Commit Graph

17403 Commits

Author SHA1 Message Date
YoshiRulz 4f9d9d29ef
Fix NRE on clicking RecordMovie's browse button (fixes #2185) 2020-07-02 10:05:55 +10:00
zeromus ffabb48f07 remove TopMost from commondialogs (OpenFileDialog, etc.). Fixes #2182 but it is unclear what this was intended to fix in the first place. please gather more information 2020-07-01 14:18:09 -04:00
adelikat edc31793cf StatusStripEx, ToolStripEx - lock down size and text properties 2020-07-01 13:13:24 -05:00
adelikat bf03f3861a ToolStripEx - don't have a size option (toolstrips flow), or location (they are always 0,0) 2020-07-01 13:04:08 -05:00
adelikat 52f2596492 Move ToolStripEx to WinForms.Controls, break into separate files, add namespaces, make ClickThrough built in instead of an option (if the functionality isn't desired just use the original class) 2020-07-01 12:55:21 -05:00
YoshiRulz 07c6063da1
Slightly change execution order in MainForm ctor (fixes #2184) 2020-07-01 19:10:34 +10:00
adelikat 498ba66e8c Revert "cleanup some icon images by removing some unnecessary resolutions (large images and low bit images)"
This reverts commit b40812798b.
2020-06-30 18:08:09 -05:00
adelikat 5ef46b9969 log window icon 2020-06-30 18:08:09 -05:00
nattthebear 6e938718f5 bizinvoker - fix a bug that caused the CLR to reject any [BizInvoke, Compatibility = false] method with a string parameter in any position except the first
According to the rules (which are hard to find), there must be nothing on the evaluation stack when localloc is called (except its own size parameter).  The generated string interop code didn't respect that.  This didn't cause any problems in existing code.
2020-06-30 17:56:11 -04:00
adelikat ef311576ee Use LastInputColor config value instead of hardcoded color 2020-06-30 16:40:00 -05:00
adelikat e5bbec1800
Message Config - Simplify code and some cleanup (#2183)
* move messageConfig to its own folder

* start MessageEdit user control

* more setup

* wire stuff up

* progress

* progress

* fixes and cleanup

* start mesage row component

* move method from MessageConfig to extension method

* MessageRow - progress

* progress

* Message row - progress

* progress

* fix initial load

* fix Restore btn

* use RadioButtonEx

* start ColorRow user control

* progress

* progress

* progress

* rename

* make color picker work

* cleanup

* cleanup

* Message config - don't immediate set config values on restore defaults, allow user to press ok or cancel to decide to actually save

* cleanup

* cleanup
2020-06-30 16:16:54 -05:00
alyosha-tas 7aa1a497f7 GBHawk: only latch new window y value if greater then current line (fixes pokemon crystal artifact) 2020-06-30 17:15:00 -04:00
YoshiRulz 318c6a7994
Add an easy way to #define symbols when building
-p:MachineExtraCompilationFlag=SYMBOL_NAME
2020-06-30 14:44:39 +10:00
YoshiRulz c5f10187fc
Mute CA1030, CA1056, and CA2234
"Use events where appropriate" and some string->Uri nags
2020-06-30 14:37:40 +10:00
YoshiRulz dddeab8e12
Refactor UndoHistory 2020-06-30 14:25:02 +10:00
YoshiRulz 05eaf2cfb7
Fix wrapping of 2 labels in DisplayConfig
fixes 64d14a7f9
2020-06-30 13:20:39 +10:00
YoshiRulz cba0eada69
More nullability 2020-06-30 12:57:57 +10:00
YoshiRulz 52203314ca
Misc. style fixes 2020-06-30 11:32:52 +10:00
YoshiRulz 62537118ac Add GetPanelNativeSize() to DisplayManager
not really that helpful, but removes the annoying dependency on
PresentationPanel from IEmuHawkMainForm (ready for move to Client.Common)
2020-06-30 11:02:17 +10:00
YoshiRulz 962ac0d9d4 Extract interface from MainForm 2020-06-30 11:02:17 +10:00
YoshiRulz e3c54b2268 Change some MainForm event handlers to delegate typed properties
makes encapsulation easier
2020-06-30 11:02:17 +10:00
nattthebear 499b59a0bd zwinder refactoring
Looks like a big diff, but isn't.  It separates the zwinder buffer part (which does most of the work) with the rewinder impl on top of it.  This is part of the effort for a zwinderstatemanager for tastudio, which isn't done yet, but these changes can come in just fine
2020-06-29 15:55:53 -04:00
adelikat ed49e58489 remove some references to multitrack in some comments 2020-06-29 10:37:05 -05:00
adelikat 452611477b delete multitrack message position config values, and message config ui, also reposition thingsin message config and fix some positioining, hence designer barf 2020-06-29 10:32:04 -05:00
scrimpeh 1c82340cac ram search - fix loading of wch files 2020-06-29 09:01:33 -05:00
adelikat 64d14a7f92 mass replace System.Forms.Label with LocLabelEx 2020-06-29 09:00:05 -05:00
adelikat 80599ddbe8 BatchRun - use LabelLocEx 2020-06-29 09:00:05 -05:00
YoshiRulz 141541bc1f
Pass delegates instead of MainForm to RewindConfig 2020-06-29 14:47:53 +10:00
YoshiRulz e4df38602b
Pass delegates instead of MainForm to BatchRunner 2020-06-29 14:47:51 +10:00
YoshiRulz c0aefd438a
Pass delegates instead of MainForm to OpenAdvancedChooser 2020-06-29 14:47:44 +10:00
YoshiRulz 4f4a875382
Pass delegates instead of MainForm to EmuHawkOptions 2020-06-29 14:47:42 +10:00
adelikat b40812798b cleanup some icon images by removing some unnecessary resolutions (large images and low bit images) 2020-06-28 15:11:02 -05:00
adelikat 3c9a7ff7a5 Multidisk bundler - use LocLabelEx 2020-06-28 13:29:38 -05:00
scrimpeh 286b56de5a ram search - pr fixes. also remove out of range searches in ramsearch
- adds a static IsValid method to IMiniWatch implementations
- reverts .csproj changes
- 'remove out of range' button on ram search didn't seem to actually do anything. this was fixed
2020-06-28 12:29:49 -05:00
scrimpeh c8ca09724c ram watch - fix two minor bugs
fixes two minor bugs relating to ram watch display type

