Commit Graph

7222 Commits

Author SHA1 Message Date
adelikat 93b71373eb Rom Loader - Catch CGBNotSupportedException and output a message to the screen, then automatically reload the rom in regular mode 2014-08-02 02:41:12 +00:00
adelikat 9cfb30093a Ram Watch/Ram Search - Fix freezing of float values as well as some other types 2014-08-02 01:54:07 +00:00
adelikat a84e3b3a3b Ram Watch - account for separators in my background drawing bypassing logic 2014-08-02 01:36:06 +00:00
hegyak bfc42f3e58 Hide Jabo Tab in non-developer builds. 2014-08-01 17:34:33 +00:00
goyuken 8c2e4d7f76 woops 2014-08-01 15:04:20 +00:00
goyuken 56467334b3 gambatte: throw unsupportedmapperexception when appropriate. libsnes: throw cgbexception when trying to load cgb only game in sgb 2014-08-01 14:56:23 +00:00
zeromus a8d6d71505 add workaround for SetDllDirectory hackery for some video cards 2014-08-01 02:41:27 +00:00
adelikat c67249bb1d Fix exception when holding shift+tab and clicking the menu 2014-08-01 02:16:56 +00:00
adelikat 9b3f4c28e6 if starting a movie from savestate, reset the core counters 2014-08-01 01:53:22 +00:00
adelikat c46ddd1aa2 when bombing out on a load rom error, update more stuff on the mainform that might have changed 2014-08-01 01:45:19 +00:00
adelikat 157897ff55 Fix PCE virtualpad I, II, and Run buttons, also fix the mnemonic display for the Run button 2014-08-01 01:39:07 +00:00
adelikat 43d9f77fd6 this is mostly a hack, but fixes loading a rom when a movie is still running 2014-08-01 01:34:40 +00:00
adelikat fb8d322146 Band-aid for movie code, note: the case of loading a new rom while a movie is active still is probably bugged 2014-07-31 23:52:03 +00:00
adelikat 09be2c6c7a On core settings that can be gotten to without a rom loaded, don't do the reboot flag if nullEmulator 2014-07-31 23:07:02 +00:00
goyuken 45b8854295 expand use of MissingFirmwareException 2014-07-31 22:06:11 +00:00
goyuken 14c8dac1bf expand on r7462 2014-07-31 21:40:25 +00:00
adelikat ad5b60f137 Create a MissingFirmwareException in Emulation.Common, and catch this in the Rom loading logic, on the client side, respond to this type of error with a nice message and an option to configure their firmware. Have NesHawk throw this exception when there is a missing FDS Bios. Other cores will need to be implemented this way too at some point 2014-07-31 21:15:07 +00:00
adelikat 0fd5ddd0cf Fix crash when "NES with QuickNes" is selected, and the user attempts to load a FDS game without a proper FDS BIOS. Also, update the core statusbar label when bailing out of a failed Rom load attempt 2014-07-31 20:42:12 +00:00
adelikat a9e6d984b2 don't expose tastudio in release builds 2014-07-31 18:40:24 +00:00
zeromus 7394044e00 displayconfig scanline intensity maximum was meant to be 256 2014-07-31 02:42:21 +00:00
goyuken 4c76ebbe69 cleanup some av related code 2014-07-31 01:38:41 +00:00
adelikat e579542b7d TAStudio - calculate row height based on font height 2014-07-30 22:46:40 +00:00
adelikat d89dfd5595 Change Ram Watch and Ram Search to invalidate rather than refresh, also refactor ram search some to have more coherent update methods for when the listview changes size vs when the values need updating 2014-07-30 22:31:52 +00:00
adelikat 2fd1ffe824 VirtualListView - add a UseCustomBackground flag true by default, if set to false it will bypass custom background drawing logic resulting in that speedboost I keep doing checkins for. Refactor RamWatch to check if there is any need to draw ahead of time and set this flag. Most of the time this will result is a good speed boost for this dialog, only if they are watching a frozen address (which isn't very exciting anyway) or an out of range address (which they need to fix) do they suffer the speed cost of background drawing 2014-07-30 21:31:13 +00:00
