Commit Graph

324 Commits

Author SHA1 Message Date
adelikat 681b3b570d Movie autoload - don't crash if movie file couldn't be found, fix logic that opens the Open Rom dialog if Autoload rom is not picked, fixes issue 272 2014-09-27 15:01:39 +00:00
adelikat e23c5ead86 Tastudio - instead of disabling rewind, take it over with IControlMainform 2014-09-27 12:19:50 +00:00
zeromus d049821426 fix junk in window title, broken in r7826 by yours truly 2014-09-19 00:15:27 +00:00
adelikat 53d45ff184 when skipping lag frames with start paused on, don't emulate to the first non-lag frame 2014-09-14 15:29:28 +00:00
zeromus 7e3144fd07 support custom AR and display client size while resizing. fixes Issue #251 . 2014-09-14 00:51:30 +00:00
goyuken 53ccb63e18 fix typo 2014-09-06 15:17:22 +00:00
adelikat 1f7ad013cb Speedup/Slowdown hotkeys - add a 300% increment, also add 6400% since these days quicknes plus a good cpu can get greater than 3200% speed 2014-09-05 20:37:56 +00:00
adelikat 3c23c5028d Tastudio - go to frame stuff 2014-08-31 16:51:19 +00:00
hegyak e65e9d8a22 Corrected System Menu from staying after a failure involving BIOS/Firmware. 2014-08-27 18:15:02 +00:00
goyuken 13510e8213 fix deterministic flag not being set for movie recording. 2014-08-27 05:52:35 +00:00
hegyak b808cc762e Merge .GBA Extension changes form Branches/Release to Trunk 2014-08-27 01:54:39 +00:00
adelikat 0893daff71 Remove TasStudioExperiement dialog 2014-08-23 15:49:08 +00:00
adelikat 56384da18b Front end for the Link Cable status bar icon 2014-08-23 01:18:59 +00:00
kylelyk b76edcd6e8 Fixed not going to correct frame when clicking in Marker Column in TAStudio. 2014-08-20 19:52:01 +00:00
kylelyk 321c8c64bf Added documentation to IControlMainForm, renamed a few variables, moved IControlMainForm related code in MainForm to the same region. 2014-08-19 19:24:17 +00:00
adelikat a57750f6ce Call UpdateStatusSlots from SetMainFormMovieInfo since slots change too when a movie status changes 2014-08-19 15:42:37 +00:00
goyuken e09e10d90c don't crash when fail to save state due to IOException 2014-08-18 18:06:15 +00:00
adelikat 3303652d99 On loadstate clear "button start" values in the autofire logic 2014-08-16 14:33:09 +00:00
goyuken 6476d80fb1 gba: more saveram connection 2014-08-14 21:19:54 +00:00
goyuken b8472ea760 gba stuff 2014-08-13 20:33:59 +00:00
goyuken f0c8bd3842 IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
gochaism d729403cca Changed the timing of merging Lua input to controllers. Now joypad.set stops altering autohold/autofire buttons. 2014-08-12 23:55:03 +00:00
goyuken b29f9e5be1 GBA: add gamedb. besides hash identification, this includes the data that various vba variants put in a "vba-over.ini" file (will be hooked up to core soon 2014-08-11 15:29:53 +00:00
adelikat 0b81b6f773 start an experimental new widget intended for tastudio, doesn't do anything now but load and do nothing 2014-08-06 01:32:27 +00:00
adelikat 8799f27f60 Rip out the sync settings hack 2014-08-02 17:49:10 +00:00
adelikat bcd78cc4b8 Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active 2014-08-02 15:32:48 +00:00
hegyak 71db42634c Correct Named SaveState Dialog so it writes .State to the user's file if they forget. And improved file dialog selection for Named SaveState to allow filtering for .State and All files. 2014-08-02 13:58:32 +00:00
adelikat 93b71373eb Rom Loader - Catch CGBNotSupportedException and output a message to the screen, then automatically reload the rom in regular mode 2014-08-02 02:41:12 +00:00
adelikat c67249bb1d Fix exception when holding shift+tab and clicking the menu 2014-08-01 02:16:56 +00:00
