Commit Graph

2961 Commits

Author SHA1 Message Date
adelikat 41be32ce21 Scrub Input hotkey, when held in movie playback mode, it will remove the input for that frame 2013-03-09 23:37:37 +00:00
adelikat 8baaae1110 Movies - add in a "Poke" mode for movies with hotkey. In this mode, when a movie is in playback mode, pressing input will write it into the movie. Also, the default behavior when TAStudio is open is this mode 2013-03-09 23:11:00 +00:00
adelikat 5df510fb4f Lua - add a null check that maybe completely fixes input.set(), also add a null check when attempting to resolve the lua path that was breaking Lua Console when auto-loading a lua session 2013-03-09 20:31:04 +00:00
adelikat c8e678aea7 Add Autofire hotkey, works like auto-hold except that when pressing a regular controller key, it will map it as auto-hold+autofire (feature works identically to autofire in the GENS and VBA emulators) 2013-03-09 20:10:04 +00:00
adelikat d308f76d2c Movies - Added "Full Movie Loadstates" option, when checked it will do VBA-style movie loadstates where the entire state-movie is put into the movie, and then the movie is truncated on the next emulated frame rather than immediately 2013-03-09 19:54:50 +00:00
adelikat 0eeacb57ce Add .sgb to Open File dialog 2013-03-09 18:41:23 +00:00
adelikat de4334f357 Dashboard Cloner - more progress on Update tool 2013-03-08 22:21:04 +00:00
adelikat 4cd34a4fda I fail today 2013-03-02 15:48:49 +00:00
adelikat 3f740a86b2 nevermind 2013-03-02 15:46:26 +00:00
adelikat cf75e3715e oops again 2013-03-02 15:45:47 +00:00
adelikat 9576428e36 oops 2013-03-02 15:42:32 +00:00
adelikat 7cccb9a0a8 Lua - "Fix" parameter order of gui.drawText() 2013-03-02 15:40:59 +00:00
adelikat 619a36fb4c Lua - implement gui.drawText() - updates at the same time as other draw functions and is in emulator space instead of client space 2013-03-02 15:19:14 +00:00
adelikat 2a845ebc3b Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list 2013-03-02 14:25:31 +00:00
adelikat 54b83bcad6 Lua - implement client.pause_av() and client.unpause_av() 2013-02-26 00:36:13 +00:00
adelikat c316fba5ff RamSearch - infinite undo/redo levels 2013-02-25 01:23:03 +00:00
adelikat 84bc032656 Some warning cleanup 2013-02-24 20:17:12 +00:00
adelikat 9f376fbf54 Progress on the state visualizer I was working on about 2 months ago, checking it in since it is collecting dust on my computer, feature is hidden for now 2013-02-18 01:22:41 +00:00
zeromus 9cf0a3f30f snes-add gui option for ring buffer mode. its unclear whether it speeds things up, but its possible that it might, and it was a lot of work, so here it is as a user option. 2013-01-18 05:06:26 +00:00
zeromus fc66bbb594 fix calculation of movie lengths for pal games 2013-01-14 08:13:34 +00:00
zeromus c8d62d84ef makerelease.bat excludes some junky files 2013-01-14 07:29:06 +00:00
pasky1382 ae9b791844 Added contra force (NES) collision box viewer. 2013-01-10 17:27:46 +00:00
zeromus 66077951c4 snes-fix timing calculations in aviout and movieplay dialog 2013-01-09 23:03:46 +00:00
zeromus b1385b1010 try some things which are supposed to make assembly resolving more robust 2013-01-02 20:11:27 +00:00
zeromus 06000f339b do weird thing that makes errors stop happening after r4249 2013-01-02 18:52:11 +00:00
goyuken 8cd1683554 mainform: disable the hack that loads GB games into dual gameboy. the core seems to work well enough that the next step is to actually hook up how to load two roms at once 2013-01-02 00:34:14 +00:00
