alyosha-tas
568861ff17
Delete EMU7800.csproj
2017-08-29 09:24:00 -04:00
alyosha-tas
c12b1403de
Delete Class1.cs
2017-08-29 09:23:52 -04:00
alyosha-tas
3961292294
NESHawk: more efficient sprite check
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Gives a ~5% speed boost by not checking every sprite all the time.
2017-08-27 18:17:10 -04:00
alyosha-tas
0e37c12c4f
Update RomLoader.cs
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Thanks zeromus I forgot about that >__>
2017-08-27 14:08:29 -04:00
alyosha-tas
a83474d255
A7800Hawk: Fix exception
2017-08-27 09:55:12 -04:00
alyosha-tas
4b520f2a8b
A7800Hawk: Pokey Sound
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now sounds correct
2017-08-27 09:22:41 -04:00
alyosha-tas
a6d036e13c
A7800Hawk: Pokey bug fixes
2017-08-26 20:58:08 -04:00
alyosha-tas
2c42448e0d
A7800Hawk: Pokey initial commit
2017-08-26 12:46:59 -04:00
alyosha-tas
98a63ad823
A7800Hawk mapper: add pokey support
2017-08-26 12:45:38 -04:00
alyosha-tas
f6f55c09de
A7800Hawk: refactor sound for pokey
2017-08-25 11:28:19 -04:00
alyosha-tas
5b1c6d2862
A7800Hawk Refactor sound for pokey
2017-08-25 11:27:18 -04:00
alyosha-tas
cf1b82ab73
Update BizHawk.Emulation.Cores.csproj
2017-08-25 11:26:26 -04:00
alyosha-tas
73d505cd71
Delete Tia.ISoundProvider.cs
2017-08-25 11:25:39 -04:00
alyosha-tas
a907bb7f01
A7800Hawk: update mapper for pokey
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Needed for Ball Blazer
2017-08-25 11:04:50 -04:00
alyosha-tas
cfb2bc8ed4
remove A78 core picker from main form
2017-08-25 10:40:01 -04:00
alyosha-tas
b957e3726c
Update A7800Hawk Mapper
2017-08-25 10:25:38 -04:00
alyosha-tas
513b26f407
Update BizHawk.Emulation.Cores.csproj
2017-08-25 10:22:26 -04:00
alyosha-tas
13788253d8
A7800Hawk: Start Pokey emulation
2017-08-25 10:21:10 -04:00
alyosha-tas
d5dd78bbdc
Update RomLoader.cs
2017-08-25 10:02:43 -04:00
alyosha-tas
cf0ea5eded
Update MainForm to remove EMU7800
2017-08-25 09:47:17 -04:00
alyosha-tas
c35abb61ee
Remove EMU7800 from core extensions
2017-08-25 09:44:48 -04:00
alyosha-tas
1e30ae0242
Update moives to remove EMU7800
2017-08-25 09:43:56 -04:00
alyosha-tas
ebc7958a68
Update Movies to remove EMU7800
2017-08-25 09:42:39 -04:00
alyosha-tas
a49a4b2bc5
Config: Remove EMU7800
2017-08-25 09:41:24 -04:00
alyosha-tas
b5b2e442c8
Schema: Remove EMU7800
2017-08-25 09:39:40 -04:00
alyosha-tas
434d88f613
ROM Loader remove EMU7800
2017-08-25 09:37:22 -04:00
alyosha-tas
fc72a59c8b
Update Resource Designer: remove EMU7800
2017-08-25 09:35:05 -04:00
zeromus
1250b72bce
tidy autoflushing stuff
2017-08-23 10:32:17 -04:00
zeromus
a7cbdd7dab
Merge pull request #964 from shanehoman/flushsaveram
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Timed SaveRAM flush to disk
2017-08-23 10:21:49 -04:00
adelikat
cdc934792e
Merge branch 'saturnus-supertempo'
2017-08-22 17:41:47 -05:00
zeromus
fb697840d0
dont blow up when a core reporting 0x0 virtualsize is auto-loaded. not the most graceful solution, but it works
2017-08-22 18:34:45 -04:00
nattthebear
c001a1add5
saturnus - Port fix from Mednafen Team to fix super tempo
2017-08-20 20:42:07 -04:00
shanehoman
85575eae82
Standardize as AutoSaveRAM
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- Rename files
- Add path to PathManager
- Alter config UI
Set default settings
- ASR disabled
- 5m preselected
Display OSD messages when ASR enabled
- SaveRAM is older than ASR
- SaveRAM doesn't exist but ASR does
2017-08-19 23:14:08 -07:00
shanehoman
bdb197ac23
Rewrite FlushSaveRAM to write the newest sram to disk first, then move older data.
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Moved autosave timer sets to save/load sram methods
Manual saves won't reset the autosave timer
Remove excess ticks when lowering the autosave timer
2017-08-18 22:42:28 -07:00
shanehoman
89059673f0
Configure autosave in Config -> Customize... -> Advanced under the SaveRAM backup option
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reduced options to 5s for HUDs or other RAM watchers or 5m, typical backup save timing in visual studio and office.
Added option for custom autosave interval
Split Autosave enable/disable and time settings
Fixed hotkey display for Flush SaveRAM (menu was reading the wrong key in HotkeyBindings)
2017-08-18 21:02:51 -07:00
shanehoman
fce06a7b5b
don't overwrite the orderly shutdown SaveRAM files, keep a separate autosave channel
2017-08-18 17:15:48 -07:00
shanehoman
acd194128e
automatically save saveram every 1/5/15/30/60/300s
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fun fact: a 1 frame flush timer is workable on a RAM disk
2017-08-18 15:36:26 -07:00
alyosha-tas
097d20adf2
Update MainForm.Events.cs
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Let overscan be available to SG1000 as well
2017-08-15 21:23:30 -04:00
alyosha-tas
ffb8069fe5
Update gambatte dll
2017-08-15 19:49:25 -04:00
alyosha-tas
fbbaa2bc59
Gambatte: Always update half carry flag
2017-08-15 19:48:25 -04:00
nattthebear
36a84bd0dd
Fix savestate hash match issue with Saturnus
2017-08-13 17:21:00 -04:00
nattthebear
77a535a7d8
Implement ICycleTiming on neshawk
2017-08-11 19:59:10 -04:00
nattthebear
5e3cdba869
Finally dump some old movie 1.0 cruft
2017-08-11 19:45:45 -04:00
nattthebear
5b97e5c7f6
Add ICycleTiming interface plus one implementation so I can feel like I did something
2017-08-11 19:42:53 -04:00
nattthebear
d7032330f1
Remove console messages on swappable activate/deactivate, debugging cruft
2017-08-08 19:10:07 -04:00
Isotarge
ffe051ab26
N64: Fix minAnalogX and minAnalogY values
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D and L boolean inputs for the analog stick were one unit short of full
range
2017-08-09 01:23:44 +09:30
alyosha-tas
171022529d
NES: Fix mapper 36
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fixes #953
2017-08-06 10:12:04 -04:00
adelikat
3f8aa0e018
Lua - implement tastudio.getbranches() and tastudio.getbranchinput(), fixes #843
2017-08-05 11:04:00 -05:00
zeromus
34d3073346
fix libretro loading.. probably broken since we went 64bits, believe it or not
2017-08-05 00:59:17 -05:00
adelikat
b5bb68fec5
Atari 7800 - when GameInfo options contains Pokey=true, use Emu7800 instead of A7800Hawk, regardless of core setting
2017-08-04 22:46:33 -05:00