adelikat c46ddd1aa2 when bombing out on a load rom error, update more stuff on the mainform that might have changed 2014-08-01 01:45:19 +00:00
adelikat 43d9f77fd6 this is mostly a hack, but fixes loading a rom when a movie is still running 2014-08-01 01:34:40 +00:00
adelikat fb8d322146 Band-aid for movie code, note: the case of loading a new rom while a movie is active still is probably bugged 2014-07-31 23:52:03 +00:00
adelikat ad5b60f137 Create a MissingFirmwareException in Emulation.Common, and catch this in the Rom loading logic, on the client side, respond to this type of error with a nice message and an option to configure their firmware. Have NesHawk throw this exception when there is a missing FDS Bios. Other cores will need to be implemented this way too at some point 2014-07-31 21:15:07 +00:00
adelikat 0fd5ddd0cf Fix crash when "NES with QuickNes" is selected, and the user attempts to load a FDS game without a proper FDS BIOS. Also, update the core statusbar label when bailing out of a failed Rom load attempt 2014-07-31 20:42:12 +00:00
goyuken 8bad959f84 stomp out some unused code in FFMPEG path determination 2014-07-30 16:02:39 +00:00
adelikat d74b619222 mainform - move some functions around 2014-07-29 01:33:54 +00:00
adelikat 50ff80997a remove some commented code that I meant to delete before checking in 2014-07-29 01:22:25 +00:00
adelikat 4346504e24 Make some extension methods for doing the icon and text logic for the core statusbar item, makes for some prettier syntax, but also makes it easier to use this logic elsewhere 2014-07-29 01:11:57 +00:00
adelikat 4eab035d26 icon for the snes9x core 2014-07-29 00:44:25 +00:00
adelikat c1e866c9c9 add a "SNES with Snes9x" menu item, only visisble in developer builds 2014-07-28 23:58:52 +00:00
goyuken 0c0f9eb93a snes9x rough-in 2014-07-28 20:45:21 +00:00
adelikat ce4ce0bacc Convert some static methods in ToolHelpers to extension methods 2014-07-28 01:51:11 +00:00
adelikat 4258c4a579 Make Pause status bar icon show turbo seeking and seeking if emulator is those modes, clicking it will cancel out the seek. Fix tastudio's integration with the seek feature, and refactor and simplify some of the code, and a few other tastudio tweaks 2014-07-27 19:07:13 +00:00
adelikat 83d1e39db3 Tastudio - implement turboseek 2014-07-27 17:49:25 +00:00
adelikat 0397ea1ff4 Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects 2014-07-27 15:22:30 +00:00
adelikat ede560fe1a fix issue 229 - float autoholds were not being cleared when closing a rom 2014-07-26 15:31:36 +00:00
adelikat f8fcc23184 Play Movie - stop on Frame option implemented 2014-07-26 13:06:19 +00:00
adelikat 9a721036b9 Move the Pause frame from tastudio's responsibility to mainform.cs, in preparation for it being used by other features 2014-07-26 12:47:09 +00:00
adelikat 570f77cc68 Implement FastUpdate() on IToolForm. The intent here is for tools to do the minimum amount necessary when updating. This allows them to avoid slow things like drawing, but do critical activities such as Ram tools incrementing change counters, and loggers can continue logging. When Turboing, instead of bypassing tool updates, the client will run the fast update instead. Note: a few tools still need to be thought out as to what they need to do in a fast update 2014-07-25 01:55:21 +00:00
goyuken e87f0ceba7 quicknes: use bootgod db to display helpful information about roms (except galaxian). no effect on emulation 2014-07-23 02:48:55 +00:00
zeromus f46973119b add ctrl+shift+c to copy current client area as a screenshot (as opposed to the ctrl+c raw copy) so you can get scaling and filters too 2014-07-22 00:04:28 +00:00
