Suuper
f76c49ce1b
-Fix: Loading a TasProj caued it to be saved immediately after. (Some old TasProj files are now broken.)
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(Saving process for movies still needs some cleaning.)
-Fixed setting input log by reference when loading a branch
-Fix: TasStateManager wouldn't decrease Used when deleting a RAM state from a branch.
-Removed a useless call to Movie.Save()
-Fixed a bug with creating a savestate anchored tasproj.
2015-08-17 09:14:08 -05:00
Suuper
078bd102e8
TasStateManager should work with branch states on disk now.
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Also now tracks the RAM/disk space used by branch states.
Added bookmarks to branches.
2015-08-13 13:03:22 -05:00
Suuper
4ce346661b
Branch states on RAM should work. (Disk states will break things.)
2015-08-13 09:42:04 -05:00
feos
e687c4ab1a
tastudio: don't count rerecords while drawing
2015-08-06 20:03:30 +03:00
adelikat
07fddd31d7
Tastudio - tweak rerecord counting to what was probably intended, only increment rerecord count on Invalidate() if Invalidate() actually invalidated any states
2015-08-04 20:24:49 -04:00
feos
90cdbc1d1f
tastudio: fix crash when comparing branches with identical input and different length.
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it was setting loop count basing on a longer branch (if it's current), the shorter one going OOB.
2015-07-31 00:04:01 +03:00
Suuper
0d87c8330c
TAStudio: -Put lag log and change log back into branches.
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-Bugfix: clearing states in a savestate-anchored movie threw an exception
-Clear disk states when clearing states
2015-07-30 15:14:34 -05:00
adelikat
e73c7813bf
Tastudio branches - make a copy of a branches log, instead of referencing it!
2015-07-25 18:13:56 -04:00
adelikat
182ce33a3c
Tastudio branches - invalidate lag log on branch load for now, even though the information is saved in branches and is valid (todo: a better design or quit saving this info). Also don't load the changelog from branches, again, don't save this info if this isn't desired.
2015-07-25 18:02:58 -04:00
adelikat
df41eeffc3
Tastudio - branches - invalidate on branch load at the point the branch diverges from the current greenzone, not at frame 0
2015-07-25 16:24:38 -04:00
Suuper
01290d2e59
-Allow creating savestate-anchored movie from savestate-anchored movie
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-Fix marker placement in savestate-anchored movies
2015-07-22 15:08:50 -05:00
Suuper
52544efec9
-Branches now have their own undo history
2015-07-22 14:31:47 -05:00
Suuper
6f105f6ee8
-Better fix of lag log clearing.
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-Current branch is now highlighted in BranchView
2015-07-22 14:14:33 -05:00
Suuper
635ad9c01d
-Fixed LagLog.Clone (was putting LagLog in the new WasLag)
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-Fixed lag log being cleared on re-loading branch
2015-07-22 13:17:24 -05:00
adelikat
4188f2105e
Tastudio - branches - ability to load a branch, currently the frame buffer does not have OSD info
2015-07-19 10:37:53 -04:00
adelikat
1af28239dc
Tastudio - lots of progress on branches
2015-07-18 22:20:38 -04:00
adelikat
ebe23ada64
Tastudio - save the lag log into regular mainform produced savestates
2015-07-18 09:48:14 -04:00
Suuper
07a8a4c1d3
Removed SuppressGreenzoning because TAStudio should not allow the user to be on a frame that isn't "greenzoned". It will now jump back to the greenzoned area immediately when an edit invalidates part of the greenzone, and pause there until mouse up.
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This fixes a bug which caused TAStudio to generate and keep invalid savestates.
2015-07-15 14:26:56 -05:00
Suuper
e3a8c33be5
-Fixed typo in variable name (SupressGeenzonging)
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-Removed state capture from TasMovie.RecordFrame
-Fixed: States weren't captured while left mouse button was still down from clicking a frame.
-TAStudio now automatically captures after loading a new movie.
2015-07-13 22:06:21 -05:00
feos
53c415a843
tastudio: keep track of rerecords, increment them in InvalidateAfter()
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markers: fix input roll context menu command removing Markers
gpgx: updated dll
2015-07-09 00:48:04 +03:00
adelikat
13044547e4
Tastudio - fix issue #446 - don't greenzone between the mouse down and mouse up events when editing input
2015-06-28 10:43:45 -04:00
SuuperW
9b8d2f70ab
Various fixes
2015-03-22 16:55:34 +00:00
SuuperW
37590e7ea4
TasStateManager can now save states to disk.
2015-03-15 06:26:57 +00:00
SuuperW
e2f79254be
Changed TAStudio to not reference the no longer used StickyXORAdapter.
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Chagned GetFloatValue to GetFloatState (to match SetFloatState)
2015-03-10 04:16:42 +00:00
SuuperW
e4c4910b37
TAStudio:
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-Several buggixes
-Feature: Right-click dragging frames to move/copy/clone. (Combine with Shift and/or Ctrl.)
