
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cfccc65672
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add metaspu V method, set NES to use it experimentally
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2011-08-14 01:42:54 +00:00 |
beirich
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c7178543c7
|
split gamedb up into more files
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2011-08-12 03:30:23 +00:00 |
beirich
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18eafcbb7f
|
Config will not be eaten if an unrecognized symbol is found in config.ini.
Checked in source (zipped) of the modified version of json.net 1.3.1 that is in use.
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2011-08-11 02:15:55 +00:00 |
andres.delikat
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124da117b8
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Add default constructor to GameInfo to avoid null reference crashes, right click menu during null emulator now no longer crashes (and probably a number of other situations). Added BizHawk back to the Main form text property instead of 0
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2011-08-10 23:50:01 +00:00 |
andres.delikat
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9e9b3051a8
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Remove hard coded "Backspace" hotkey mapping for nes reset (the soft reset hotkey handles reset just fine). Add Reset hotkey mapping to Reset menu item
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2011-08-10 22:58:06 +00:00 |
zeromus
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5bf7b33f4a
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fix crash relating to null AutofireNullControls
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2011-08-10 04:31:07 +00:00 |
andres.delikat
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6f3bc27c59
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Autofire is smarter now and keeps track of when a button was pressed and then uses that for the basis of the autofire pattern
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2011-08-10 00:34:33 +00:00 |
beirich
|
4b65d9e9cf
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Fix someone's freudian typo
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2011-08-10 00:14:21 +00:00 |
andres.delikat
|
852c37d63b
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Autofire Config - minimum values should be 1 not 0
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2011-08-10 00:13:07 +00:00 |
andres.delikat
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abf7d24106
|
and as usual, I forgot the new winform files
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2011-08-09 23:42:30 +00:00 |
andres.delikat
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034b2e6e68
|
Autofire config dialog
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2011-08-09 23:27:47 +00:00 |
andres.delikat
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cde05919ad
|
Refactor autofire into an autofire controller. Added On & Off values that can be used to create any combination of On/Off patterns, hooked them to Global.Config values
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2011-08-09 22:13:57 +00:00 |
zeromus
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e172e7a948
|
disc-elucidate some comments
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2011-08-09 06:14:36 +00:00 |
andres.delikat
|
8fa630c0fa
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Autofire UI for PCE, GG, GB
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2011-08-09 02:40:22 +00:00 |
zeromus
|
71d3774ace
|
disc-fix little postgap bug
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2011-08-09 02:33:03 +00:00 |
andres.delikat
|
63b1f9b93a
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Input Config - autofire for SMS/GG/SG, disable autofire pulldown item for TI83
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2011-08-09 02:16:46 +00:00 |
andres.delikat
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4cd457ada6
|
Hook up autofire nes controls to the input config dialog
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2011-08-09 01:38:51 +00:00 |
andres.delikat
|
d10f38af5d
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Remove autofire from IController & inherited objects other than Controller
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2011-08-09 00:57:56 +00:00 |
andres.delikat
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9b2ba5c85c
|
Basic implementation of Global.ActiveController, uses an ORAdapter to OR against Active Controller. Still TODO: setting up autofire controllers for platforms and a UI in the Controller Config
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2011-08-09 00:51:46 +00:00 |
andres.delikat
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0d01af5c7b
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Refactor autofire, remove the autofire adaptor. Added an autofire bool to IController and implemented it in the Controller object. Setting to true will turn the controller buttons into autofire buttons
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2011-08-08 23:35:13 +00:00 |
zeromus
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fe33e75c1b
|
disc-cuefile wave-fulfillment is a case-insensitive process
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2011-08-08 06:14:05 +00:00 |