adelikat 5179c59f58 Autoload last savestate - if this is set, load the state after loading a rom too, instead of only on emulator load. Note: this will be quirky since the last slot is determined by the current saveslot, which isn't correct, but the alternative is much higher effort 2014-07-21 22:38:53 +00:00
adelikat 240264c3c5 Since Global.Game is never null now, add a IsNullInstance property to check against instead, and refactor code that checks for null 2014-07-21 22:21:52 +00:00
adelikat 6bad2d9427 Fix the "Null" window text bug. Part of the problem was scattered logic that sets the text, so I refactored to have a single function that does window text setting logic 2014-07-21 20:34:53 +00:00
adelikat fc729ac7f1 Update statusbar saveslots when loading and stopping a movie 2014-07-21 00:52:11 +00:00
adelikat 0a227060b7 Set the mainform movie statusbar icon more often 2014-07-19 16:03:12 +00:00
goyuken 14e9e38c44 fix some bug with certain case of rom load failure maybe 2014-07-17 22:27:33 +00:00
adelikat 9494995109 Update the movie status status bar icon when loading a new rom 2014-07-17 02:00:17 +00:00
adelikat 5d743cdf88 PCE Sound debugger - autoload and other standard options on tools, dialog fixes that I do to all tools, add to toolbox 2014-07-14 16:01:35 +00:00
adelikat b53cc908b8 Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio 2014-07-14 00:35:33 +00:00
zeromus dc6daddff7 add option to disable fullscreen hacks (may increase latency) and snowy null emulator (may increase seizure rate) 2014-07-12 20:42:44 +00:00
adelikat 7e768eacb1 When rewinding show << and <<<< symbols (not sure when those ever got removed). Tastudio - disable rewind on load, and restore it (if it was on) when closed 2014-07-11 17:14:45 +00:00
adelikat ac931f27f2 Remove the ability to use rewind during movie record mode, and rip out all the hacks that made that work somewhat in the first place 2014-07-11 17:05:18 +00:00
adelikat 2ae2f5dce2 Let TAStudio take control of the Mainform StopMovie function 2014-07-10 19:51:36 +00:00
adelikat 5843a8f396 Start proof of concept of an IControlManinform interface. Mainform now has RelinguishControl and TakeControl methods. Tools that implement IControlMainform can override mainform actions. TAstudio implements this, currently the only ability is to override Read only toggle. The intend of this is to allow TAStudio and debuggers to take control of relevant mainform actions 2014-07-08 16:08:52 +00:00
adelikat a02888344b Change the ToBk2() method to receive an IMovie instead of Bkm, and write a ToTasMovie() method similarly. Tastudio - remove code that warns the user if they open it with a movie already active, instead ask and autoconvert the current movie to a tasproj file 2014-07-06 21:20:43 +00:00
adelikat ec0cba444e Gui option to start in full screen 2014-07-06 14:16:59 +00:00
adelikat f2a891698b Remove some incorrect somments about _syncSettingsHack and put some that accurately reflect the current situation 2014-07-04 12:44:13 +00:00
xmikecampx7 70eb17ae8f Hide Profile Icon After Click 2014-07-03 23:25:07 +00:00
xmikecampx7 3797fc6fd8 Added First Boot Profile Dialog to Main Status Bar 2014-07-03 23:08:27 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat a9aa65397c Convert a Util method to an extension method 2014-07-03 18:29:51 +00:00
adelikat ab5cfab035 remove redundant code throughout the emuhawk project 2014-06-29 02:28:48 +00:00
adelikat 402db49ed8 PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog 2014-06-28 22:48:07 +00:00