2015-03-03 18:22:54 +00:00
SuuperW
e40b10a0b6
-marker undo code moved to proper place
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-undo history fixes
-feature: binding markers to input
-bugfix: TasView wasn't always refreshing when inserting/deleting frames
2015-03-03 08:32:39 +00:00
SuuperW
25e54f4390
-More StateHistory names
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-Smarter state history management
TAStudio: A few bugfixes and performance boosts
2015-03-03 06:56:45 +00:00
SuuperW
2c876858f2
-Bugfix: TAStudio couldn't re-save a project.
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-Bugfix: tasproj files without StateHistory couldn't load.
-Gave a bunch of StateHistory stuff proper names.
2015-03-02 23:43:52 +00:00
SuuperW
cf081ce1fc
TAStudio:
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-Moved Toggle/SetStates from TasMovie.cs to TasMovie.Editing.cs
-bugfix: Yet another bug in setting LastVisibleFrame
-Removed unused declaration
-Fixed MarkerControl to not mess up display when a deleted marker is still selected.
-feature: Basic undo/redo history functions seem to work. (Ctrl+Z/Y in TasView)
2015-03-01 05:47:32 +00:00
adelikat
240b89082b
Tastudio - fix capturing during the movie playback frame loop, used some duct tape for now, need a better solution
2015-02-24 21:56:01 +00:00
adelikat
6a02656417
Tastudio - track lag log history (1 level deep) and color "invalidated greenzone" using this information (a lighter shade of normal greezone colors)
2015-02-24 21:23:16 +00:00
adelikat
634acd8fe1
TAStudio - Remove some code that captures lag and savestate info of the current frame when requesting input, because that's a bogus notion, such methods shoudln't have side effects. I was going to hack it for the scenarios where it needs to happen, but I couldn't find any downside to just deleting the code, if there's regressions traced back to this commit, let me know!
2015-02-24 03:06:15 +00:00
christoph.boehmwalder
c3f51f8b39
Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
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Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
2015-01-03 02:29:55 +00:00
adelikat
6d0a764a72
Tastudio - quick fix for crashing on startup, a better solution is needed eventually but this will work fine, it just isn't conceptually how we want to do things anymore
2014-12-21 23:53:40 +00:00
adelikat
f5cc38c9cd
AsInputPollable()
2014-12-05 00:59:00 +00:00
adelikat
e2033c9d2e
AsStatable() and also update statusbar saveslots on CloseRom()
2014-12-05 00:52:16 +00:00
adelikat
a83d714c42
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
2014-11-30 20:29:30 +00:00
adelikat
76148ae111
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
2014-11-30 16:42:58 +00:00
adelikat
ea6966a911
Tastudio - fix loading of projects
2014-11-19 15:54:00 +00:00
adelikat
5349affbc4
Tastudio - support "out of order savestating" using saveslot states. Experiemental, could have bugs particularly off by one issues
2014-11-15 21:49:58 +00:00
adelikat
410078081c
Tastudio - fix lag lag to reflect the next frame
2014-11-15 14:55:44 +00:00
adelikat
80dae0d026
Tastudio - refactor lag log to be a list of frame,bool combinations instead of just a list of bools, note: this changeset reverts the list back to an "off by 1" where it corresponds to the current frame not the next frame, that will be solved in a later commit
2014-11-15 14:31:18 +00:00
adelikat
7f18d9ebc0
Fix bugs in last commit
2014-11-02 01:10:19 +00:00
adelikat
f7460d1821
Tastudio - make green/red drawing for lag correspond with FCEUX's taseditor. Rather than show what the lag counter is saying, show what the next frame will be. The logic here is that green means a frame in which an edit will have an effect on emulation and red means it will not.
2014-11-02 00:39:53 +00:00
adelikat
8197f96c98
TasMovie - make a TasLagLog class to simplify some code
2014-11-02 00:22:04 +00:00
adelikat
01909dfb98
Tastudio - When creating a savestate-anchored movie from an existing movie, copy the previous input into VerificationLog.txt
2014-11-01 14:01:21 +00:00
adelikat
900ce76a3b
TasMovie - add a VerificationLog.txt file in the tasproj, doesn't use it yet but it does properly save and load it, will save if there is any log entries, will load it if the file exists in the tasproj
2014-11-01 13:37:18 +00:00
adelikat
6611ddd9ba
Some fixups to TasMovie - mostly code cleanup but also some subtle bug fixes
2014-11-01 12:50:36 +00:00
adelikat
549b948ffd
Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project.
2014-10-30 23:29:21 +00:00
adelikat
c49e51d03f
When converting a movie to a tasproj, properly capture whether it starts from savestate and make the appropriate marker
2014-10-25 15:47:15 +00:00