YoshiRulz
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185337d1c5
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Replace assembly references with NuGet packages where possible
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2019-12-12 03:56:46 +00:00 |
James Groom
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fcc0bc19a4
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Change build config to support the Core build system (for #1415)
squashed PR #1702
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2019-12-03 16:58:33 +00:00 |
J.D. Purcell
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d71b2d26b5
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Update Newtonsoft.Json
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2019-11-02 16:24:08 -04:00 |
J.D. Purcell
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69edada441
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Set LangVersion to 8.0. Requires Visual Studio 2019 with 16.3+ update installed.
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2019-10-27 12:14:19 -04:00 |
upthorn
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b9d35399b7
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Created some working small integers to bypass C#'s hatred of 8bit and 16bit arithmetic.
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2018-12-23 00:46:20 -08:00 |
Asnivor
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1268b09849
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Emulation.Common: Additional method added to inspect *.dsk images in order to work out whether they are ZX, CPC or AppleII
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2018-07-19 13:46:37 +01:00 |
frequem
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71ba3024b7
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Fixed linux build
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2018-02-21 20:19:33 -05:00 |
nattthebear
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5b97e5c7f6
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Add ICycleTiming interface plus one implementation so I can feel like I did something
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2017-08-11 19:42:53 -04:00 |
adelikat
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c6e0e9fa57
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Rename CoreAttributes to CoreAttribute as to not be a bad person
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2017-07-12 14:10:55 -05:00 |
zeromus
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cad5f441dd
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fix build paths to output
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2017-06-26 17:57:50 -05:00 |
zeromus
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0085729392
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delete x64 build configuration, use anycpu instead. take care to set Prefer32Bit false in exe csproj, since visualstudio's gui preference doesn't work.
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2017-06-26 17:47:51 -05:00 |
zeromus
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39433e509e
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change some output64 to output
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2017-06-12 01:38:02 -05:00 |
zeromus
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0942d4f498
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remove x86 project configurations
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2017-06-12 01:24:35 -05:00 |
adelikat
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5fec117b68
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Roll back to .NET 4.6.1 (instead of 4.6.2) to avoid a dependency on Windows 10 Anniversary Update for Windows 10 users
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2017-06-06 10:24:21 -05:00 |
nattthebear
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76022f66f9
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update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster.
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2017-05-27 18:15:15 -04:00 |
adelikat
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b3ad3ce6ba
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Move BizInvoke files from Emulation.Common to Common
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2017-05-01 17:30:42 -05:00 |
adelikat
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e1750bdce9
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Move BinaryQuickSerializer from Emulation.Common to Common
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2017-05-01 17:26:39 -05:00 |
adelikat
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ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
adelikat
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85ceed3b38
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Emulation.Common - Get rid of unused Equalizer class
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2017-04-26 08:48:10 -05:00 |
adelikat
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19b5c94fc4
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Emulation.Common cleanup - Break ISyncronizingAudioBuffer classes out into their own file seaparate from Metaspu and cleanup releated classes
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2017-04-26 08:34:12 -05:00 |
adelikat
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3f866f6d7f
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Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
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2017-04-19 12:44:02 -05:00 |
nattthebear
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5b41b7260b
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some snes controller rough in
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2017-04-15 15:40:34 -04:00 |
adelikat
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eda79c2212
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Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations
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2016-12-16 11:33:02 -06:00 |
adelikat
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691632f188
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More IAsyncSoundProvider and related classes to BizHawk.Emulation.Cores and make them internal, since they are implementation details, and they are deprecrated and not intended to be used in future cores.
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2016-12-16 08:50:05 -06:00 |
J.D. Purcell
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cabf27f5d9
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Move a few files related to sound output from BizHawk.Emulation.Common to BizHawk.Client.EmuHawk.
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2016-12-15 19:25:09 -05:00 |
adelikat
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54eb678387
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create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method
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2016-12-15 10:45:20 -06:00 |
J.D. Purcell
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d95edc273e
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Sound cleanup.
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2016-12-14 23:26:01 -05:00 |
adelikat
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618f5de54f
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PC Engine - break off services into their separate files
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2016-12-12 10:23:07 -06:00 |
nattthebear
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dbdac5e3f2
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Fix stuff or not
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2016-12-11 22:37:28 -05:00 |
adelikat
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b73a500d6b
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Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
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4d1629e271
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Completely divorce IVideoProvider from IEmulator, use a NullVideo implementation in MainForm if a core does not provide one, Remove VideoProviderGlue. Note that NullEmulator does implement IVideoProvider still, since we like to have fun with that one
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2016-12-07 13:21:18 -06:00 |
nattthebear
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111648cf98
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Break a bunch of memory domain stuff with pointless refactoring
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2016-04-13 19:50:06 -04:00 |
nattthebear
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3bc6fe1b04
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Add the elf stuff back to solution (doesn't do anything, don't use, ugly and embarassing, etc). Switch gpgx to use bizinvoker and slash a few hacks there. Bizinvoker - add support for forwarded attributes in Compatibility mode ([Out], [In]), and support enum, ref enum, and enum[]. Misc cleanup.
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2016-03-10 22:00:52 -05:00 |
adelikat
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5cd11d0bb4
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Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores
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2016-03-04 08:37:09 -05:00 |
adelikat
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570eff2b8b
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Emulation.Common - Move Emulator Services to their own folder
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2016-02-28 21:09:06 -05:00 |
nattthebear
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2a0e859a85
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Add 64 bit build (doesn't work yet), move SlimDX.dll
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2016-02-28 15:06:03 -05:00 |
adelikat
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f1f45afd83
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Remove CoreComm link cable properties and turn it into an ILInkable service instead
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2016-02-28 13:52:17 -05:00 |
adelikat
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f9c9994161
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Refactor GPGX trace logger - make a CallbackBasedTraceBuffer abstract class in Base Implementations with an abstract method CreateTrace, and inherit it as a GPGXTraceBuffer.
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2016-02-23 21:58:40 -05:00 |
nattthebear
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1c4c5fb4a3
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Rough in some code for BizInvoke in mono
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2016-02-20 11:54:44 -05:00 |
nattthebear
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96fc7c9ec1
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Add experimental interop library to quicknes. Still needs work...
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2016-02-17 20:18:01 -05:00 |
zeromus
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70e0954f28
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CDL - major refactor complete. muuuuch better.
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2015-10-28 03:51:53 -05:00 |
adelikat
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400e4f4800
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Add an empty ICodeDataLogger emulator service, make it a required service for CDL.cs
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2015-10-27 19:03:56 -04:00 |
adelikat
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ba21484ddd
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add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
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2015-08-05 20:12:09 -04:00 |
zeromus
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67468e93ec
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discsys reorg and move CDAudio to BizHawk.Emulation.Common for cleaner assembly reference dependencies
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2015-07-11 13:46:56 -05:00 |
adelikat
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7e763408e2
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Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
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2015-02-22 17:15:09 +00:00 |
adelikat
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c1bb613ab4
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Move MemoryDomain.cs to Base Implementations
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2015-01-14 20:22:05 +00:00 |
jdpurcell
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0a345b0084
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Issue 368: Set all platform targets to x86, rename build platforms to match, and remove unused build platforms.
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2015-01-13 15:28:58 +00:00 |
adelikat
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0f2197cec1
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
goyuken
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8745ef190b
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fix stuff not compiling
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2014-12-20 04:16:02 +00:00 |
goyuken
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ecf8728de6
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factor out serviceinjector to emulation.common
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2014-12-17 18:17:16 +00:00 |