adelikat 555370540a VirtuallistView - at least do my previous speed hack when QueryItemBkColor is not set. Then at least tools that don't background drawing don't get an unnecessary speed cost 2014-07-30 21:03:06 +00:00
goyuken 9609bf1601 NES: disconnect some bitrotted code for an alternate 6502 core 2014-07-30 16:33:48 +00:00
goyuken 8bad959f84 stomp out some unused code in FFMPEG path determination 2014-07-30 16:02:39 +00:00
goyuken fcab1873b7 AVOUT: FFMPEG and Nut writers: reduce memory thrashing issues substantially. should have no problem keeping up with extraordinarily large sizes now. 2014-07-30 03:12:21 +00:00
goyuken 11d2216c98 ffmpeg writer: cleanup 2014-07-30 01:35:48 +00:00
adelikat 3abd2da5c6 roll back last commit, more investigation is needed 2014-07-30 01:30:33 +00:00
adelikat 6fb0030e71 Speed up all virtuallistview's in the emulator by about 20% 2014-07-30 01:18:50 +00:00
adelikat 28a459ab0e Don't choose to load in snes unless it is a developer build 2014-07-29 02:26:42 +00:00
adelikat c7f3d9796a logic for switching to snes9x or bsnes when loading a movie based on the movie's core property 2014-07-29 02:15:48 +00:00
adelikat d74b619222 mainform - move some functions around 2014-07-29 01:33:54 +00:00
adelikat 50ff80997a remove some commented code that I meant to delete before checking in 2014-07-29 01:22:25 +00:00
adelikat 4346504e24 Make some extension methods for doing the icon and text logic for the core statusbar item, makes for some prettier syntax, but also makes it easier to use this logic elsewhere 2014-07-29 01:11:57 +00:00
adelikat 9d72250fa1 remove reference to a non-existent file 2014-07-29 00:49:50 +00:00
adelikat 4eab035d26 icon for the snes9x core 2014-07-29 00:44:25 +00:00
adelikat c1e866c9c9 add a "SNES with Snes9x" menu item, only visisble in developer builds 2014-07-28 23:58:52 +00:00
goyuken d219573594 update git url for bizsnes and add dll file. 2014-07-28 21:10:16 +00:00
goyuken 0c0f9eb93a snes9x rough-in 2014-07-28 20:45:21 +00:00
goyuken b1f4a77251 quicknes: disable MMC5 support. it doesn't seem to run any games at all correctly except CV3 2014-07-28 18:11:01 +00:00
goyuken 9196400b70 nes: MMC5: clean up debug message 2014-07-28 17:51:24 +00:00
adelikat 2ac9395a37 TAStudio - wire up the Auto-restore checkbox, only the ui and the saving to the config, the logic of what it does is not in yet 2014-07-28 17:40:17 +00:00
adelikat 77cae08afa TASTudio - another fix for the designer regarding the PlaybackBox, support column click toggling boolean buttons for the selected rows 2014-07-28 16:43:47 +00:00
adelikat 288e0351b6 tastudio - fix for the designer 2014-07-28 16:03:23 +00:00
adelikat 7ec866ced5 add some extensions to the ControlExtension class for converting cruddy .NET 1.0 collection objects to IEnumerable<T>, and start removing some code in specific forms that work around cruddy .NET 1.0 stuff 2014-07-28 03:01:57 +00:00
adelikat aeea08a823 Cleanup the InputPrompt class, removing unused methods, and converting some silly methods into properties allowing some pretty array initializers instead of function calls 2014-07-28 02:40:30 +00:00
adelikat 5d4ff76ed6 Convert a copy/pasted method in a bunch of tool dialogs to an extension method 2014-07-28 02:31:51 +00:00
adelikat 726122e579 remove a toolhelper method that wasn't adding much value 2014-07-28 02:15:21 +00:00