Isaac Miell
00700d8e2b
Fix per game settings for DK64 + Glide64mk2
...
This game makes heavy use of framebuffer effects for the pause menu and zipper transitions, enable them by default.
"Alternate Texture Size Method" causes issues with water textures, disable it by default.
2016-02-04 08:11:04 +10:30
adelikat
8b6a513f6b
NES - support an overdump of a game with a gamedb entry
2015-09-18 18:44:24 -04:00
adelikat
0011554d77
NES - support a bad dump
2015-09-08 19:16:35 -04:00
adelikat
44d7eeda0b
NESHawk - support some junk 119 roms
2015-09-07 22:01:11 -04:00
adelikat
ae3511bcf9
NESHawk - support Dragon Quest III
2015-09-07 20:26:03 -04:00
adelikat
e48ea685c3
Add a bad dump to the gamedb
2015-08-29 13:07:28 -04:00
adelikat
d91c7a26df
Fix database entry for Pipe 5 (Sachen)
2015-08-25 19:36:45 -04:00
adelikat
bfa6af97a7
add a few bad dumps to the gamedb with settings that make them playable
2015-08-23 08:31:46 -04:00
adelikat
aef14d4705
Set Pipe 5 Sachen to Mapper 160 in the game db (ines header incorrectly labels it as 142). However, there is a bug in mapper 160 probably, the game is playable but has Chr data corruption
2015-08-19 20:49:35 -04:00
adelikat
b1b96ad070
NESHawk - handle some junk with bus conflict issues
2015-08-16 10:53:48 -04:00
adelikat
e2d3e5e204
NESHawk - support a bunch of bad,over, and translated dumps of Dragon Ball Z - Kyoushuu! Saiya Jin (J) via gamedb
2015-08-16 09:47:19 -04:00
adelikat
6f782133db
NESHawk - mapper 113 is used for several 16kb prg games, maybe they aren't bad dumps, keeping the hack but treating them as normal
2015-08-16 08:47:17 -04:00
adelikat
2ca5a0b18b
NESHawk - GoodNES has Othello (HES) wrong and the good dump is labeled as o and the bad dump is labeled good, fix this in our db. Also added a hack to the board to allow the bad dump to run, if it weren't clearly labeled good in goodNES, I wouldn't have bothered, but it is the likely one for someone to attempt to run, and it does work in other emulators
2015-08-16 08:31:18 -04:00
adelikat
cd3eefb0c1
NES - support more junk roms via gamedb overrides
2015-08-15 23:46:18 -04:00
adelikat
508bc7e1cc
NES - support some junk via the game db, remove some disch doc comments and replace with wiki link, remove exception thrown for qboy, as the investigation has been done
2015-08-15 22:42:51 -04:00
adelikat
f25d64c4aa
NESHawk - support "MAPPER048" mapper designation as teh Taito_TC0190FMC, according to Disch docs this isn't correct but they are almost the same, add some gamedb entries for some games that should be mapper 48 instead of 33, fixes one of these games, but not the other
2015-08-15 19:50:47 -04:00
adelikat
4eec497174
Add a nes gamedb entry for a bad dump of a bad hack
2015-08-11 21:39:30 -04:00
nattthebear
f733e1e47b
Fix up a few bandai fcg 1 baddumps
2015-08-09 11:50:33 -04:00
zeromus
2a8ed31cbf
add a bad PSX dump and change rom status printout a bit
2015-08-08 15:58:17 -05:00
scrimpeh
a24f8bee23
NEShawk - Mapper 90
2015-08-05 19:59:48 +02:00
zeromus
d915e2ed1f
add a bad PSX dump to gamedb. bad dump collection 0.000000000000001% complete.
2015-07-20 18:00:20 -05:00
zeromus
ccacfe7f2c
add Dragon Wars (U) (Proto) to NES database (rom has wrong header)
2015-07-17 18:32:18 -05:00
pjgat09
0bb994bf1c
N64: Add a patch for the pause bug in Legend of Zelda - Master Quest USA and Japan. Added both to the gamedb.