zeromus 140aec6a4d add system for controlling which forms can generate mouse input 2014-06-22 23:20:36 +00:00
goyuken 1f1f7ea263 add gz as supported extension in the rom open dialog (the format was already supported, but wasn't one of the extension filter options) 2014-06-22 16:41:39 +00:00
adelikat 269b3c7ee1 start a new Virtual Pad Tool, currently only does NES with one controller as a proof of concept, this is probably a messed up commit will fix next 2014-06-22 13:57:23 +00:00
adelikat 7f76347c0a Fix exception on GBA when selecting reboot core (or loading a movie, or any other type of core restart). This commit should be peer reviewed 2014-06-21 21:39:18 +00:00
adelikat 762048018e If not clock throttle, Disable speed settings in the menu, and warn user when they press the increase/decrease speed hotkeys 2014-06-21 20:18:14 +00:00
adelikat 5145ef3f97 Movie imports now import to .bk2 2014-06-19 02:30:22 +00:00
adelikat 10fbf1a466 Don't show neshawk on startup 2014-06-19 01:50:16 +00:00
adelikat ac2ea9f6e0 Fix non-bk2 movie loading 2014-06-19 01:47:22 +00:00
zeromus 176c306439 proof of concept syncless recorder AV out module 2014-06-18 02:28:07 +00:00
adelikat 3ea79c720b More movies 2.0 stuff 2014-06-12 21:45:47 +00:00
adelikat 54c9c2c0a0 Some more Movies 2.0 work 2014-06-11 21:14:13 +00:00
adelikat e0a9fcd650 More movie 2.0 stuff 2014-06-11 02:56:57 +00:00
adelikat 608023c632 Oops, support .ws and a Wonderswan entry in the Open File dialog for non-developer builds 2014-06-09 21:02:27 +00:00
zeromus 3ea6495031 give yabause its own GL context. gets gl+yabause minimally working. maybe still loadstate-related crashes. 2014-06-08 23:30:34 +00:00
adelikat 6b2889957a Some refactoring of movie code to make the Header less implementation specific, and start Movie2.cs which will be a Movie 2.0 implementation 2014-06-08 22:12:15 +00:00
adelikat 7e9b13f5c3 Some movie refactoring - moving a function into the importer class, remove MovieExtension from the config file and instead add it as a movie property, add some todo comments in places regarding movie 2.0 2014-06-08 19:36:33 +00:00
adelikat 0c1abff992 Start a Profile Config dialog, does nothing but open and close currently 2014-06-04 19:18:14 +00:00
adelikat 8f2746ab86 Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work) 2014-06-04 17:02:54 +00:00
zeromus bb1b1ff5b5 fix av dumping with osd enabled (screenshots as well);
default av dumping extension to the dumper plugin's desired default
2014-06-02 20:16:59 +00:00
goyuken 3c31d11c8b extension tweak 2014-06-01 04:40:20 +00:00
adelikat 24fb6ac5e6 add WonderSawn to another system id list that needs to be refactored 2014-06-01 02:11:02 +00:00
adelikat fac7c03a42 Add Wonderswan to open ROM dialog extensions 2014-06-01 02:06:23 +00:00
adelikat da1bc66c0e SystemInfo object - don't need endian type, Ram Search - remove bi ol system ID switch for defaults in favor of system info and more clever logic. Finish display name refactor 2014-05-31 23:05:02 +00:00
adelikat 9a24539c10 Lua - catch NotImplementedException on emu.getregister(s) and warn the user that this particular core doesn't implement this feature yet. Also, put IEmulator extensions in their own namespace 2014-05-31 14:29:27 +00:00
goyuken fb4bd18fe1 bizswan: settings and syncsettings, random cleanup, include mingw makefile (we're building from msvs here though) 2014-05-30 22:31:16 +00:00
adelikat 5ce23c815d Proof of concept for a SystemInfo object to have a singular place to have system specific info as opposed to SystemID switches stattered throughout the codebase 2014-05-30 22:00:16 +00:00