if starting a movie from savestate, reset the core counters
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@ -111,6 +111,8 @@ namespace BizHawk.Client.EmuHawk
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Global.Emulator.LoadStateText(new StringReader(Global.MovieSession.Movie.TextSavestate));
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else
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Global.Emulator.LoadStateBinary(new BinaryReader(new MemoryStream(Global.MovieSession.Movie.BinarySavestate, false)));
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Global.Emulator.ResetCounters();
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}
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if (record)
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