1.binary display was broken on 32 bit watches
2.changing a watch's size to one with an incompatible display type resulted in an exception (e.g. 32 bit float -> 8 bit unsigned)
2020-06-28 12:29:49 -05:00
scrimpeh f9e174fd2d ram search - incorporate domain checking 2020-06-28 12:29:49 -05:00
scrimpeh 1721e4f9ea ram watch - add IsValid method 2020-06-28 12:29:49 -05:00
nattthebear c1caa3e346 More crusty progress 2020-06-28 10:21:36 -04:00
adelikat cacf04f8ca N64pluginConfig - replace Label wtih LocLabelEx 2020-06-28 09:04:16 -05:00
adelikat 4d53efcf85 N64 plugin config - use property grid in video plugin tabs 2020-06-28 09:04:16 -05:00
adelikat ff4eda68c8 N64 plugin config - remove use of GameInfo that was nonsense. It was setting per game hacks to GameInfo settings if enabled, but these values are already overridden on RomLoad, so this code was doing nothing 2020-06-28 09:04:16 -05:00
YoshiRulz 314dc391ae
Fix typo
these are backwards; fixes 73a905214
2020-06-28 19:45:39 +10:00
YoshiRulz 73a905214e
Fix possible bug when symlinking EmuHawkMono.sh 2020-06-28 19:42:49 +10:00
zeromus bc0849ad9d add a path entry for libretro ROM, even though it doesn't make sense, because it just isn't worth making sure every consumer of the ROM path is prepared for the possibility that ROM may be missing. This fixes #2176, but there's any number of other settings we could choose. 2020-06-27 22:32:51 -04:00
YoshiRulz 4f7c1a0b76
Enable nullability in AxisSpec and related types 2020-06-26 15:03:28 +10:00
YoshiRulz d0f96339ce
Fix reboot.png; no clue what was wrong but the warning is gone
for reference, I converted it to .bmp and back w/ ImageMagick
the warning was to stderr and it read `libpng warning: sRGB: cHRM chunk does not
match sRGB`
2020-06-26 14:45:33 +10:00
YoshiRulz 69146b04b2
Add and use DEBUG-conditional WriteLine methods 2020-06-26 14:37:36 +10:00
diddily 46e744cd33
Catch and retry when DirectSound crashes (squashed PR #2166, fixes #1212)
* Handling for BufferLost
Fixes issue #1212 where adding/removing headphones would lead to a crash by restoring the sound device when it's detected and being defensive with exception handling.

* Internalize the handling of buffer lost and make it a bit more efficient.
Remove interface function for SoundLost and move the logic to soley live inside DirectSoundOutput. Additionally I discovered I did not need to tear down the entire device to restore sound, typically Restore() and Play() handle it. Still need to wrap every place that can throw an exception in a try/catch block and wait for WriteSamples to handle it.

* Update DirectSoundSoundOutput.cs
Logic is hard.

* Retry limiter added to recovery
Added a self reducing retry counter that will try to start sound 5 -> 4 -> 3 -> 2 -> 1 times each time it tries to recover until it succeeds, at which point the counter returns to 5. This allows for quicker attempts at recovery without the risk of an infinite loop or terrible performance from sleeping 10 ms.
2020-06-26 11:56:27 +10:00
adelikat 312f029b0b Ram Watch - user LocLabelEx 2020-06-25 18:13:08 -05:00
YoshiRulz 3d8ed7483f
Move axis types to own files 2020-06-26 09:00:33 +10:00