2015-07-14 19:12:35 -04:00
zeromus
0964d75d05
add a PSX game database
2015-07-11 13:47:03 -05:00
adelikat
08da4147fb
Apple II gamedb
2015-05-31 13:40:43 +00:00
zeromus
dcea6aeed1
fix n64 gamedb
2015-03-23 02:16:06 +00:00
hegyak
d887547b53
Use the Fix from Issue 408 and really really fix the N64 DB
2015-03-15 22:27:22 +00:00
hegyak
a0bb235208
Fix Excitebike 64 (Rev A).
2015-03-15 21:39:30 +00:00
hegyak
a340c5ca52
Merge r9050 into trunk/output/gamedb/gamedb_n64.txt
2015-02-07 04:08:30 +00:00
hegyak
ec26c32dc1
Added Excitebike 64 (USA) (Rev A) and Turok - Rage Wars (USA) (Rev A). to gamedb/gamedb_n64.txt It should work as their non-Rev A counterparts.
2015-02-05 23:44:36 +00:00
jdpurcell
008b35a93d
Fix URL.
2014-12-30 01:46:33 +00:00
goyuken
8ccbd63513
set gamedb "LYNX" to "Lynx" for consistency
2014-11-21 01:38:01 +00:00
hegyak
81f2728c03
Fix issue 318
2014-11-20 12:12:19 +00:00
adelikat
5a5c7715a3
snes gamedb - r8194 needed one more tab on each row
2014-11-19 00:15:05 +00:00
hegyak
65a7901291
Mega Man X2 and X3 Along with Rock Man X2 and X3 must use The Compatibility Core not Performance Core.
...
This does nothing by itself.
2014-11-18 16:27:18 +00:00
goyuken
5fb7058336
update battle wheels from U to G
2014-11-18 02:13:34 +00:00
hegyak
af5a7bfd27
Added Hashes for Wonderswan and Wonderswan Color
2014-11-18 01:37:59 +00:00
goyuken
4fc8c314d1
add seventh datach game to gamedb. they boot and stuff.
2014-10-29 01:14:51 +00:00
goyuken
755f7d7ac4
neshawk: make datach games boot
2014-10-29 01:09:15 +00:00
goyuken
ea6a61b4fb
lynx: automatically rotate the 7 games that used it, yay
2014-10-15 04:58:27 +00:00
goyuken
74358cbd09
lynx: incorporate info from no-intro into game_db
2014-10-14 00:53:13 +00:00
goyuken
e60c73eaef
lynx: add a gamedb. this should theoretically run correctly roms without headers (so long as they're known), but it's untested as i don't have those
2014-10-13 22:21:54 +00:00
adelikat
1de1e60f49
n64 - set tom clancy to use expansion pak in the db. The game does not use it, but savestates are busted unless this setting is on, gotta love n64 emulation
2014-10-11 02:35:13 +00:00
hegyak
7b2ce25388
Perfect Dark is a special case. Without the Expansion Pak, most of the game (about 65%) will be unavailable to players. So, let's make sure Perfect Dark uses it.
2014-09-07 14:13:08 +00:00
adelikat
c0bbbcd47f
Oops, forgot to check in the gamedb for revision 7795
2014-09-07 00:54:18 +00:00
pjgat09
fdb2e5a838
N64: Fixing the gamedb for jabo
2014-08-17 18:07:02 +00:00
goyuken
e6c3e922c5
gba: gamedb tweak
2014-08-14 21:08:15 +00:00
goyuken
b29f9e5be1
GBA: add gamedb. besides hash identification, this includes the data that various vba variants put in a "vba-over.ini" file (will be hooked up to core soon
2014-08-11 15:29:53 +00:00
pjgat09
6a5d890de9
N64: Fixing the stale frame bug for the Japanese Zelda roms
2014-08-09 03:43:49 +00:00
pjgat09
ad66bc4f30
N64: Merged jabo's settings from PJ64's RDB into our gamedb. Tweaked the plugin settings screen to use those settings.
2014-08-07 02:48:01 +00:00