goyuken 2a7fec2dd6 version check now successfully works against some older revisions. (in particular, i tried it against 1.0.4a release) 2013-01-01 23:10:47 +00:00
adelikat 6256c1dcd0 Check in the start of a Savestate visualizer feature for TAStudio, just an object right now, not hooked up and not complete 2013-01-01 19:21:36 +00:00
adelikat 09da012d94 Path Manager - change MakeAbsolutePath to take a default system parameter rather than requiring a useless empty parameter, and change all references to it accordingly 2012-12-30 17:52:40 +00:00
goyuken 4e2cc88c9d fix problem i caused by deleting usage of MakeAbsolutePath() in firmware names 2012-12-30 17:33:33 +00:00
goyuken b5de78bdde gb framerate should be exactly 262144 / 4389... i think, anyway 2012-12-29 18:35:45 +00:00
goyuken f53f9224b6 introduce hack that allows dual gameboy to accept input properly. tetris seems to function with link features working 2012-12-29 16:00:52 +00:00
goyuken 166110c609 gambatte: more linkcable stuff. input isn't working, haven't figured out why yet. note: at the moment, any attempt to load a GB\GBC rom will bring up the dual core. 2012-12-29 15:48:30 +00:00
brandman211 83ec09c960 Added GB(C/A) and A2800 framerates to GetSeconds, fixing the related movie lengths in the PlayMovie dialog. Assigned A7800 to and Coleco to use A2800's NTSC framerate. No clue about PAL for anything. 2012-12-29 09:55:37 +00:00
adelikat 0c7aca52cd Add Dual GB to Controller config 2012-12-29 02:53:03 +00:00
adelikat c01919a376 Mutliclient hookups for dual gb core 2012-12-29 02:30:31 +00:00
goyuken 63f9752ea2 rough in some stuff for game boy link cable recording. none of it is finished yet 2012-12-29 01:25:06 +00:00
adelikat cc73cdb6f9 oops, Atari 7800 movie recording is NOT beta status 2012-12-28 03:40:08 +00:00
adelikat 3bb975752b Path Config - filename select for Atari 7800 bios files 2012-12-27 22:47:58 +00:00
adelikat 9c945a175e Atari 7800 - don't require all 3 bios files to run. But do nag them that they are missing them. 2012-12-27 22:24:42 +00:00
adelikat fb14e1df1c Messages - oops, use the Multitrack position settings for multitrack instead of fps, also set better defaults for multi-track message positioning (to not clash with other defaults) 2012-12-27 18:33:41 +00:00
adelikat 99221b51cc Tiny speed up on Frame counter display when a movie is in playback/finished modes by using string builder 2012-12-27 18:23:07 +00:00
brandman211 c01be0cbad Removed "Coleco" from Intellivision BIOS information. 2012-12-27 16:41:43 +00:00
zeromus 9a778a55fe snes-add a bunch of complicated libsnes communication code. not sure whether it helps. need to gather data. 2012-12-27 07:59:19 +00:00
adelikat e305c6faf9 Path Config - change "Tools" to "Global" as that more precisely describes the options in this tab, also move it first in the list 2012-12-26 22:40:32 +00:00
zeromus 8a74e08dfa snes-fix savestate bug in performance core 2012-12-26 22:27:26 +00:00
zeromus e5a65ba60e snes-unhook 64bit until it works 2012-12-26 21:30:29 +00:00
zeromus 42e473b7a8 snes-fix dll deps in 64bit bsnes 2012-12-26 21:25:39 +00:00
goyuken 0424052929 remove MOS6502XNative.dll from build. it hasn't been used at all since before r3596; could always be built again from sln if needed 2012-12-26 20:56:22 +00:00
zeromus c9b662d7ea snes-support 64bit bsnes builds. this isnt tested yet since i dont have a 64bit system atm, but most of the infrastructure is there 2012-12-26 20:25:06 +00:00